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path: root/OpenSim/ApplicationPlugins/ScriptEngine/ScriptEnginePlugin.cs (follow)
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* Remove the SECS loaderMelanie2009-10-271-106/+0
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* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* Added a PostInitialise method to IApplicationPlugin, this allows us to do ↵MW2009-02-261-0/+4
| | | | | | | work in there knowing that all other ApplicationPlugins have been initialised by that time. Moved the loadRegions code in LoadRegionsPlugin to the PostInitialise method.
* * optimized usings.lbsa712009-02-121-3/+1
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* Refactoring: Moved component creation to "ComponentFactory" as dictated by ↵Tedd Hansen2008-11-091-98/+1
| | | | convention
* Work in progress on SECS stuff. Have been holding it off until after 0.6 ↵Tedd Hansen2008-11-081-11/+123
| | | | release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components.
* Update svn properties, minor formatting cleanup.Jeff Ames2008-09-211-89/+89
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* EXPERIMENTAL: Early commit of new Script Engine Component SystemTedd Hansen2008-09-211-0/+89