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* First attempt to get multiple attachments working to support viewer2.Master ScienceSim2010-10-211-4/+4
| | | | | | | The attachment code appears to work correctly for 1.23 viewers so, in spite of some big changes in the internal representation, there don't appear to be regressions. That being said, I still can't get a viewer2 avatar to show correctly.
* Major refactoring of appearance handling.Master ScienceSim2010-10-201-18/+10
| | | | | | | | | | | | | | | | | | | AvatarService -- add two new methods, GetAppearance and SetAppearance to get around the lossy encoding in AvatarData. Preseve the old functions to avoid changing the behavior for ROBUST services. AvatarAppearance -- major refactor, moved the various encoding methods used by AgentCircuitData, ClientAgentUpdate and ScenePresence into one location. Changed initialization. AvatarAttachments -- added a class specifically to handle attachments in preparation for additional functionality that will be needed for viewer 2. AvatarFactory -- removed a number of unused or methods duplicated in other locations. Moved in all appearance event handling from ScenePresence. Required a change to IClientAPI that propogated throughout all the IClientAPI implementations.
* Made OARs use the new serialization procedure. (TPs/crossings still on the ↵Diva Canto2010-10-151-1/+1
| | | | old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>.
* * Added ISimulationDataService and IEstateDataServiceJohn Hurliman2010-09-121-6/+6
| | | | | * Removed StorageManager * CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
* Move code that allows llGiveInvetory() to move item into appropriate system ↵Justin Clark-Casey (justincc)2010-09-041-12/+11
| | | | | | | folder up from connectors into Scene.Inventory.cs This fixes the problem for all architectures (hg as well as local and grid) and means we don't have to dupe code between connectors. Not ideal in that it becomes non-modular, but methods in Scene.Inventory.cs should eventually be modularized anyway.
* In RemoveAdminPlugin, use a .ini file template in XmlRpcCreateRegionMethod ↵Justin Clark-Casey (justincc)2010-09-031-5/+25
| | | | | | rather than an older XML one This is a patch from http://opensimulator.org/mantis/view.php?id=4973. Thanks randomhuman
* Updated the create_region command in the RemoteAdmin plugin to properly ↵randomhuman2010-08-131-27/+65
| | | | support estates without seeking further input on the console.
* Renamed variables in RemoteAdmin plugin to be closer to the coding standards.randomhuman2010-08-011-472/+473
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* Changed all method names in the RemoteAdmin plugin to use the correct ↵randomhuman2010-08-011-30/+30
| | | | capitalization.
* Fox my changes to radminMelanie2010-06-131-2/+2
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* Thank you, Snoopy2, for a patch to fix RemoteAdmin. Committed with the followingMelanie2010-06-131-341/+608
| | | | | | | changes: - Start location is NOT optional. The signature was defined with it being mandataory and there is no reason to change it - Adjusted comments to remove misleading or no longer true comments. Default is neuter, according to the code, not male, as the comment stated.
* Allow remote admin to be used on a different port from the main region portMelanie Thielker2010-05-181-2/+3
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* More cleaning on presence. Friends online/offline works again.Diva Canto2010-05-081-3/+3
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* GridUserService in place. Replaces the contrived concept of storing user's ↵Diva Canto2010-05-071-1/+1
| | | | | | home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. BTW, the Meshing files want to be committed too -- EOFs.
* * May fix mantis #4603.Diva Canto2010-04-051-1/+3
| | | | * My local git wants to commit the groups files for line endings, I'm gonna let it do it.
* Changed asset CreatorID to a stringJohn Hurliman2010-02-221-1/+1
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* * Adds CreatorID to asset metadata. This is just the plumbing to support ↵John Hurliman2010-02-221-1/+1
| | | | CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
* Fixed a couple of bugs with Appearance. Appearance is all good now.Diva Canto2010-01-111-2/+2
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* OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto2010-01-111-1/+1
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* * Starting to clean the house...Diva Canto2010-01-101-1/+0
| | | | * Fixed circular dependency
* Merge branch 'presence-refactor' of ↵Diva Canto2010-01-101-38/+2
|\ | | | | | | ssh://diva@opensimulator.org/var/git/opensim into presence-refactor
| * Remove all references to master avatar, replacing with estate owner whereMelanie2010-01-101-38/+2
| | | | | | | | | | appropriate. This changes the behavior of the REST plugins and RemoteAdmin's region creation process.
* | * Changed IPresenceService Logout, so that it takes a position and a lookatDiva Canto2010-01-101-7/+12
|/ | | | * CommsManager.AvatarService rerouted
* A few more inches... Old friends things removed. Less references to ↵Diva Canto2010-01-081-12/+19
| | | | UserProfileService.
* Inching ahead... This compiles, but very likely does not run.Diva Canto2010-01-081-203/+230
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* Formatting cleanup. Add copyright headers.Jeff Ames2010-01-041-2/+2
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* Allow terrain heightmaps to be loaded directly from URIs via the remote ↵Justin Clark-Casey (justincc)2009-12-041-2/+15
| | | | | | | | admin plugin See http://opensimulator.org/mantis/view.php?id=4418 Thanks StrawberryFride See
* Changing the AssetBase constructors to avoid initializing assets with an ↵John Hurliman2009-11-051-4/+1
| | | | unknown asset type, and log an error if it ever does happen
* Fix an invalid argument exception in the remote admin module when.Melanie2009-11-021-1/+1
| | | | Patch from CasperW
* - cleaning up LandData/ILandObject capitalization issuesdr scofield (aka dirk husemann)2009-10-021-8/+8
| | | | - adding LandDataSerializer to OAR mechanics
* Formatting cleanup.Jeff Ames2009-10-011-103/+48
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* * Lock timers when Calling Start() and Stop() when the Thread Context is ↵Teravus Ovares (Dan Olivares)2009-09-091-1/+4
| | | | murky. This affects Mono only.
* * Updates libOMV to version 0.7.0Teravus Ovares2009-07-251-6/+6
| | | | | | | | * Uses mantis #3811 as a base (thanks jhuliman) with changes. * E-mail regarding interface changes sent to the opensim-dev list * Archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007219.html
* Thank you kindly, Fly-Man for a patch that solves:Charles Krinke2009-07-121-1/+72
| | | | | | [RADMIN] Exception whilst loading default avatars ; Object reference not set to an instance of an object.
* Thank you kindly, RandomHuman for a patch that:Charles Krinke2009-07-081-0/+94
| | | | | | | | | | | | | The admin_close_region method removes a region from the simulator without deleting it. The region can then be recreated by calling admin_create_region with the same UUID. There is also a change to admin_create_region to facilitate this.The reason I want to have this functionality is to make it possible to detach regions when they are idle and recreate them on demand through a web interface. It's probably doable using the existing methods by saving and loading oars, but it also doesn't seem like that should be necessary.
* - adding a Persistent flag to RegionInfoDr Scofield2009-07-031-1/+12
| | | | | - adding EstateSettings.Save() to RemoteAdmin ACL code (invoked only when region is persistent)
* Enable the RemoteAdmin module to save regions as ini files rather than XMLMelanie Thielker2009-06-261-18/+21
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* Heart surgery no.2: the inventory service hooks. diva2009-06-101-6/+6
| | | | | | | Several improvements in the connectors themselves. Several improvements in configurations. Needed to add a hack in IUserService and UserManagerBase, to be removed when that service is refactored.
* persists Estate.PublicAccess settings across reboots [re #552]Dr Scofield2009-06-101-0/+3
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* makes voice setting persistent [re #552]Dr Scofield2009-06-101-0/+2
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* adding lastlogin information to admin_exists_user: will be 0 if theDr Scofield2009-06-101-0/+9
| | | | | user does not exist or hasn't logged in yet.
* ARGH!!!! note to self: ALWAYS use String.IsNullOrEmpty(...)!Dr Scofield2009-06-091-1/+2
| | | | | | this patch fixes RemoteAdminPlugin gratuitously updating the user password even if no update was intended.
* * Fix race condition in save oarJustin Clarke Casey2009-06-011-4/+2
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* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* * Pipes requestors IP address through all XmlRpcRequest delegates. This is ↵Adam Frisby2009-05-231-20/+20
| | | | | | | | | | needed to be able to 'NAT-wrap' the login sequence. * If you have something using XmlRpc that isn't in core, change your method signature from: (XmlRpcRequest request) to: (XmlRpcRequest request, IPEndPoint remoteClient)
* From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield2009-05-221-2/+1
| | | | | | - Fix typographical error in RPC response. - Remove obsolete commentary.
* Add copyright headers, formatting cleanup.Jeff Ames2009-05-201-5/+5
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* logging ACL list additionsDr Scofield2009-05-181-1/+2
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* From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield2009-05-181-1/+18
| | | | | | | | | Fixes: [1] Sharing exception on remote OAR management [2] Occasional 505 error talking to Tomcat [3] Occasional mono aborts caused by mlog in the script engine's app domain (mono 2.4)
* Heart surgery on asset service code bits. Affects OpenSim.ini configuration ↵diva2009-05-151-2/+3
| | | | | | | | | | | | -- please see the example. Affects region servers only. This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now