Commit message (Collapse) | Author | Age | Files | Lines | |
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* | A very ugly and temporary hack to disable the RegionCombinerModule ↵ | John Hurliman | 2009-10-16 | 1 | -2/+9 |
| | | | | RegionLoaded from firing for testing | ||||
* | Adding noisy debug for nebadon | John Hurliman | 2009-10-16 | 1 | -0/+1 |
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* | Replace the Replaceable modules name | Melanie | 2009-08-10 | 1 | -4/+4 |
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* | Complete the work on the Replaceable interface logic. From this commit onwards | Melanie | 2009-08-06 | 1 | -1/+102 |
| | | | | | the mere presence of a full version of a replaceable module will cause the replaceable module in core to be deactivated. | ||||
* | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 2009-06-01 | 1 | -1/+1 |
| | | | | LICENSE.txt. | ||||
* | * minor: remove some mono compiler warnings | Justin Clarke Casey | 2009-04-29 | 1 | -1/+1 |
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* | Remove some debug messages I have forgotten to take out. | Homer Horwitz | 2009-04-26 | 1 | -2/+0 |
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* | Add the RegionLoaded(Scene) API to the new region module interface to allow | Melanie Thielker | 2009-04-14 | 1 | -0/+20 |
| | | | | | | | region modules to use another region module's interfaces and events in a scene context | ||||
* | Fix ordering of operations: First initialize everything, then add regions | Homer Horwitz | 2009-04-13 | 1 | -0/+6 |
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* | - Add new RegionModulesControllerPlugin to the application modules | Homer Horwitz | 2009-04-05 | 2 | -0/+205 |
- Change several classes to use the new plugin for handling of region-modules (NOTE: No regionmodule is using this yet) - Add necessary prebuild parts (don't forget to runprebuild) Attention: Work in progress. This shouldn't break anything, but you never know... |