| Commit message (Collapse) | Author | Age | Files | Lines |
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failure), always remove its request from the m_ActiveRequests list.
If this is not done, all subsequent calls for the same data see that a request is apparantly already in progress and so wait for the result indefinitely.
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names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others.
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nerves that it takes so long to let go of old info.
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roles cache.
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rest to Addons.Groups.dll.
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