Commit message (Collapse) | Author | Age | Files | Lines | |
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* | rebuilt build files | gareth | 2007-05-16 | 1 | -259/+259 |
| | | | | | | Imported crappy monodevelop GTK# manager app (tis embarrassing) | ||||
* | Updating nant/solution files. | Adam Frisby | 2007-05-16 | 1 | -130/+196 |
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* | Quite big change to how Sessions/circuits are Authenticated. Seems to work ↵ | MW | 2007-05-16 | 1 | -1/+1 |
| | | | | okay but needs a lot more testing. | ||||
* | * removed unused new-login.dat | lbsa71 | 2007-05-16 | 1 | -191/+129 |
| | | | | | | | | | | | * cleared up verbose/noverbose/disableOutput douple negation confusion in ConsoleBase * 2d chat radius is now 3d chat sphere * removed unused fast 2d radius calc * added chat type 0xFF : broadcast (no sphere checking) * OpenSimMain now exposes its LocalWorld | ||||
* | * deleted some user files | lbsa71 | 2007-05-16 | 1 | -130/+192 |
| | | | | | * ignored some files | ||||
* | started to refactor startup code and to move udp server code out to its own ↵ | MW | 2007-05-16 | 1 | -192/+130 |
| | | | | class (currently not being used though) so that a single instance can handle multiple regions (each will need to be listening on a separate udp port) | ||||
* | Worked on Asset server, asset downloads (from server to sim) now work. | MW | 2007-05-15 | 1 | -130/+192 |
| | | | | | Asset uploads (from sim to server) may or may not work, needs more testing, if they don't work then it should be just a encoding problem and not hard to fix. | ||||
* | Turned SimClient into a partial class (and added SimClient(Grid), so that ↵ | MW | 2007-05-15 | 1 | -192/+130 |
| | | | | | | | grid mode specific code can be kept separate) Fixed the ServiceManager project (added reference to System.Xml to its project in prebuil.xml) | ||||
* | updated Build/project files to include the new projects and new files. | MW | 2007-05-15 | 1 | -127/+201 |
| | | | | | Improved the enable neighbours code (Simclient thread should no longer sleep for 3 seconds for each neighbour). | ||||
* | Inventory should be working again in sandbox mode | MW | 2007-05-13 | 1 | -1/+1 |
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* | SQLite support added to grid manager. (Win!) | Adam Frisby | 2007-05-05 | 1 | -174/+123 |
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* | Fixed issue with prebuild causing duplicate reference with standard libraries. | Adam Frisby | 2007-05-05 | 1 | -1/+1 |
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* | * Added Microsoft SQL Support | Adam Frisby | 2007-05-05 | 1 | -6/+13 |
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* | Updated and run prebuild. | Adam Frisby | 2007-05-05 | 1 | -109/+171 |
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* | Run prebuild to generate working project files. | Adam Frisby | 2007-05-05 | 1 | -12/+24 |
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* | fixed the VS 2005 solution/ project files. | MW | 2007-04-30 | 1 | -33/+45 |
| | | | | | and a couple of other small changes | ||||
* | Mostly working again. | MW | 2007-04-26 | 1 | -148/+94 |
| | | | | | | Updated to lastest libsl and handled the changes to the message templates (some byte fields are now ushort fields ). Still seems to be a problem when logging on, in that I get the downloading clothing message at the end of the precaching (which I didn't before) | ||||
* | updated to use lastest version of libsl but is currently broke when using SL ↵ | MW | 2007-04-25 | 1 | -98/+152 |
| | | | | viewer 1.15.02, due to big changes in the message templates. | ||||
* | Small clean up of files and directories | MW | 2007-04-25 | 1 | -136/+94 |
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* | * Replaced GridHTTPServer and UserHTTPServer with BaseHttpServer | lbsa71 | 2007-04-11 | 1 | -93/+135 |
| | | | | | | * Now dumping default value in config. * | ||||
* | * Started on converting UserHTTPServer to BaseHttpServer | lbsa71 | 2007-04-11 | 1 | -135/+93 |
| | | | | | | * Added a 'param' param to the RestMethod * Added RestHandlerEntry to store more info about the 'rest' handler | ||||
* | Renamed the Servers directory to OpenSim.Servers | MW | 2007-04-11 | 1 | -95/+137 |
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* | Attempt to rearrange some of the directories | MW | 2007-04-11 | 1 | -4/+4 |
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* | * Introduced BaseHttpServer as base for UserHTTPServer and GridHTTPServer | lbsa71 | 2007-04-11 | 1 | -133/+93 |
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* | added missing files | MW | 2007-04-11 | 1 | -62/+150 |
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* | First basic test script now works in the jvm scripting engine. | MW | 2007-04-11 | 1 | -48/+0 |
| | | | | | | For it to work you need to have a java sdk installed and the javac.exe somewhere in the environment Path variable. Then To test, copy the text from bin/script1.text into a note card and then add that note to a prim. | ||||
* | Changed so that a bin\ScriptEngines\ directory will be searched for ↵ | MW | 2007-04-11 | 1 | -17/+23 |
| | | | | | | | scripting Engines. Added the work in progress JVM scripting engine. | ||||
* | * nant building again | lbsa71 | 2007-04-11 | 1 | -0/+6 |
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* | * built binaries, pdb's and user files should not be under version control. | lbsa71 | 2007-04-11 | 1 | -17/+17 |
| | | | | | | | * updated vs2005 and nant targets * added some build files * ignored some binaries, pdb's and user files | ||||
* | Well, it *appears* to compile. Initial SQLite Local Storage module (supports ↵ | Adam Frisby | 2007-04-11 | 1 | -0/+6 |
| | | | | saving, deletion and update of prims, but does not yet load them.) | ||||
* | And now for some solution files... | Adam Frisby | 2007-04-06 | 1 | -1/+7 |
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* | Deleted OpenSim.Config/SimConfigDb4o, as it hasn't been used for a while now. | MW | 2007-04-04 | 1 | -6/+0 |
| | | | | | Split World class into two partial classes | ||||
* | Split Avatar class into three partial classes (hopefully will make it easier ↵ | MW | 2007-04-04 | 1 | -118/+82 |
| | | | | to work on) | ||||
* | * Added Primitive2 to vs2005 solution | lbsa71 | 2007-04-04 | 1 | -82/+118 |
| | | | | | * Apparently, Prebuild thinks DEBUG should be in there. | ||||
* | Started to clean up/ rewrite Primitive class , currently the new version is ↵ | MW | 2007-04-04 | 1 | -118/+82 |
| | | | | called Primitive2 and not used, but once it is complete then it will replace the old version. | ||||
* | * lovely. svn doesn't delete the files from disk on svn delete, so they show ↵ | lbsa71 | 2007-04-03 | 1 | -81/+117 |
| | | | | up in prebuilt projs and build files. | ||||
* | * Fixad namespace clash | lbsa71 | 2007-04-03 | 1 | -117/+81 |
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* | * Extended Script API with GetRandomAvatar | lbsa71 | 2007-04-03 | 1 | -81/+117 |
| | | | | | | | * The script will now get a IScriptEntity to it's host object with get/sets * The script gets a IScriptReadnlyEntity interface to entities other than the host object. * the test script now follows a random avatar. | ||||
* | * Script prototype | lbsa71 | 2007-04-03 | 1 | -1/+1 |
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* | OpenSim no longer uses OpenSim.Config.SimConfigDb4o, it now uses ↵ | MW | 2007-04-02 | 1 | -123/+88 |
| | | | | OpenSim.GenericConfig.Xml (or a class implementing IGenericConfig). | ||||
* | Added OpenSim.GenericConfig.Xml project, so we can swap to a more generic ↵ | MW | 2007-04-02 | 1 | -0/+7 |
| | | | | configuration method, so that it is easier to load configuration data from a ogs server | ||||
* | Moved database storage of the world map to the Db4LocalStorage so its in the ↵ | MW | 2007-04-02 | 1 | -149/+149 |
| | | | | same database as in world prims are stored. | ||||
* | Added OpenUser.Config project | gareth | 2007-04-02 | 1 | -109/+149 |
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* | (no commit message) | MW | 2007-04-02 | 1 | -106/+74 |
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* | Fixed VS2005 solution/project files | MW | 2007-04-02 | 1 | -141/+141 |
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* | Moved grid configuration to Db4o database | gareth | 2007-04-02 | 1 | -1/+9 |
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* | Added new REST protocol (partially complete) | gareth | 2007-04-02 | 1 | -103/+133 |
| | | | | | | | | Made sim profiles load from DB Updated build files for grid server Added sim login | ||||
* | * cleared some unused code away | lbsa71 | 2007-03-31 | 1 | -97/+69 |
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* | * updated build files | lbsa71 | 2007-03-30 | 1 | -70/+98 |
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* | Started to add a few features to the web front end that should be useful ↵ | MW | 2007-03-30 | 1 | -1/+1 |
| | | | | | | | during debugging. First such feature is that you can see a list of any connected clients inventory. |