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* Some refactoring.MW2007-06-211-109/+187
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* * Terrain modification more robust, uses area sizes matching those employed ↵Adam Frisby2007-06-201-187/+109
| | | | | | | | | | | | by the client display. * Terrain tools now account for the duration the cursor was held for. * Terrain tools now support new brushes (completing the common set) ** Smooth brush ** Flatten brush ** Revert brush ** Noise brush
* Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class.MW2007-06-201-109/+187
| | | | | | Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use. Plus some other small changes.
* * Removed ClientThreads from avatarlbsa712007-06-201-6/+0
| | | | | | | | | * Deleted SimpleApp2 as it's getting wonkier and wonkier by the minute * Added avatar handling to SimpleApp, still don't have any avatar out on the playing field * Removed some warnings * Went from IWorld to Scene *
* * re-added SimpleApp projectslbsa712007-06-201-172/+117
| | | | | | * made them work (yay!) * some cleanup
* Made a base class from the Grid mode UserServer.UserManager and included ↵MW2007-06-191-106/+179
| | | | | | | | that in the OpenSim solution. Included OpenGrid.Framework.Data in the OpenSim solution (and OpenGrid.Framework.Data.DB4O). Changed OpenSim.LocalCommunications.LocalUserServices so that it inherits from the UserManagement Base class. (still not finished implementing the CustomiseResponse() method)
* *Updated/Added the base classes and interfaces for user and login serversmingchen2007-06-181-173/+102
| | | | | *Not yet usable, but I'm working on it
* * example soft logger by delegatelbsa712007-06-181-102/+173
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* Each Region will now generate a texture image of their terrain and this will ↵MW2007-06-171-1/+1
| | | | be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
* * Added the two Sample Apps to the solutionlbsa712007-06-171-1/+13
| | | | | | | * Made them build * They don't work though, gotta have a look see at that later. * ignored a shitload of bins
* Some Rearranging of CommsManager.MW2007-06-161-143/+96
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* and some moreMW2007-06-151-90/+143
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* Deleted IGridServer interface (and classes implementing that).MW2007-06-141-143/+90
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* * Applied Prebuild fixes to Sugilitelbsa712007-06-141-106/+159
| | | | | | * Rebuilt project files * ignored some bins
* Commented out the Scene.Backup method for now as there isn't really anything ↵MW2007-06-141-151/+91
| | | | | | | to Backup yet and it might be the cause of a memory leak. Deleted EmbeddedJVM scripting engine, not being used. "If" we ever decide to use it then it can be re-added.
* Renamed World class to Scene classMW2007-06-121-94/+148
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* Deleted files under OpenSim.Framework/Interfaces/Remoting/ as they are ↵MW2007-06-121-148/+94
| | | | | | | currently unused and would need rewriting when we do get .net remoting added. Fixed compile error that happened due to the deleting of ClientView.Grid.
* Deleted ClientView.Grid.cs (Unused).MW2007-06-121-94/+148
| | | | | Added one or two new helper functions to ClientView.
* Work on Primitive class.MW2007-06-121-148/+94
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* Deleted old AssetCache.cs file.MW2007-06-121-94/+148
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* Created OpenSim.Caches project and moved the assetcache to that. MW2007-06-121-141/+96
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* Some rearranging of folders in OpenSim.RegionMW2007-06-121-90/+141
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* *Fixed sugilitemingchen2007-06-111-141/+90
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* *Removed missing file in csprojmingchen2007-06-111-90/+141
| | | | | *Removed Avatar.Client.cs (unused)
* Deleted OpenSim.World project files.MW2007-06-101-141/+90
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* More rearranging.MW2007-06-101-90/+141
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* Renamed folderMW2007-06-101-1/+1
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* Started to rename "OpenSim.World" to "OpenSim.Region" for lbsa71 as we aim ↵MW2007-06-101-6/+6
| | | | to please!
* * LogFile now defaults to "{apptype}.log"lbsa712007-06-091-140/+89
| | | | | | | | | | | | | | | | | | * cleaned away suo and user files. * added handy string chat variety to the API * Moved LockPhysicsEngine on World to SyncRoot on IWorld * Introduced NextLocalId instead of World fuggliness. * Transformed GetRegionInfo to Property on IWorld for great justice * Extracted default wearables (good to have) * Deleted unused BaseServer * Used IWorld instead of World wherever possible * The client constructor's not getting unused port any longer. * Extracted ClientView factoring so PacketServer can be tweaked. * Added SendLayerData to World * Made WorldBase abstract and cleaned it up a bit * added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn * Added code for two examples (but not in prebuild yet)
* *Reorganized RegionServerCommsManager for OGS and local supportmingchen2007-06-091-90/+141
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* Number of small changes. MW2007-06-091-1/+1
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* * Removed ServiceManager from OGS/Sugilite due to compilation issues.Adam Frisby2007-06-091-140/+89
| | | | | * Removed GridInterface reference from AssetServer
* *Merged EstateManager, EstateSettings, ParcelManager,Parcel, and ParcelData ↵mingchen2007-06-081-90/+141
| | | | | | | | classes *Incorporated EstateSettings into the RegionInfo class *Next step is to load from db, save to db the parcel and estate settings
* prebuild.xml should be fixed/updated.MW2007-06-081-11/+11
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* Started work on OpenGrid.Framework.CommunicationsMW2007-05-311-0/+6
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* Should allow multiple worlds (and UDP servers) to be ran in one instance, ↵MW2007-05-271-132/+86
| | | | just missing backend comms and working Avatar/primitives classes.
* Goodbye WorldMW2007-05-261-82/+134
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* Start of rewrite 5279! MW2007-05-261-0/+121