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path: root/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs (follow)
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* Port to a 2D Heightmap completeAdam Frisby2007-04-071-0/+1
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* I am a freaking idiot.Adam Frisby2007-04-071-1/+1
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* Added getHeights1D() function to TerrainEngineAdam Frisby2007-04-061-0/+10
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* **BREAKING CHANGE** Changing the way terrain is stored and used internally.Adam Frisby2007-04-061-0/+64