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2007-04-11Changed so that a bin\ScriptEngines\ directory will be searched for ↵MW1-47/+47
scripting Engines. Added the work in progress JVM scripting engine.
2007-04-11Added POST handler for /sims/ in the grid servergareth1-47/+47
Removed asset/user config in grid mode in the region server Added "create user" command in the user server console Begun buggy code to send sim details to the grid at startup Drank whole pack of red bull in one night and made stupid jokes in SVN logs and C# comments
2007-04-11* built binaries, pdb's and user files should not be under version control.lbsa711-47/+47
* updated vs2005 and nant targets * added some build files * ignored some binaries, pdb's and user files
2007-04-11Major ass changes to terrain (now uses libTerrain-BSD!) and all-round ↵Adam Frisby2-4/+4
improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED**
2007-04-10Fixed "teh bug"gareth1-47/+47
2007-04-06compiles and works just weird terrain problem (and terrain saving is ↵MW1-0/+2
currently not functional)
2007-04-06Now back to compiling, just no terrain generation at the momentMW2-5/+6
2007-04-04* Added Primitive2 to vs2005 solutionlbsa711-47/+47
* Apparently, Prebuild thinks DEBUG should be in there.
2007-04-03Finished initial sim<>Grid login (kinda)gareth1-47/+47
Can login but no config data sent/updated yet
2007-04-02Added OpenSim.GenericConfig.Xml project, so we can swap to a more generic ↵MW1-47/+47
configuration method, so that it is easier to load configuration data from a ogs server
2007-04-02Finished adding Db4o support to user profile managergareth1-0/+1
2007-04-02Moved database storage of the world map to the Db4LocalStorage so its in the ↵MW3-111/+175
same database as in world prims are stored.
2007-04-02Added OpenUser.Config projectgareth1-110/+110
2007-04-02Fixed VS2005 solution/project filesMW1-110/+110
2007-04-02Added new REST protocol (partially complete)gareth2-156/+156
Made sim profiles load from DB Updated build files for grid server Added sim login
2007-03-29* Naaw, -realphysx is too much to asklbsa711-3/+3
* Genning proj Guids from name hash, for great justice
2007-03-27* revert the revert - begin the beguinelbsa712-5/+5
2007-03-27* Reverting todays work. It was worth a try.lbsa712-5/+5
2007-03-27* vaseline + duct-tape.lbsa712-5/+5
2007-03-27* Fixed yet another project ref fuck-up in Prebuild.lbsa711-2/+2
2007-03-27* Introduced BaseHttpServer (doing nothing at the moment)lbsa711-3/+3
* Removed OpenSimRoot dependencies from SimClient and AgentAssetUpload. 2 down, 7 left to go.
2007-03-27* Prebuild breaks nant build if project is empty. Quick fix : add dummy filelbsa711-3/+3
2007-03-27* Enabled the OpenSim.Servers projectlbsa711-3/+3
2007-03-27* Now there's one Console class, and instead the apps responds to cmd's and ↵lbsa712-49/+49
show's * Removed Golden Future TCP/SimChat options * Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations) * Normalized some namespaces * Added FxCop project * Added (temp disabled) Servers project (for great justice)
2007-03-27ODE plugin now can fly but sinks through ground when walking (?!!!??!??!)gareth1-46/+46
2007-03-26* Added Prebuild exe (just delete the old one)lbsa711-46/+46
* Reverted faulty build files
2007-03-26Fresh prebuild + nant setsgareth1-46/+46
2007-03-26* fixed buildfileslbsa712-49/+49
2007-03-26Added -ode parametergareth1-46/+46
Updated buildscripts (to fix ODE references) Fixed up ODE plugin to the point of being able to login and get weird bugs (no real movement code yet)
2007-03-25* Hopefully it builds again...lbsa711-3/+3
2007-03-25(no commit message)MW1-46/+46
2007-03-24Brought in the OGS user server into the main trunk (in a rather messy way)gareth1-46/+46
2007-03-24* Added separate exe projectlbsa712-4/+4
* Prebuild exe is now built in /bin dir
2007-03-23* whoops - missing project...lbsa711-3/+3
2007-03-23* Hopefully got vs2005 target to gen refs correctlylbsa711-8/+14
2007-03-22brought zircon branch into trunkgareth5-0/+332