aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim.Storage/LocalStorageDb4o/MapStorage.cs (unfollow)
Commit message (Collapse)AuthorFilesLines
2007-05-24Some more code refactoring, plus a restructuring of the directories so that ↵MW1-16/+0
the Grid servers can be a separate solution to the region server.
2007-04-11Major ass changes to terrain (now uses libTerrain-BSD!) and all-round ↵Adam Frisby1-1/+1
improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED**
2007-04-06Now back to compiling, just no terrain generation at the momentMW1-1/+1
2007-04-02Moved database storage of the world map to the Db4LocalStorage so its in the ↵MW1-2/+2
same database as in world prims are stored.
2007-03-25(no commit message)MW1-0/+0
2007-03-25All shall become clear soon....gareth1-0/+0
Renamed SimConfig stuff, ready to abstract both it and ServerConsole yay for code reuse
2007-03-22brought zircon branch into trunkgareth1-0/+16