Commit message (Collapse) | Author | Files | Lines | ||
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2007-04-11 | * Replaced GridHTTPServer and UserHTTPServer with BaseHttpServer | lbsa71 | 1 | -0/+3 | |
* Now dumping default value in config. * | |||||
2007-04-11 | Renamed the Servers directory to OpenSim.Servers | MW | 1 | -0/+0 | |
2007-04-02 | Moved database storage of the world map to the Db4LocalStorage so its in the ↵ | MW | 1 | -115/+115 | |
same database as in world prims are stored. | |||||
2007-04-02 | Added OpenUser.Config project | gareth | 1 | -115/+115 | |
2007-04-02 | Fixed VS2005 solution/project files | MW | 1 | -115/+115 | |
2007-04-02 | Added new REST protocol (partially complete) | gareth | 1 | -115/+115 | |
Made sim profiles load from DB Updated build files for grid server Added sim login | |||||
2007-03-30 | * updated build files | lbsa71 | 1 | -0/+3 | |
2007-03-29 | * Moved LoginServer and LocalUserProfileManager to OpenSim.Servers | lbsa71 | 1 | -0/+6 | |
2007-03-29 | * Naaw, -realphysx is too much to ask | lbsa71 | 1 | -26/+23 | |
* Genning proj Guids from name hash, for great justice | |||||
2007-03-29 | Added lbsa71's http server changes. | MW | 1 | -0/+2 | |
So it now has a single http listener that passes incoming requests to the correct handler. This means that logins (in sandbox mode) now go through this listener, which for now is listening on the port you set in startup (default 9000). (This needs changing so that the http listener and udp server are not using the same port) | |||||
2007-03-28 | * worked a little bit more on straigthening the startup procedure out | lbsa71 | 1 | -17/+21 | |
2007-03-27 | * revert the revert - begin the beguine | lbsa71 | 1 | -10/+17 | |
2007-03-27 | * Reverting todays work. It was worth a try. | lbsa71 | 1 | -2/+2 | |
2007-03-27 | * vaseline + duct-tape. | lbsa71 | 1 | -1/+1 | |
2007-03-27 | * Fixed yet another project ref fuck-up in Prebuild. | lbsa71 | 1 | -24/+18 | |
2007-03-27 | * Introduced BaseHttpServer (doing nothing at the moment) | lbsa71 | 1 | -18/+24 | |
* Removed OpenSimRoot dependencies from SimClient and AgentAssetUpload. 2 down, 7 left to go. | |||||
2007-03-27 | * Prebuild breaks nant build if project is empty. Quick fix : add dummy file | lbsa71 | 1 | -1/+4 | |
2007-03-27 | * Enabled the OpenSim.Servers project | lbsa71 | 1 | -4/+1 | |
2007-03-27 | * Now there's one Console class, and instead the apps responds to cmd's and ↵ | lbsa71 | 1 | -22/+5 | |
show's * Removed Golden Future TCP/SimChat options * Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations) * Normalized some namespaces * Added FxCop project * Added (temp disabled) Servers project (for great justice) | |||||
2007-03-26 | * fixed buildfiles | lbsa71 | 1 | -1/+1 | |
2007-03-25 | * Hopefully it builds again... | lbsa71 | 1 | -22/+29 | |
2007-03-24 | * Added separate exe project | lbsa71 | 1 | -3/+3 | |
* Prebuild exe is now built in /bin dir | |||||
2007-03-23 | * whoops - missing project... | lbsa71 | 1 | -3/+3 | |
2007-03-23 | * Hopefully got vs2005 target to gen refs correctly | lbsa71 | 1 | -7/+12 | |
2007-03-22 | brought zircon branch into trunk | gareth | 1 | -0/+101 | |