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2007-05-15updated Build/project files to include the new projects and new files.MW4-81/+108
Improved the enable neighbours code (Simclient thread should no longer sleep for 3 seconds for each neighbour).
2007-05-15added processing for TeleportLocationRequest and TeleportLandmarkRequest. ↵morphw1-1/+80
Local teleports implemented, inter-region teleports left to do.
2007-05-14Attempting to add region name to console.Adam Frisby1-0/+1
2007-05-14moved the EnableNeighbours code to after the client has completed the move ↵MW2-36/+42
to the region
2007-05-14Added some sanity checks to AddViewerAgent to prevent duplicate addition ↵Adam Frisby1-2/+16
(now attempts update).
2007-05-14Finished off adding the new management API to gridservergareth1-1/+1
Updated VersionInfo.cs finally Updated prebuild and rebuilt nant build files Completed Management agent basics
2007-05-13Added skeleton master service managergareth1-79/+79
2007-05-13Changed to slightly better textures for the map: a blue one for the sea and ↵MW2-2/+2
one that if you stand at least 10 feet away from the screen and strain your eyes a bit and have really bad vision could maybe look like a island.
2007-05-13Added very basic support for maps (likely to only work in sandbox mode due ↵MW5-12/+82
to the non functioning remote asset server), also currently just uses textures that we already had added to the asset server (this is the first thing that needs fixing)
2007-05-1293 warnings in the compiler, 93 warnings appear, you fix one up, create two ↵Adam Frisby7-100/+100
more, 94 warnings in the compiler...
2007-05-12Increased the flying speed MW2-1/+6
2007-05-11Added landmark asset creation.morphw1-12/+36
2007-05-11finally some time to do some more work on the primitive2 ↵MW1-68/+65
refactor/rewrite/bugfix.
2007-05-08Fixed bug where client crashes on login if in sandbox mode and region is set ↵MW1-1/+1
to anything other than 997,996
2007-05-08* added guid to logname to avoid file sharing on multiple instances on same hostlbsa711-1/+1
2007-05-08* fixed dataUri null buglbsa711-2/+4
* ignored some files
2007-05-08* deleted bin directorieslbsa711-79/+79
* ignored bin directories * regenerated nant files
2007-05-07Merged 0.1-prestable back into trunk :(gareth2-43/+95
2007-05-05Cleaned up Adam's messgareth1-1/+0
2007-05-04* Removed superfluous int to prevent warningAdam Frisby2-2/+11
* Changed OGSServer on RegionServer to bind to <port> - 500 rather than a single fixed port * Added support for the grid server to tell us who we are (optional)
2007-05-04Sims can now load their datastore (their localworld class - ↵Adam Frisby1-20/+28
prims/terrain/etc) from a file indicated by the grid server. This allows you to have a floating pool of regions tasked to whichever region they need to be at any time.
2007-04-30fixed the VS 2005 solution/ project files.MW4-6/+39
and a couple of other small changes
2007-04-29Copied gridserver ready to convert to asset servergareth1-79/+79
I'M THAT NUTS!!!!!!!!
2007-04-28BugfixesAdam Frisby2-1/+5
2007-04-27Dumb mistake #2Adam Frisby1-0/+1
2007-04-27Dumb mistake - forgot to assign the datastore variableAdam Frisby1-0/+2
2007-04-27Major ass commitAdam Frisby2-0/+17
Added new "Datastore" parameter to simconfig.xml which is passed to storage engines via a new Initialise() function.
2007-04-27* Added new commandline option -config <configfile.xml>Adam Frisby1-2/+3
Note: This is untested but is a very simple change and should 'just work'. If someone can test, appreciated.
2007-04-26added just what opensim needs...yet another command line option: -noverbose ↵MW1-2/+2
. cut down on the system console output (should really be stopping it all but not all output is going through OpenSim.Framework.Console)
2007-04-26At last: avatar-template.dat is no moreMW1-5/+13
2007-04-26Mostly working again.MW3-6/+39
Updated to lastest libsl and handled the changes to the message templates (some byte fields are now ushort fields ). Still seems to be a problem when logging on, in that I get the downloading clothing message at the end of the precaching (which I didn't before)
2007-04-25attempted bug fixMW1-1/+1
2007-04-25updated to use lastest version of libsl but is currently broke when using SL ↵MW10-21/+66
viewer 1.15.02, due to big changes in the message templates.
2007-04-25Can now use the xml config file for setting up things like sandbox mode, ↵MW1-2/+91
login server, physics engine etc. To use this mode add just -configfile to the startup line (instead of the -sandbox etc) A example of what to add to the xml is: SandBox="true" LoginServer="true" UserAccounts="false" LocalAssets="false" PhysicsEngine="basicphysics" (add those to config node in simconfig.xml). The current options for PhysicsEngine are : basicphysics, RealPhysX, OpenDynamicsEngine.
2007-04-25Small clean up of files and directoriesMW17-98/+25
2007-04-24Moved console input-handling function "RunTerrainCmd" into BasicTerrain ↵Adam Frisby1-80/+5
itself, this allows independent versions of BasicTerrain to have different functionality exposed directly.
2007-04-22Added mutex instead of lock for updateAdam Frisby1-37/+37
2007-04-22Needs testing.Adam Frisby3-3/+11
1. Fixed Update Lock (should now compile) 2. Added support for rescaling a primitive without it jerking to the side.
2007-04-22Added lock around World.Update to prevent multiple updates occuring ↵Adam Frisby1-32/+37
simultaneously (it happened!)
2007-04-22SimClient: Added Try/Catch over block of code which is triggering an ↵Adam Frisby2-1/+17
exception that should not be triggerable. (Duplicate key after dictionary is locked, checked for key, then added) [!?!?] AvatarUpdate: Added check for if the physics actor is null before attempting to access it.
2007-04-22=== Dedicated to Jesse. ===lbsa711-83/+83
* Deleted empty directory
2007-04-22Now starts up a laggy (to be fixed) TCP server in grid mode and sends a bannergareth1-2/+12
NEED THREAD POOLS!!! DO NOT LET ME GET AWAY WITH BEING LAZY PEOPLE!
2007-04-22Bumped avatar entry height to 15m above ground rather than the old 1m above ↵Adam Frisby1-1/+1
ground. Should prevent 'below ground' arrivals.
2007-04-22Removed last references to ancient LandMap[] array.Adam Frisby1-2/+1
2007-04-22Commented first 50% of World.cs's functions with /// tagsAdam Frisby1-0/+64
2007-04-22Small fixAdam Frisby1-0/+1
2007-04-22Added exception handling to each function in World.cs - code is assumed ↵Adam Frisby1-224/+369
stable so MSVC debugging of this code should no longer be needed. If however, it is needed, put a breakpoint on the exception handler concerned.
2007-04-21Added OpenGridProtocol class - start of the new TCP-based intersim protocol, ↵gareth1-83/+83
very basic skeleton First commit since we lost JesseMalt - Dedicated to their memory
2007-04-21Terrain / Physics / Storage:Adam Frisby1-2/+9
* Added terrain "taint" - if terrain is tainted, the terrain is marked as needing to be saved. * Added check for taint in the Backup() routine, if taint is found, terrain is saved and physics engine is notified.
2007-04-21Config:Adam Frisby1-3/+3
* Added sane defaults to each configuration step. (The defaults for sim/user/grid will now create a working grid)