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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim.RegionServer
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2007-05-17
Some work on the new SceneObject and primitive2 classes
MW
1
-0
/
+54
2007-05-17
More OO and abstract goodness for Gareth to drool over. Cleaned up the World ...
MW
6
-527
/
+662
2007-05-16
rebuilt build files
gareth
2
-344
/
+344
2007-05-16
Updating nant/solution files.
Adam Frisby
1
-41
/
+33
2007-05-16
* sing loud, sing proud, sing from the heart
lbsa71
3
-4
/
+2
2007-05-16
* here goes nothing...
lbsa71
1
-1
/
+1
2007-05-16
* uncommented offending code
lbsa71
1
-7
/
+0
2007-05-16
Renamed OpenSimApplicationBase again this time to RegionServerBase
MW
3
-5
/
+27
2007-05-16
Moved the OpenSimMain class into the OpenSim.exe project
MW
4
-8
/
+9
2007-05-16
Added OpenSimApplication as a base class to OpenSimMain
MW
4
-120
/
+173
2007-05-16
a bit more refactoring
MW
4
-13
/
+20
2007-05-16
FIXED THE BUILD!
gareth
2
-89
/
+90
2007-05-16
Quite big change to how Sessions/circuits are Authenticated. Seems to work ok...
MW
8
-61
/
+208
2007-05-16
* removed unused new-login.dat
lbsa71
3
-28
/
+35
2007-05-16
Yet more cleanup/refactoring
MW
3
-20
/
+41
2007-05-16
More refactoring.
MW
10
-678
/
+479
2007-05-16
* deleted some user files
lbsa71
1
-38
/
+30
2007-05-16
UDPServer enabled, should no longer be any udp server code in OpenSimMain.
MW
2
-133
/
+37
2007-05-16
started to refactor startup code and to move udp server code out to its own c...
MW
15
-249
/
+449
2007-05-15
made QueItem a nested class in SimClient.
MW
2
-1
/
+12
2007-05-15
Added RemoveAvatar() method to physics plugins, should be called on log out (...
MW
2
-0
/
+8
2007-05-15
Worked on Asset server, asset downloads (from server to sim) now work.
MW
3
-4
/
+15
2007-05-15
Added SimClientPacketHandlers.cs (moved the SimClient Packet handlers into it)
MW
4
-137
/
+161
2007-05-15
Turned SimClient into a partial class (and added SimClient(Grid), so that gri...
MW
4
-123
/
+151
2007-05-15
updated Build/project files to include the new projects and new files.
MW
4
-81
/
+108
2007-05-15
added processing for TeleportLocationRequest and TeleportLandmarkRequest. Lo...
morphw
1
-1
/
+80
2007-05-14
Attempting to add region name to console.
Adam Frisby
1
-0
/
+1
2007-05-14
moved the EnableNeighbours code to after the client has completed the move to...
MW
2
-36
/
+42
2007-05-14
Added some sanity checks to AddViewerAgent to prevent duplicate addition (now...
Adam Frisby
1
-2
/
+16
2007-05-14
Finished off adding the new management API to gridserver
gareth
1
-1
/
+1
2007-05-13
Added skeleton master service manager
gareth
1
-79
/
+79
2007-05-13
Changed to slightly better textures for the map: a blue one for the sea and o...
MW
2
-2
/
+2
2007-05-13
Added very basic support for maps (likely to only work in sandbox mode due to...
MW
5
-12
/
+82
2007-05-12
93 warnings in the compiler, 93 warnings appear, you fix one up, create two m...
Adam Frisby
7
-100
/
+100
2007-05-12
Increased the flying speed
MW
2
-1
/
+6
2007-05-11
Added landmark asset creation.
morphw
1
-12
/
+36
2007-05-11
finally some time to do some more work on the primitive2 refactor/rewrite/bug...
MW
1
-68
/
+65
2007-05-08
Fixed bug where client crashes on login if in sandbox mode and region is set ...
MW
1
-1
/
+1
2007-05-08
* added guid to logname to avoid file sharing on multiple instances on same host
lbsa71
1
-1
/
+1
2007-05-08
* fixed dataUri null bug
lbsa71
1
-2
/
+4
2007-05-08
* deleted bin directories
lbsa71
1
-79
/
+79
2007-05-07
Merged 0.1-prestable back into trunk :(
gareth
2
-43
/
+95
2007-05-05
Cleaned up Adam's mess
gareth
1
-1
/
+0
2007-05-04
* Removed superfluous int to prevent warning
Adam Frisby
2
-2
/
+11
2007-05-04
Sims can now load their datastore (their localworld class - prims/terrain/etc...
Adam Frisby
1
-20
/
+28
2007-04-30
fixed the VS 2005 solution/ project files.
MW
4
-6
/
+39
2007-04-29
Copied gridserver ready to convert to asset server
gareth
1
-79
/
+79
2007-04-28
Bugfixes
Adam Frisby
2
-1
/
+5
2007-04-27
Dumb mistake #2
Adam Frisby
1
-0
/
+1
2007-04-27
Dumb mistake - forgot to assign the datastore variable
Adam Frisby
1
-0
/
+2
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