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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim.RegionServer
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Author
Files
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2007-05-20
call RequestMapBlocks
morphw
1
-1
/
+3
2007-05-20
Add method to process for MapBlockRequest packets
morphw
1
-4
/
+25
2007-05-19
Border crossing back to mostly working, still seems a problem in that you nee...
MW
4
-4
/
+31
2007-05-19
Added the echo method for template checksum handling (idea from Hegemons_Logi...
MW
1
-120
/
+0
2007-05-19
Moved CheckSumServer (and added UDPServerBase ) to OpenSim.Servers
MW
1
-1
/
+0
2007-05-19
Added a CheckSumServer (handles template checksum , so there is no longer the...
MW
3
-25
/
+158
2007-05-19
Number of small changes
MW
4
-68
/
+74
2007-05-19
* TortoiseSVN has an annoying red icon over stuff, this means I probably chan...
Adam Frisby
2
-127
/
+114
2007-05-18
Added session IDs to the grid management agent
gareth
1
-90
/
+90
2007-05-18
add 1 to global Y posn when exceeding 255 local Y. Was adding 1 to global X....
morphw
1
-2
/
+2
2007-05-17
forgot a .ToString() on AgentID
MW
1
-1
/
+1
2007-05-17
Hopefully everything is working again
MW
2
-4
/
+14
2007-05-17
Attempt 2
MW
2
-18
/
+8
2007-05-17
Attempt to fix trunk which someone broke <looks innocent>
MW
5
-4
/
+7
2007-05-17
* more refactoring and error message
lbsa71
1
-8
/
+15
2007-05-17
* refactored a bit and added error msg
lbsa71
1
-31
/
+45
2007-05-17
Check it builds before you commit
MW
1
-0
/
+5
2007-05-17
Some work on the new SceneObject and primitive2 classes
MW
1
-0
/
+54
2007-05-17
More OO and abstract goodness for Gareth to drool over. Cleaned up the World ...
MW
6
-527
/
+662
2007-05-16
rebuilt build files
gareth
2
-344
/
+344
2007-05-16
Updating nant/solution files.
Adam Frisby
1
-41
/
+33
2007-05-16
* sing loud, sing proud, sing from the heart
lbsa71
3
-4
/
+2
2007-05-16
* here goes nothing...
lbsa71
1
-1
/
+1
2007-05-16
* uncommented offending code
lbsa71
1
-7
/
+0
2007-05-16
Renamed OpenSimApplicationBase again this time to RegionServerBase
MW
3
-5
/
+27
2007-05-16
Moved the OpenSimMain class into the OpenSim.exe project
MW
4
-8
/
+9
2007-05-16
Added OpenSimApplication as a base class to OpenSimMain
MW
4
-120
/
+173
2007-05-16
a bit more refactoring
MW
4
-13
/
+20
2007-05-16
FIXED THE BUILD!
gareth
2
-89
/
+90
2007-05-16
Quite big change to how Sessions/circuits are Authenticated. Seems to work ok...
MW
8
-61
/
+208
2007-05-16
* removed unused new-login.dat
lbsa71
3
-28
/
+35
2007-05-16
Yet more cleanup/refactoring
MW
3
-20
/
+41
2007-05-16
More refactoring.
MW
10
-678
/
+479
2007-05-16
* deleted some user files
lbsa71
1
-38
/
+30
2007-05-16
UDPServer enabled, should no longer be any udp server code in OpenSimMain.
MW
2
-133
/
+37
2007-05-16
started to refactor startup code and to move udp server code out to its own c...
MW
15
-249
/
+449
2007-05-15
made QueItem a nested class in SimClient.
MW
2
-1
/
+12
2007-05-15
Added RemoveAvatar() method to physics plugins, should be called on log out (...
MW
2
-0
/
+8
2007-05-15
Worked on Asset server, asset downloads (from server to sim) now work.
MW
3
-4
/
+15
2007-05-15
Added SimClientPacketHandlers.cs (moved the SimClient Packet handlers into it)
MW
4
-137
/
+161
2007-05-15
Turned SimClient into a partial class (and added SimClient(Grid), so that gri...
MW
4
-123
/
+151
2007-05-15
updated Build/project files to include the new projects and new files.
MW
4
-81
/
+108
2007-05-15
added processing for TeleportLocationRequest and TeleportLandmarkRequest. Lo...
morphw
1
-1
/
+80
2007-05-14
Attempting to add region name to console.
Adam Frisby
1
-0
/
+1
2007-05-14
moved the EnableNeighbours code to after the client has completed the move to...
MW
2
-36
/
+42
2007-05-14
Added some sanity checks to AddViewerAgent to prevent duplicate addition (now...
Adam Frisby
1
-2
/
+16
2007-05-14
Finished off adding the new management API to gridserver
gareth
1
-1
/
+1
2007-05-13
Added skeleton master service manager
gareth
1
-79
/
+79
2007-05-13
Changed to slightly better textures for the map: a blue one for the sea and o...
MW
2
-2
/
+2
2007-05-13
Added very basic support for maps (likely to only work in sandbox mode due to...
MW
5
-12
/
+82
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