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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
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...
*
More cleaning up of SimClient and packet handling
MW
2007-04-01
2
-2
/
+2
*
Moved more packet types to handlers
MW
2007-04-01
1
-23
/
+53
*
More work on adding Packets handlers and tested the first handler.
MW
2007-04-01
1
-0
/
+45
*
Can now Rez and DeRez objects (take to and from inventory).
MW
2007-03-31
2
-32
/
+193
*
Some very basic terraforming, can raise and lower the terrain, but currently ...
MW
2007-03-30
3
-214
/
+255
*
RIP OpenSimRoot. (removed)
MW
2007-03-28
4
-49
/
+155
*
* revert the revert - begin the beguine
lbsa71
2007-03-27
3
-36
/
+61
*
* Reverting todays work. It was worth a try.
lbsa71
2007-03-27
3
-63
/
+36
*
* Continued refactoring away OpenSimRoot - now it's down to the final 2.
lbsa71
2007-03-27
3
-36
/
+63
*
* Now there's one Console class, and instead the apps responds to cmd's and s...
lbsa71
2007-03-27
1
-1
/
+1
*
preparing to add full clothes/body part support.
MW
2007-03-26
1
-14
/
+47
*
Hopefully fixed the texture uploading and the crashing when a prim with a upl...
MW
2007-03-25
1
-3
/
+5
*
Uncommented line
gareth
2007-03-24
1
-1
/
+1
*
Applying Randomskk's patches
Adam Frisby
2007-03-24
1
-1
/
+43
*
Added Fly animation
MW
2007-03-23
1
-4
/
+21
*
Fixed it so that a Avatar update shouldn't be sent every frame and none shoul...
MW
2007-03-23
3
-185
/
+225
*
Fixed the "doh!" bug with animations (hint - sending a stand animation for wa...
gareth
2007-03-23
1
-1
/
+1
*
Added initial (buggy) support for animations
gareth
2007-03-23
1
-4
/
+34
*
Added LoadAnims()
gareth
2007-03-23
1
-2
/
+151
*
brought zircon branch into trunk
gareth
2007-03-22
7
-0
/
+1322
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