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2007-04-03* Script prototypelbsa714-10/+129
2007-04-03Limited (hacked) object linking. Note: once you have linked a set of prims to...MW1-1/+8
2007-04-03Temporary fix for the object taking bugMW1-37/+1
2007-04-02OpenSim no longer uses OpenSim.Config.SimConfigDb4o, it now uses OpenSim.Gene...MW1-3/+1
2007-04-02Moved database storage of the world map to the Db4LocalStorage so its in the ...MW1-3/+8
2007-04-01More cleaning up of SimClient and packet handlingMW2-2/+2
2007-04-01Moved more packet types to handlersMW1-23/+53
2007-04-01More work on adding Packets handlers and tested the first handler. MW1-0/+45
2007-03-31Can now Rez and DeRez objects (take to and from inventory).MW2-32/+193
2007-03-30Some very basic terraforming, can raise and lower the terrain, but currently ...MW3-214/+255
2007-03-28RIP OpenSimRoot. (removed)MW4-49/+155
2007-03-27* revert the revert - begin the beguinelbsa713-36/+61
2007-03-27* Reverting todays work. It was worth a try.lbsa713-63/+36
2007-03-27* Continued refactoring away OpenSimRoot - now it's down to the final 2.lbsa713-36/+63
2007-03-27* Now there's one Console class, and instead the apps responds to cmd's and s...lbsa711-1/+1
2007-03-26preparing to add full clothes/body part support. MW1-14/+47
2007-03-25Hopefully fixed the texture uploading and the crashing when a prim with a upl...MW1-3/+5
2007-03-24Uncommented linegareth1-1/+1
2007-03-24Applying Randomskk's patchesAdam Frisby1-1/+43
2007-03-23Added Fly animationMW1-4/+21
2007-03-23Fixed it so that a Avatar update shouldn't be sent every frame and none shoul...MW3-185/+225
2007-03-23Fixed the "doh!" bug with animations (hint - sending a stand animation for wa...gareth1-1/+1
2007-03-23Added initial (buggy) support for animationsgareth1-4/+34
2007-03-23Added LoadAnims()gareth1-2/+151
2007-03-22brought zircon branch into trunkgareth7-0/+1322