Commit message (Collapse) | Author | Files | Lines | ||
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2007-05-16 | started to refactor startup code and to move udp server code out to its own ↵ | MW | 1 | -229/+0 | |
class (currently not being used though) so that a single instance can handle multiple regions (each will need to be listening on a separate udp port) | |||||
2007-05-13 | Changed to slightly better textures for the map: a blue one for the sea and ↵ | MW | 1 | -1/+1 | |
one that if you stand at least 10 feet away from the screen and strain your eyes a bit and have really bad vision could maybe look like a island. | |||||
2007-05-13 | Added very basic support for maps (likely to only work in sandbox mode due ↵ | MW | 1 | -4/+26 | |
to the non functioning remote asset server), also currently just uses textures that we already had added to the asset server (this is the first thing that needs fixing) | |||||
2007-05-12 | 93 warnings in the compiler, 93 warnings appear, you fix one up, create two ↵ | Adam Frisby | 1 | -1/+1 | |
more, 94 warnings in the compiler... | |||||
2007-04-25 | updated to use lastest version of libsl but is currently broke when using SL ↵ | MW | 1 | -3/+28 | |
viewer 1.15.02, due to big changes in the message templates. | |||||
2007-04-25 | Small clean up of files and directories | MW | 1 | -1/+1 | |
2007-04-06 | **BREAKING CHANGE** Changing the way terrain is stored and used internally. | Adam Frisby | 1 | -22/+4 | |
2007-04-04 | Deleted OpenSim.Config/SimConfigDb4o, as it hasn't been used for a while now. | MW | 1 | -0/+200 | |
Split World class into two partial classes |