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path: root/OpenSim.RegionServer/world/World.cs (follow)
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* very very few changes, but just commiting so that svn it upto date with my lo...MW2007-04-061-0/+4
* Deleted OpenSim.Config/SimConfigDb4o, as it hasn't been used for a while now.MW2007-04-041-195/+29
* Split Avatar class into three partial classes (hopefully will make it easier ...MW2007-04-041-0/+4
* Started to clean up/ rewrite Primitive class , currently the new version is c...MW2007-04-041-24/+8
* * The world can not contain ScriptFactories that creates unique instances of ...lbsa712007-04-031-30/+19
* * Extended Script API with GetRandomAvatarlbsa712007-04-031-3/+3
* Added easier way to add "scripts" to prims: to add Libsa71's test script, cre...MW2007-04-031-1/+62
* * Script prototypelbsa712007-04-031-10/+27
* OpenSim no longer uses OpenSim.Config.SimConfigDb4o, it now uses OpenSim.Gene...MW2007-04-021-3/+1
* Moved database storage of the world map to the Db4LocalStorage so its in the ...MW2007-04-021-3/+8
* More cleaning up of SimClient and packet handlingMW2007-04-011-1/+2
* Moved more packet types to handlersMW2007-04-011-23/+53
* More work on adding Packets handlers and tested the first handler. MW2007-04-011-0/+45
* Can now Rez and DeRez objects (take to and from inventory).MW2007-03-311-19/+103
* Some very basic terraforming, can raise and lower the terrain, but currently ...MW2007-03-301-211/+250
* RIP OpenSimRoot. (removed)MW2007-03-281-29/+71
* * revert the revert - begin the beguinelbsa712007-03-271-11/+20
* * Reverting todays work. It was worth a try.lbsa712007-03-271-22/+11
* * Continued refactoring away OpenSimRoot - now it's down to the final 2.lbsa712007-03-271-11/+22
* * Now there's one Console class, and instead the apps responds to cmd's and s...lbsa712007-03-271-1/+1
* Uncommented linegareth2007-03-241-1/+1
* Applying Randomskk's patchesAdam Frisby2007-03-241-1/+43
* Fixed it so that a Avatar update shouldn't be sent every frame and none shoul...MW2007-03-231-0/+1
* brought zircon branch into trunkgareth2007-03-221-0/+213