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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim.RegionServer
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world
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World.cs
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2007-04-30
fixed the VS 2005 solution/ project files.
MW
1
-1
/
+1
2007-04-27
Major ass commit
Adam Frisby
1
-0
/
+4
2007-04-26
Mostly working again.
MW
1
-1
/
+1
2007-04-25
updated to use lastest version of libsl but is currently broke when using SL ...
MW
1
-1
/
+1
2007-04-25
Small clean up of files and directories
MW
1
-3
/
+3
2007-04-22
Added mutex instead of lock for update
Adam Frisby
1
-37
/
+37
2007-04-22
Needs testing.
Adam Frisby
1
-2
/
+2
2007-04-22
Added lock around World.Update to prevent multiple updates occuring simultane...
Adam Frisby
1
-32
/
+37
2007-04-22
Removed last references to ancient LandMap[] array.
Adam Frisby
1
-2
/
+1
2007-04-22
Commented first 50% of World.cs's functions with /// tags
Adam Frisby
1
-0
/
+64
2007-04-22
Small fix
Adam Frisby
1
-0
/
+1
2007-04-22
Added exception handling to each function in World.cs - code is assumed stabl...
Adam Frisby
1
-224
/
+369
2007-04-21
Terrain / Physics / Storage:
Adam Frisby
1
-2
/
+9
2007-04-17
Hopefully undid the murder I committed in the last commit
MW
1
-21
/
+22
2007-04-17
A few fixes and stopped sim crossing being attempted in sandbox mode
MW
1
-3
/
+3
2007-04-15
W00t! multiple sims!
gareth
1
-13
/
+16
2007-04-11
First basic test script now works in the jvm scripting engine.
MW
1
-5
/
+5
2007-04-11
Changed so that a bin\ScriptEngines\ directory will be searched for scripting...
MW
1
-4
/
+30
2007-04-11
Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improve...
Adam Frisby
1
-6
/
+6
2007-04-06
compiles and works just weird terrain problem (and terrain saving is currentl...
MW
1
-1
/
+11
2007-04-06
Now back to compiling, just no terrain generation at the moment
MW
1
-5
/
+5
2007-04-06
**BREAKING CHANGE** Changing the way terrain is stored and used internally.
Adam Frisby
1
-14
/
+16
2007-04-06
very very few changes, but just commiting so that svn it upto date with my lo...
MW
1
-0
/
+4
2007-04-04
Deleted OpenSim.Config/SimConfigDb4o, as it hasn't been used for a while now.
MW
1
-195
/
+29
2007-04-04
Split Avatar class into three partial classes (hopefully will make it easier ...
MW
1
-0
/
+4
2007-04-04
Started to clean up/ rewrite Primitive class , currently the new version is c...
MW
1
-24
/
+8
2007-04-03
* The world can not contain ScriptFactories that creates unique instances of ...
lbsa71
1
-30
/
+19
2007-04-03
* Extended Script API with GetRandomAvatar
lbsa71
1
-3
/
+3
2007-04-03
Added easier way to add "scripts" to prims: to add Libsa71's test script, cre...
MW
1
-1
/
+62
2007-04-03
* Script prototype
lbsa71
1
-10
/
+27
2007-04-02
OpenSim no longer uses OpenSim.Config.SimConfigDb4o, it now uses OpenSim.Gene...
MW
1
-3
/
+1
2007-04-02
Moved database storage of the world map to the Db4LocalStorage so its in the ...
MW
1
-3
/
+8
2007-04-01
More cleaning up of SimClient and packet handling
MW
1
-1
/
+2
2007-04-01
Moved more packet types to handlers
MW
1
-23
/
+53
2007-04-01
More work on adding Packets handlers and tested the first handler.
MW
1
-0
/
+45
2007-03-31
Can now Rez and DeRez objects (take to and from inventory).
MW
1
-19
/
+103
2007-03-30
Some very basic terraforming, can raise and lower the terrain, but currently ...
MW
1
-211
/
+250
2007-03-28
RIP OpenSimRoot. (removed)
MW
1
-29
/
+71
2007-03-27
* revert the revert - begin the beguine
lbsa71
1
-11
/
+20
2007-03-27
* Reverting todays work. It was worth a try.
lbsa71
1
-22
/
+11
2007-03-27
* Continued refactoring away OpenSimRoot - now it's down to the final 2.
lbsa71
1
-11
/
+22
2007-03-27
* Now there's one Console class, and instead the apps responds to cmd's and s...
lbsa71
1
-1
/
+1
2007-03-24
Uncommented line
gareth
1
-1
/
+1
2007-03-24
Applying Randomskk's patches
Adam Frisby
1
-1
/
+43
2007-03-23
Fixed it so that a Avatar update shouldn't be sent every frame and none shoul...
MW
1
-0
/
+1
2007-03-22
brought zircon branch into trunk
gareth
1
-21
/
+26
2007-03-10
A PhysX physics plugin (that actually uses physX now but currently only works...
MW
1
-3
/
+6
2007-03-08
Primitive's shape and scale are now saved into database and reloaded.
MW
1
-2
/
+13
2007-03-08
Another attemp to fix the Session Logout bug
MW
1
-19
/
+96
2007-03-07
Primitives movement and rotation updates are now sent to all clients
MW
1
-1
/
+0
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