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path: root/OpenSim.RegionServer/world/World.PacketHandlers.cs (follow)
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* More OO and abstract goodness for Gareth to drool over. Cleaned up the World ↵MW2007-05-171-0/+1
| | | | class a bit and added a WorldBase class (that World now inherits from)
* * here goes nothing...lbsa712007-05-161-1/+1
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* * removed unused new-login.datlbsa712007-05-161-14/+25
| | | | | | | | | | | * cleared up verbose/noverbose/disableOutput douple negation confusion in ConsoleBase * 2d chat radius is now 3d chat sphere * removed unused fast 2d radius calc * added chat type 0xFF : broadcast (no sphere checking) * OpenSimMain now exposes its LocalWorld
* started to refactor startup code and to move udp server code out to its own ↵MW2007-05-161-0/+229
class (currently not being used though) so that a single instance can handle multiple regions (each will need to be listening on a separate udp port)