Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Needs testing. | Adam Frisby | 2007-04-22 | 1 | -0/+7 |
| | | | | | | 1. Fixed Update Lock (should now compile) 2. Added support for rescaling a primitive without it jerking to the side. | ||||
* | * Extended Script API with GetRandomAvatar | lbsa71 | 2007-04-03 | 1 | -13/+10 |
| | | | | | | | * The script will now get a IScriptEntity to it's host object with get/sets * The script gets a IScriptReadnlyEntity interface to entities other than the host object. * the test script now follows a random avatar. | ||||
* | Limited (hacked) object linking. Note: once you have linked a set of prims ↵ | MW | 2007-04-03 | 1 | -1/+8 |
| | | | | together (in one go), then don't try to link anymore prims to those objects. | ||||
* | Temporary fix for the object taking bug | MW | 2007-04-03 | 1 | -37/+1 |
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* | More cleaning up of SimClient and packet handling | MW | 2007-04-01 | 1 | -1/+0 |
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* | Can now Rez and DeRez objects (take to and from inventory). | MW | 2007-03-31 | 1 | -13/+90 |
| | | | | | Very much a work in progress and likely to be a number of bugs. | ||||
* | Some very basic terraforming, can raise and lower the terrain, but currently ↵ | MW | 2007-03-30 | 1 | -2/+4 |
| | | | | only a very basic brush algorithm (and can't change the brushes size) | ||||
* | RIP OpenSimRoot. (removed) | MW | 2007-03-28 | 1 | -11/+34 |
| | | | | | | Merged most of the bug fixes etc in from LLdemo branch. Added the textures from that branch. | ||||
* | * revert the revert - begin the beguine | lbsa71 | 2007-03-27 | 1 | -10/+17 |
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* | * Reverting todays work. It was worth a try. | lbsa71 | 2007-03-27 | 1 | -17/+10 |
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* | * Continued refactoring away OpenSimRoot - now it's down to the final 2. | lbsa71 | 2007-03-27 | 1 | -10/+17 |
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* | Hopefully fixed the texture uploading and the crashing when a prim with a ↵ | MW | 2007-03-25 | 1 | -3/+5 |
| | | | | uploaded texture on it is moved. | ||||
* | brought zircon branch into trunk | gareth | 2007-03-22 | 1 | -0/+485 |