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path: root/OpenSim.RegionServer/AgentAssetUpload.cs (follow)
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* Small clean up of files and directoriesMW2007-04-251-1/+1
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* attempt at a temporary fix to the shirt creation bug. (Its only temporary as ↵MW2007-04-031-1/+1
| | | | I think the real problem is a deeper one)
* Can now Rez and DeRez objects (take to and from inventory).MW2007-03-311-1/+1
| | | | | Very much a work in progress and likely to be a number of bugs.
* (no commit message)MW2007-03-311-40/+39
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* Clothing now seems to work (though there are likely to still be some problems)MW2007-03-301-2/+4
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* Should now be able to create and edit NotecardsMW2007-03-301-2/+2
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* When you change the name of a inventory item, it should no longer revert ↵MW2007-03-291-0/+1
| | | | after a logout / login
* Fixed name quotes bugMW2007-03-281-3/+2
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* After hours of searching for a bug, it works - User accounts in sandbox ↵MW2007-03-281-0/+1
| | | | | | | mode, currently they are not persistent between restarts (ie restarting opensim.exe) but should be persistent between sessions (login/ logout). Use the -account command line arg to enable them and then create new accounts through the web interface
* * revert the revert - begin the beguinelbsa712007-03-271-6/+11
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* * Reverting todays work. It was worth a try.lbsa712007-03-271-11/+6
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* * Introduced BaseHttpServer (doing nothing at the moment)lbsa712007-03-271-6/+11
| | | | | * Removed OpenSimRoot dependencies from SimClient and AgentAssetUpload. 2 down, 7 left to go.
* Added a very very very basic Web front end for admin use - ready to be used ↵MW2007-03-261-2/+17
| | | | in sandbox mode for adding new accounts.
* Hopefully fixed the texture uploading and the crashing when a prim with a ↵MW2007-03-251-4/+2
| | | | uploaded texture on it is moved.
* You want large textures, you shall have! - Xfer system now working for large ↵MW2007-03-251-0/+212
asset uploads Fixed the VS solution file. Now forwars ViewerEffect messages onto the other clients Renamed OpenSim.Framework/Inventory.cs to OpenSim.Framework/AgentInventory.cs