Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fixed "teh bug" | gareth | 2007-04-10 | 2 | -91/+91 |
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* | * Added Primitive2 to vs2005 solution | lbsa71 | 2007-04-04 | 2 | -91/+91 |
| | | | | | * Apparently, Prebuild thinks DEBUG should be in there. | ||||
* | Finished initial sim<>Grid login (kinda) | gareth | 2007-04-03 | 4 | -96/+116 |
| | | | | | | | Can login but no config data sent/updated yet | ||||
* | Added OpenSim.GenericConfig.Xml project, so we can swap to a more generic ↵ | MW | 2007-04-02 | 2 | -91/+91 |
| | | | | configuration method, so that it is easier to load configuration data from a ogs server | ||||
* | Moved database storage of the world map to the Db4LocalStorage so its in the ↵ | MW | 2007-04-02 | 2 | -216/+216 |
| | | | | same database as in world prims are stored. | ||||
* | Added OpenUser.Config project | gareth | 2007-04-02 | 2 | -216/+216 |
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* | Fixed VS2005 solution/project files | MW | 2007-04-02 | 2 | -216/+216 |
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* | Added new REST protocol (partially complete) | gareth | 2007-04-02 | 4 | -307/+307 |
| | | | | | | | | Made sim profiles load from DB Updated build files for grid server Added sim login | ||||
* | * Naaw, -realphysx is too much to ask | lbsa71 | 2007-03-29 | 2 | -6/+6 |
| | | | | | * Genning proj Guids from name hash, for great justice | ||||
* | RIP OpenSimRoot. (removed) | MW | 2007-03-28 | 1 | -45/+85 |
| | | | | | | Merged most of the bug fixes etc in from LLdemo branch. Added the textures from that branch. | ||||
* | * revert the revert - begin the beguine | lbsa71 | 2007-03-27 | 4 | -10/+10 |
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* | * Reverting todays work. It was worth a try. | lbsa71 | 2007-03-27 | 4 | -10/+10 |
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* | * vaseline + duct-tape. | lbsa71 | 2007-03-27 | 4 | -10/+10 |
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* | * Fixed yet another project ref fuck-up in Prebuild. | lbsa71 | 2007-03-27 | 2 | -4/+4 |
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* | * Introduced BaseHttpServer (doing nothing at the moment) | lbsa71 | 2007-03-27 | 2 | -6/+6 |
| | | | | | * Removed OpenSimRoot dependencies from SimClient and AgentAssetUpload. 2 down, 7 left to go. | ||||
* | * Prebuild breaks nant build if project is empty. Quick fix : add dummy file | lbsa71 | 2007-03-27 | 2 | -6/+6 |
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* | * Enabled the OpenSim.Servers project | lbsa71 | 2007-03-27 | 2 | -6/+6 |
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* | * Now there's one Console class, and instead the apps responds to cmd's and ↵ | lbsa71 | 2007-03-27 | 4 | -97/+97 |
| | | | | | | | | | | | | show's * Removed Golden Future TCP/SimChat options * Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations) * Normalized some namespaces * Added FxCop project * Added (temp disabled) Servers project (for great justice) | ||||
* | ODE plugin now can fly but sinks through ground when walking (?!!!??!??!) | gareth | 2007-03-27 | 2 | -91/+91 |
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* | * Added Prebuild exe (just delete the old one) | lbsa71 | 2007-03-26 | 2 | -91/+91 |
| | | | | | * Reverted faulty build files | ||||
* | Fresh prebuild + nant sets | gareth | 2007-03-26 | 2 | -91/+91 |
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* | * fixed buildfiles | lbsa71 | 2007-03-26 | 4 | -97/+97 |
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* | Added -ode parameter | gareth | 2007-03-26 | 2 | -91/+91 |
| | | | | | | | Updated buildscripts (to fix ODE references) Fixed up ODE plugin to the point of being able to login and get weird bugs (no real movement code yet) | ||||
* | * Hopefully it builds again... | lbsa71 | 2007-03-25 | 2 | -6/+6 |
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* | (no commit message) | MW | 2007-03-25 | 2 | -91/+91 |
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* | Brought in the OGS user server into the main trunk (in a rather messy way) | gareth | 2007-03-24 | 2 | -91/+91 |
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* | * Added separate exe project | lbsa71 | 2007-03-24 | 4 | -8/+8 |
| | | | | | * Prebuild exe is now built in /bin dir | ||||
* | * whoops - missing project... | lbsa71 | 2007-03-23 | 2 | -6/+6 |
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* | * Hopefully got vs2005 target to gen refs correctly | lbsa71 | 2007-03-23 | 2 | -15/+26 |
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* | brought zircon branch into trunk | gareth | 2007-03-22 | 10 | -0/+980 |