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path: root/OpenSim-Source/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs (unfollow)
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2007-05-24Renamed the new Directories. (removed the "-Source" from the end of them)MW1-453/+0
2007-05-24Some more code refactoring, plus a restructuring of the directories so that t...MW1-0/+0
2007-05-24Added "terrain save grdmap <filename> <gradientmap>" function to console. Gra...Adam Frisby1-0/+5
2007-05-24* Reduced effect of terraforming brushes by 1000%.Adam Frisby1-0/+41
2007-04-24* Added try{}catch{} to RunTerrainCmdAdam Frisby1-70/+99
2007-04-24Moved console input-handling function "RunTerrainCmd" into BasicTerrain itsel...Adam Frisby1-0/+80
2007-04-22Comments (Part 2/2)Adam Frisby1-0/+24
2007-04-21Part 1/2: Comments (other part will come later)Adam Frisby1-0/+18
2007-04-21Whoops.Adam Frisby1-2/+19
2007-04-20Terrain:Adam Frisby1-0/+5
2007-04-20Terrain:Adam Frisby1-0/+5
2007-04-20In memorium: Jesse Higginbotham (1990-2007)Adam Frisby1-0/+12
2007-04-20Console:Adam Frisby1-0/+57
2007-04-11Changed so that a bin\ScriptEngines\ directory will be searched for scripting...MW1-2/+5
2007-04-11Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improve...Adam Frisby1-28/+54
2007-04-07ZOMG Comments!Adam Frisby1-0/+20
2007-04-07Terrain can now import from a specially formatted file.Adam Frisby1-0/+27
2007-04-07Added setHeights1D to allow importing from a 1D arrayAdam Frisby1-0/+9
2007-04-07Port to a 2D Heightmap completeAdam Frisby1-0/+1
2007-04-07I am a freaking idiot.Adam Frisby1-1/+1
2007-04-06Added getHeights1D() function to TerrainEngineAdam Frisby1-0/+10
2007-04-06**BREAKING CHANGE** Changing the way terrain is stored and used internally.Adam Frisby1-0/+64