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path: root/OpenGridServices/OpenGridServices.AssetServer/OpenGridServices.AssetServer.csproj.r921 (unfollow)
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2007-06-08Re-imported OpenGridServices from trunkMW1-11/+34
2007-06-04Prebuild and stuffAdam Frisby1-99/+99
2007-05-30Rebuilt the build filesgareth1-99/+99
Added some more prompts and stuff to ServiceManager
2007-05-24Stage 1 of repairing the build files, those ofr the OpenSim regionserver ↵MW1-6/+10
should now be okay. Now onto the Grid servers...
2007-05-24Renamed the new Directories. (removed the "-Source" from the end of them)MW1-0/+0
2007-05-24Some more code refactoring, plus a restructuring of the directories so that ↵MW1-4/+0
the Grid servers can be a separate solution to the region server.
2007-05-24* Reduced effect of terraforming brushes by 1000%.Adam Frisby1-0/+4
* Added new exportImage() function to BasicTerrain which will output a gradient-mapped image of the terrain which can be uploaded to the grid for things like world map images. (shiinnny), will update later with an improved version using the bilinear quad method employed in client terrain rendering. * Rebuild project & build files for basicterrain with System.Drawing dependency. Prebuild updated.
2007-05-17More OO and abstract goodness for Gareth to drool over. Cleaned up the World ↵MW1-95/+95
class a bit and added a WorldBase class (that World now inherits from)
2007-05-16rebuilt build filesgareth1-95/+95
Imported crappy monodevelop GTK# manager app (tis embarrassing)
2007-04-11* built binaries, pdb's and user files should not be under version control.lbsa711-31/+78
* updated vs2005 and nant targets * added some build files * ignored some binaries, pdb's and user files
2007-04-11Major ass changes to terrain (now uses libTerrain-BSD!) and all-round ↵Adam Frisby1-3/+1
improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED**
2007-04-07Port to a 2D Heightmap completeAdam Frisby1-0/+1
2007-04-06**BREAKING CHANGE** Changing the way terrain is stored and used internally.Adam Frisby1-1/+3
2007-04-06And now for some solution files...Adam Frisby1-2/+2
2007-04-06Shelling out a basic terrain manager using the BSD parts of libTerrain, with ↵Adam Frisby1-28/+12
the intention to make a more complex version communicating with the main libterrain later via socket.
2007-03-24Brought in the OGS user server into the main trunk (in a rather messy way)gareth1-0/+0
2007-03-22brought zircon branch into trunkgareth1-9/+4
2007-03-15Created VS2005 Solution/Project files for the OGS appsMW1-15/+24
2007-03-14* /bin for Release as welllbsa711-1/+1
2007-03-14* Made sure physics dlls end up in /bin/Physicslbsa711-2/+4
* Re-fixed the timer bug. * Added a README note explaining the fast track to building and running sandbox on Windows/VS 2005
2007-03-14Added the physics plugin projects to the VS solution.MW1-0/+57
Added SimHttp.cs to the Second-server project Renamed the old PhysXplugin to BasicPhysicsplugin Deleted the excess solutions