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* More OO and abstract goodness for Gareth to drool over. Cleaned up the World ↵MW2007-05-172-182/+182
| | | | class a bit and added a WorldBase class (that World now inherits from)
* rebuilt build filesgareth2007-05-162-182/+182
| | | | | | Imported crappy monodevelop GTK# manager app (tis embarrassing)
* Cleaning up warningsAdam Frisby2007-05-161-1/+0
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* Added OpenSimApplication as a base class to OpenSimMainMW2007-05-161-50/+50
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* FIXED THE BUILD!gareth2007-05-161-50/+50
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* Worked on Asset server, asset downloads (from server to sim) now work.MW2007-05-154-146/+273
| | | | | Asset uploads (from sim to server) may or may not work, needs more testing, if they don't work then it should be just a encoding problem and not hard to fix.
* updated Build/project files to include the new projects and new files.MW2007-05-151-49/+49
| | | | | Improved the enable neighbours code (Simclient thread should no longer sleep for 3 seconds for each neighbour).
* Added skeleton master service managergareth2007-05-131-49/+49
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* EXTERM-INATED. (Add warnings produced by WriteLine change have been updated ↵Adam Frisby2007-05-121-7/+7
| | | | to include Log Priority)
* * deleted bin directorieslbsa712007-05-081-49/+49
| | | | | | * ignored bin directories * regenerated nant files
* fixed the VS 2005 solution/ project files.MW2007-04-302-31/+161
| | | | | and a couple of other small changes
* let's hope this fixes build issuesgareth2007-04-301-0/+49
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* It kinda works...gareth2007-04-301-1/+29
| | | | | | Loads assets across the network, body shape still broken and not displaying properly in grid mode
* W00t! It loads a DB!gareth2007-04-301-10/+132
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* Oops! I done an AdamZaius (forgot to test build before submitgareth2007-04-301-1/+7
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* Done some more conversion work on the asset servergareth2007-04-303-416/+26
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* Copied gridserver ready to convert to asset servergareth2007-04-295-0/+749
I'M THAT NUTS!!!!!!!!