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*Created Parcel class to handle each parcel
*Created ParcelManager class to handle the Parcel Object
*For now, by default it is assigned to a fake avatar key and set for sale to L$0
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Added some more prompts and stuff to ServiceManager
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* Enabled fastmode by default on world map requests (ordinary mode is just too slow)
* Reset some params involving agent appearance
* Tweaked simProfileBlock requests to return values which have been sighted on the wire before.
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for the database connection used by OGS.
* Added IniFile class (code imported from public example) to Framework.Data - may be worth moving to Util.
* Ran prebuild, updated solution files.
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* deleted all those *.user - ignore them next time!
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should now be okay. Now onto the Grid servers...
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