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* Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class.MW2007-06-202-3/+3
| | | | | | Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use. Plus some other small changes.
* * Replaced old logging mechanism with new shiny logging mechanismAdam Frisby2007-06-202-26/+26
| | | | | * Console, I bid thee farewall. Use "Log" now where console used to exist.
* * example soft logger by delegatelbsa712007-06-183-0/+89
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* Fixed the flashing when crossing a border.MW2007-06-181-0/+1
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* Fixed inverted map texture problem.MW2007-06-171-0/+27
| | | | | Added(from trunk) the loading of terrain files defined in the region.xml files.
* Each Region will now generate a texture image of their terrain and this will ↵MW2007-06-171-0/+1
| | | | be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
* Very Preliminary local teleporting added (currently only can teleport ↵MW2007-06-176-7/+49
| | | | | | | within the current region). Now need to add teleporting between regions and use of the dynamic texture for the terrain.
* Very Preliminary border crossing added to sugilite. (Note: Sugilite doesn't ↵MW2007-06-153-3/+15
| | | | have any backend ogs communication support yet so everything is Sandbox mode only )
* Preliminary movement added to sugilite, forwards walking only and no animations.MW2007-06-151-2/+5
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* Deleted IGridServer interface (and classes implementing that).MW2007-06-145-170/+18
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* * Applied Prebuild fixes to Sugilitelbsa712007-06-142-17/+17
| | | | | | * Rebuilt project files * ignored some bins
* Commented out the Scene.Backup method for now as there isn't really anything ↵MW2007-06-142-23/+19
| | | | | | | to Backup yet and it might be the cause of a memory leak. Deleted EmbeddedJVM scripting engine, not being used. "If" we ever decide to use it then it can be re-added.
* * Added experimental RegionHandle class to Framework.Types - see email ↵Adam Frisby2007-06-142-15/+143
| | | | posted to mailing list for technical details. Not actually enabled anywhere and could be helpful for ordinary RegionHandles as well.
* Deleted files under OpenSim.Framework/Interfaces/Remoting/ as they are ↵MW2007-06-128-252/+0
| | | | | | | currently unused and would need rewriting when we do get .net remoting added. Fixed compile error that happened due to the deleting of ClientView.Grid.
* Some rearranging of folders in OpenSim.RegionMW2007-06-122-61/+53
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* *Fixed sugilitemingchen2007-06-111-18/+22
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* *Removed missing file in csprojmingchen2007-06-112-4/+0
| | | | | *Removed Avatar.Client.cs (unused)
* *Removed SimProfileBase from OpenSim (Unused/Depreciated)mingchen2007-06-114-119/+73
| | | | | *Updated prebuild.xml
* *Removed OSVector3 and replaced with libsecondlife.LLVector3mingchen2007-06-113-64/+24
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* *Added and updated copyright headers on all files in both OpenSim and OGSmingchen2007-06-1124-0/+648
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* Started to add/update copyright notice in sugilite.MW2007-06-1119-28/+405
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* A few small changes and hopefully fixed the nant build problem ↵MW2007-06-111-0/+1
| | | | (OpenSim.Framework came before OpenSim.Framework.Console, so was causing a problem as OpenSim.Framework references OpenSim.Framework.Console).
* Added AttachObject method to IClientAPI.MW2007-06-111-0/+1
| | | | | Added RequestAvatar(LLUUID avatarID) method to world.
* Prim creation working.MW2007-06-102-14/+46
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* Another bug fixMW2007-06-101-1/+1
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* a few bug fixesMW2007-06-101-1/+1
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* allows the texture of the created/sent primitive to be set. MW2007-06-101-1/+1
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* Added Primitive sending methods to the IClientAPI (and implemented in ↵MW2007-06-101-0/+2
| | | | ClientView.API), but currently untested.
* * LogFile now defaults to "{apptype}.log"lbsa712007-06-096-85/+92
| | | | | | | | | | | | | | | | | | * cleaned away suo and user files. * added handy string chat variety to the API * Moved LockPhysicsEngine on World to SyncRoot on IWorld * Introduced NextLocalId instead of World fuggliness. * Transformed GetRegionInfo to Property on IWorld for great justice * Extracted default wearables (good to have) * Deleted unused BaseServer * Used IWorld instead of World wherever possible * The client constructor's not getting unused port any longer. * Extracted ClientView factoring so PacketServer can be tweaked. * Added SendLayerData to World * Made WorldBase abstract and cleaned it up a bit * added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn * Added code for two examples (but not in prebuild yet)
* *Reorganized RegionServerCommsManager for OGS and local supportmingchen2007-06-092-4/+4
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* Number of small changes. MW2007-06-091-0/+1
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* *Adding configuration settings for master avatarsmingchen2007-06-091-1/+43
| | | | | *Sandbox mode password is there, but should I store this in config and ask every time?
* *Added delegates and events for parcel and estate managementmingchen2007-06-081-0/+9
| | | | | *Only thing left is to get the master user setup in both sandbox and grid mode
* *RegionInfo in Avatar class now protected again (oops, my fault)mingchen2007-06-081-1/+1
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* *Merged EstateManager, EstateSettings, ParcelManager,Parcel, and ParcelData ↵mingchen2007-06-086-55/+50
| | | | | | | | classes *Incorporated EstateSettings into the RegionInfo class *Next step is to load from db, save to db the parcel and estate settings
* *Added EstateSettings.cs and ParcelData.cs to OpenSim.Framework.Typesmingchen2007-06-084-61/+292
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* prebuild.xml should be fixed/updated.MW2007-06-081-33/+41
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* After nearly a hour of searching for an annoying bug (which turned out to be ↵MW2007-05-311-0/+1
| | | | | | | | a new statement one line outside the loop it should have been in)....Multi-Regions in a single instance work, there is no Grid mode communication, so it can only be tested in sandbox mode right now. All you need to do is put .xml files for each region you want to be ran by the single server inside the "bin\Regions" folder (make sure none of the settings in those .xml files conflict with each other) and then startup the server and login, Any neighbouring regions that are being ran in the instance should show up. (However there is still no movement or anything) Now time to refine the communications interfaces!
* Another commit as ordered by roblMW2007-05-311-0/+1
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* Implementing a test Communications manager to test some of the interfaces ↵MW2007-05-312-3/+3
| | | | (likely this test version will morph into the sandbox version)
* More work on OpenGrid.Framework.CommunicationsMW2007-05-313-1/+34
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* (no commit message)MW2007-05-311-0/+3
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* (no commit message)MW2007-05-311-1/+4
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* Started work on OpenGrid.Framework.CommunicationsMW2007-05-313-0/+120
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* Now We need to test to see if we can loginMW2007-05-291-0/+10
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* (no commit message)MW2007-05-291-0/+2
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* (no commit message)MW2007-05-291-0/+2
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* number of changesMW2007-05-295-14/+27
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* Should allow multiple worlds (and UDP servers) to be ran in one instance, ↵MW2007-05-2723-276/+458
| | | | just missing backend comms and working Avatar/primitives classes.
* Goodbye WorldMW2007-05-262-1/+29
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