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2007-06-19Made a base class from the Grid mode UserServer.UserManager and included ↵MW1-6/+4
that in the OpenSim solution. Included OpenGrid.Framework.Data in the OpenSim solution (and OpenGrid.Framework.Data.DB4O). Changed OpenSim.LocalCommunications.LocalUserServices so that it inherits from the UserManagement Base class. (still not finished implementing the CustomiseResponse() method)
2007-06-14* Added maintenance patch (issue #139) from BigfootAg to /trunkAdam Frisby1-5/+5
2007-06-14* Applied Prebuild fixes to Sugilitelbsa711-6/+6
* Rebuilt project files * ignored some bins
2007-06-13* First attempt at fixing differing build files on different .net flavours.lbsa711-6/+6
* And, as always, some bin ignores
2007-06-12Some rearranging of folders in OpenSim.RegionMW1-1/+1
2007-06-11*Removed SimProfileBase from OpenSim (Unused/Depreciated)mingchen1-1/+1
*Updated prebuild.xml
2007-06-08Re-imported OpenGridServices from trunkMW1-11/+10
2007-06-08*Added Estate Tools for terrain texturing, terrain texturing heights per ↵mingchen1-1/+1
corner, water height, region flags, etc basic settings *Parcel now sends ParcelProperties when the owner changes information as soon as the information is changed
2007-06-06If this is what it takes, then finemingchen1-1/+1
*Adding every .build and .csproj to get ccnet working (hopefully)
2007-06-04Prebuild and stuffAdam Frisby1-52/+52
2007-05-30Rebuilt the build filesgareth1-52/+52
Added some more prompts and stuff to ServiceManager
2007-05-29* Rebuilt PrebuildAdam Frisby1-52/+52
* Enabled fastmode by default on world map requests (ordinary mode is just too slow) * Reset some params involving agent appearance * Tweaked simProfileBlock requests to return values which have been sighted on the wire before.
2007-05-27FIXED THE TRUNK!gareth1-52/+52
2007-05-24Stage 1 of repairing the build files, those ofr the OpenSim regionserver ↵MW1-14/+14
should now be okay. Now onto the Grid servers...
2007-05-24Renamed the new Directories. (removed the "-Source" from the end of them)MW1-0/+0
2007-05-24Some more code refactoring, plus a restructuring of the directories so that ↵MW1-0/+0
the Grid servers can be a separate solution to the region server.
2007-05-19* TortoiseSVN has an annoying red icon over stuff, this means I probably ↵Adam Frisby1-52/+52
changed something. * Updated solution files & build files via prebuild.
2007-05-18Added session IDs to the grid management agentgareth1-52/+52
2007-05-17More OO and abstract goodness for Gareth to drool over. Cleaned up the World ↵MW1-52/+52
class a bit and added a WorldBase class (that World now inherits from)
2007-05-16rebuilt build filesgareth1-52/+52
Imported crappy monodevelop GTK# manager app (tis embarrassing)
2007-05-16Moved the OpenSimMain class into the OpenSim.exe project MW1-0/+4
2007-05-16Added OpenSimApplication as a base class to OpenSimMainMW1-48/+48
2007-05-16FIXED THE BUILD!gareth1-48/+48
2007-05-15updated Build/project files to include the new projects and new files.MW1-48/+48
Improved the enable neighbours code (Simclient thread should no longer sleep for 3 seconds for each neighbour).
2007-05-13Added skeleton master service managergareth1-48/+48
2007-05-08* deleted bin directorieslbsa711-48/+48
* ignored bin directories * regenerated nant files
2007-04-29Copied gridserver ready to convert to asset servergareth1-48/+48
I'M THAT NUTS!!!!!!!!
2007-04-22=== Dedicated to Jesse. ===lbsa711-48/+48
* Deleted empty directory
2007-04-21Added OpenGridProtocol class - start of the new TCP-based intersim protocol, ↵gareth1-48/+48
very basic skeleton First commit since we lost JesseMalt - Dedicated to their memory
2007-04-11Changed so that a bin\ScriptEngines\ directory will be searched for ↵MW1-48/+48
scripting Engines. Added the work in progress JVM scripting engine.
2007-04-11Added POST handler for /sims/ in the grid servergareth1-48/+48
Removed asset/user config in grid mode in the region server Added "create user" command in the user server console Begun buggy code to send sim details to the grid at startup Drank whole pack of red bull in one night and made stupid jokes in SVN logs and C# comments
2007-04-11* built binaries, pdb's and user files should not be under version control.lbsa711-48/+48
* updated vs2005 and nant targets * added some build files * ignored some binaries, pdb's and user files
2007-04-10Fixed "teh bug"gareth1-48/+48
2007-04-04* Added Primitive2 to vs2005 solutionlbsa711-48/+48
* Apparently, Prebuild thinks DEBUG should be in there.
2007-04-03Finished initial sim<>Grid login (kinda)gareth1-48/+48
Can login but no config data sent/updated yet
2007-04-03* lovely. svn doesn't delete the files from disk on svn delete, so they show ↵lbsa711-1/+0
up in prebuilt projs and build files.
2007-04-03* Fixad namespace clashlbsa711-0/+1
2007-04-02Added OpenSim.GenericConfig.Xml project, so we can swap to a more generic ↵MW1-48/+48
configuration method, so that it is easier to load configuration data from a ogs server
2007-04-02Added new REST protocol (partially complete)gareth1-48/+48
Made sim profiles load from DB Updated build files for grid server Added sim login
2007-03-29* Moved LoginServer and LocalUserProfileManager to OpenSim.Serverslbsa711-0/+1
2007-03-27* revert the revert - begin the beguinelbsa711-4/+4
2007-03-27* Reverting todays work. It was worth a try.lbsa711-4/+4
2007-03-27* vaseline + duct-tape.lbsa711-1/+1
2007-03-27* Fixed yet another project ref fuck-up in Prebuild.lbsa711-4/+4
2007-03-27* Now there's one Console class, and instead the apps responds to cmd's and ↵lbsa711-47/+47
show's * Removed Golden Future TCP/SimChat options * Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations) * Normalized some namespaces * Added FxCop project * Added (temp disabled) Servers project (for great justice)
2007-03-27ODE plugin now can fly but sinks through ground when walking (?!!!??!??!)gareth1-47/+47
2007-03-26* Added Prebuild exe (just delete the old one)lbsa711-47/+47
* Reverted faulty build files
2007-03-26Fresh prebuild + nant setsgareth1-47/+47
2007-03-26* fixed buildfileslbsa711-47/+47
2007-03-26Added -ode parametergareth1-47/+47
Updated buildscripts (to fix ODE references) Fixed up ODE plugin to the point of being able to login and get weird bugs (no real movement code yet)