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My fork of OpenSim for IG and DG, called SledjChisl.
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Common-Source
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OpenSim.Framework
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AgentInventory.cs
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2007-05-24
Renamed the new Directories. (removed the "-Source" from the end of them)
MW
1
-251
/
+0
2007-05-24
Some more code refactoring, plus a restructuring of the directories so that t...
MW
1
-0
/
+0
2007-05-20
Adam proudly presents: A new user/login server - fresh to you from his deskto...
Adam Frisby
1
-1
/
+1
2007-05-13
Inventory should be working again in sandbox mode
MW
1
-0
/
+13
2007-05-11
Guard against re-adding an existing folder. Seemed to happen on some timeout...
morphw
1
-8
/
+11
2007-04-25
updated to use lastest version of libsl but is currently broke when using SL ...
MW
1
-2
/
+3
2007-04-25
Small clean up of files and directories
MW
1
-1
/
+1
2007-04-14
In the grid, there is life!
gareth
1
-12
/
+4
2007-04-04
Started to clean up/ rewrite Primitive class , currently the new version is c...
MW
1
-1
/
+14
2007-04-02
Moved database storage of the world map to the Db4LocalStorage so its in the ...
MW
1
-2
/
+1
2007-03-31
Can now Rez and DeRez objects (take to and from inventory).
MW
1
-0
/
+21
2007-03-29
When you change the name of a inventory item, it should no longer revert afte...
MW
1
-1
/
+16
2007-03-29
Fixed so Inventory structure is correct after a log out and re-login (in Sand...
MW
1
-1
/
+2
2007-03-28
After hours of searching for a bug, it works - User accounts in sandbox mode,...
MW
1
-3
/
+56
2007-03-25
You want large textures, you shall have! - Xfer system now working for large ...
MW
1
-4
/
+17
2007-03-22
brought zircon branch into trunk
gareth
1
-0
/
+127