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* * Apply http://opensimulator.org/mantis/view.php?id=2204 (with a small tweak)Justin Clarke Casey2008-09-161-1/+1
| | | | | | | * Attached patch implements LSL llGetAgentSize() for DotNetEngine and XEngine. * Thanks Y. Nitta!
* * Add Y. Nitta to OpenSim contributorsJustin Clarke Casey2008-09-161-18/+18
| | | | | | * possibly annoy people by rearranging contributors alphabetically - it was really bothering me that they weren't in order...
* * minor: CONTRIBUTORS adjustmentsJustin Clarke Casey2008-09-121-3/+4
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* * Add SampleMoneyModule patch from mantis #2079Justin Clarke Casey2008-09-061-1/+2
| | | | | | * Thanks noralbion
* * Apply cmickeyb's patch from mantis 2068Justin Clarke Casey2008-08-301-1/+2
| | | | | | | * llParseString functions throw exception when passed a list of variables * Thanks!
* * Added Zha to Contributors for OGP patch.Teravus Ovares2008-08-251-0/+1
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* * This commit incorporates the heart of the OpenGridProtocol patch that is ↵Teravus Ovares2008-08-251-1/+1
| | | | | | | | currently on Forge in a nice, friendly modular format. * There are a lot of changes and this is quite experimental. It's off by default, but you can turn it on by examining the bottom of the opensim.ini.example for the proper OpenSim.ini settings. Remember, you still need an agent domain.. * Furthermore, it isn't quite right when it comes to teleporting to remote regions (place_avatar)
* * Homer's amazing terrain MapTileRenderer. Thanks Homer!Teravus Ovares2008-08-221-0/+1
| | | | | | | | | | | | | * By default, texture rendering is on. This may be affected by using secure assets since your region hasn't registered with the gridserver before it asks for texture assets. It might also be affected by a slow asset server, so consider this release experimental. * Defined interface IMapTileTerrainRenderer. * Extracted "old" shaded maptile terrain rendering into ShadedMapTileRenderer; streamlined it a bit and added "highlight" rendering to its "shadow" rendering. * Added "new" terrain-texture based maptile terrain rendering (TexturedMapTileRenderer); made TerrainUtil.InterpolatedNoise public * Adapted MapImageModule to allow switching between those two by configuration * Added configuration option to OpenSim.ini.example
* Clean up Meshmerizer.cs a bit to make it more readableDahlia Trimble2008-07-211-0/+1
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* Treat LSL_Types as special cases in llList2Integer and llList2Float. This ↵Mike Mazur2008-07-181-0/+1
| | | | could be implemented many other places, but let's do that on a case-by-case basis.
* Changed the kickuser command to use the new console RegisterCmd feature.Dahlia Trimble2008-06-221-1/+1
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* Mantis#1529. Thank you kindly, Grumly57 for a patch toCharles Krinke2008-06-101-0/+1
| | | | | | xengine to: Replaces "presence.Name" => "presence.ControllingClient.Name" to return avatar's name.
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-301-5/+5
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* * Applying Dahlia's Triangular hole in a cube peg patch. Fixes the hollow ↵Teravus Ovares2008-05-091-0/+1
| | | | | | | orientation in a cube in the meshmerizer. Thanks Dahlia! * See mantis 0001203 for more details!
* * A bit of spice from here, a pinch of salt from there, some brains that ↵Teravus Ovares2008-05-051-0/+1
| | | | | | | | | | | | | | | attracts zombies.. a recipe for llRezObject * Original patch by YZh Thanks YZH!!!! * object_rez event patch by Melanie, Thanks Melanie!!! * Some fixups, some missing things(velocity,rotation) * script delay * Recoil * Standard error messages * Standard silent failures * Easter egg management
* * Applying Xantor's patch 0001089 - Added llRot2Angle, ↵Teravus Ovares2008-04-291-0/+1
| | | | llRot2Axis,llAxisAngle2Rot. Re-implemented llRot2Euler, llEuler2Rot
* * Patch from XenReborn to make remove-region work properly without needing ↵Teravus Ovares2008-04-271-0/+1
| | | | | | | | to do a change-region first. Careful though. I still suggest you do a change-region first. * Patch from Melanie to implement touch_end. * Thanks XenReborn!. Thanks Melanie!
* * Patch from Melanie. Mantis 0001037: Add various internal plumbing to ↵Teravus Ovares2008-04-231-0/+1
| | | | | | | the example economy module, implements llSetPayPrice(), money() and llGiveMoney() in scripts. Thanks Melanie! * Moves module loading before the script engine so the script engine can pick up events from modules registering interfaces with scene.
* * Add NUnit to CONTRIBUTORS fileJustin Clarke Casey2008-04-231-0/+1
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* Patch by lulurun - 0000916: support secondlife client's "-url sim/x/y/z" option Teravus Ovares2008-04-101-0/+1
| | | | | Thanks lulurun!
* * Following A_Biondi's suggestion, going to try returning a version number ↵Justin Clarke Casey2008-04-081-0/+1
| | | | | | | | of 1 instead of 0 for the folder requested in a InventoryDescendentsPacket * Can't hurt - it doesn't appear to cause any problems in a quick test.
* * Documentation patch from krtaylor. Thanks!Justin Clarke Casey2008-03-191-0/+2
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* think I finally fixed this hg sync issueSean Dague2008-03-041-1/+0
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* one more test for good luckSean Dague2008-03-041-0/+1
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* simple test to attempt to fix hgsyncSean Dague2008-03-041-1/+0
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* update contributors listSean Dague2008-03-041-5/+6
| | | | | | use short form for IBM
* * Applied patch 708 from devalnor. Thanks devalnor!Teravus Ovares2008-03-031-0/+1
| | | | | | * ODE: Added support for larger box stacks. (they're slow, but they work) * ODEPlugin no longer tries to 'catch up' with the simulator frame rate if it gets behind. Catching up was causing a lot of problems with larger box stacks and other things that stall the simulator (like saving prim in the datastore)
* Initial patch for llSensor*Tedd Hansen2008-02-251-1/+2
| | | | | | llSensor, llSensorRepeat, llSensorRemove, llDetectedName, llDetectedKey, llDetectedOwner, llDetectedType, llDetectedPos, llDetectedVel, llDetectedRot Thank you very much kinoc! :)
* * Improve alignment of packet queue stats headignsJustin Clarke Casey2008-02-221-0/+1
| | | | | | | * Correct asset cache stats table heading * Correct spelling mistake in AssetCache (thanks ChrisD!)
* * Found the land bug, yayTeravus Ovares2008-02-201-0/+1
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* Update CONTRIBUTORSJustin Clarke Casey2008-02-181-0/+4
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* Add Dr Scofield's name to CONTRIBUTORSJustin Clarke Casey2008-02-151-0/+1
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* * Added openlifegrid.com to testers and patcherslbsa712008-02-131-1/+9
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* * Added note in CONTRIBUTORS.txt for _someone/mikkopa - RealXtendTeravus Ovares2008-02-041-0/+1
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* * Chat Message format patch from kinoc (#443) Thanks!Adam Frisby2008-02-041-2/+2
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* Added daTwitch into the CONTRIBUTORS.txt file.Charles Krinke2008-02-031-1/+2
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* Thanks kinoc for your improved IRC Gateway patch as referenced in mantis ↵Teravus Ovares2008-01-291-0/+1
| | | | issue 390.
* Updated contributors list.Jeff Ames2008-01-261-5/+7
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* * Added Tribal Media to CONTRIBUTORS.txtlbsa712008-01-071-1/+1
| | | | | * Ignored some genned files
* * Enabling the LLSD Login method by jhurliman so libSecondLife clients work ↵Teravus Ovares2008-01-071-0/+2
| | | | on OpenSim again.
* Shameless self-promotion :)Johan Berntsson2008-01-071-0/+1
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* Thank you, CharlieO for: miscellaneous folders for inventory filesCharles Krinke2008-01-051-0/+7
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* Thank you, Alondria for:Charles Krinke2007-12-221-0/+2
| | | | | Reverts the LSL Texture/Color functions back to the original code, allowing them to function again
* * Added smoother handling of interpenetrating physical objects.Teravus Ovares2007-12-221-0/+1
| | | | | | | | * Fixes: * -- duplicating Active physical object causes objects to explode in opposite directions * -- Rezzing objects too close to you avatar causes avatar to shoot around in odd directions * Vanity
* Vanity commitJustin Clarke Casey2007-12-221-1/+2
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* Extended svn:eol-style to check some other file types.Jeff Ames2007-12-201-45/+45
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* minor change to CONTRIBUTORS, and a quick test of the Sean Dague2007-09-071-2/+3
| | | | | | new svn environment
* * upgraded Tedd to 'developer'lbsa712007-08-081-1/+1
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* * Updated CONTRIBUTORS.txt - added new "Testers" section.Adam Frisby2007-08-011-1/+5
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* * CONTRIBUTORS.txt strikes back.Adam Frisby2007-07-181-0/+40
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