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* * Add a few more contributing projects that were not yet listedJustin Clarke Casey2009-02-021-0/+3
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* * Apply http://opensimulator.org/mantis/view.php?id=3020Justin Clarke Casey2009-01-201-0/+1
| | | | | | * Adds a grid db implementation and unit tests to the NHibernate module
* * Apply http://opensimulator.org/mantis/view.php?id=3012Justin Clarke Casey2009-01-201-0/+1
| | | | | | | * Allows different assemblies to be used in NHibernateManager, which makes it possible to use mapping and migration files in different assemblies. * Thanks mpallari!
* * Progressive texture patch + PriorityQueue put into the LLClient namespace.Teravus Ovares2009-01-191-1/+1
| | | | | * Updates LibOMV to r2362
* * Updates the sim stats module. Cleans out some of the rot.Teravus Ovares2009-01-031-0/+1
| | | | | | | * Adds a prototype web stats module which is disabled by default. It's functional with one report right now, however, the database structure may change, so I don't recommend enabling this to keep actual stats right now. I'll let you know when it's safe. * Adds Prototype for ajaxy web content * removed a warning or two.
* Was missed some time ago, it seems...Homer Horwitz2008-12-141-0/+1
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* Updated CONTRIBUTORS.txtdiva2008-12-141-1/+1
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* * Update DotNetOpenMail to 0.5.8b (taken from ↵Justin Clarke Casey2008-12-111-0/+1
| | | | http://sourceforge.net/project/showfiles.php?group_id=129974&package_id=143561&release_id=419713)
* * Apply terrain flip patch from http://opensimulator.org/mantis/view.php?id=2315Justin Clarke Casey2008-12-091-1/+2
| | | | | | | | | * This allows terrain to be flipped on the x or y axis with the command "terrain flip x" (or y) * See terrain help from the command prompt * This is in anticipation of change the way around in which terrain raw files are imported to match that of Second Life (to reduce user confusion and improve useability) * Thanks jonc!
* * Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect.Teravus Ovares2008-12-091-0/+1
| | | | | | * Warning! Physics API change. This means that the NBodySimulation needs to be updated! * PhysicsActor -> void SetVolumeDetect(int) needs to go into classes that use PhysicsActor as their base class.
* Update CONTRIBUTORSidb2008-11-201-1/+1
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* * mionr: correct CONTRIBUTORS file for PlughJustin Clarke Casey2008-11-031-1/+1
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* Update CONTRIBUTORSMelanie Thielker2008-10-261-0/+2
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* * Add Vytek tooJustin Clarke Casey2008-10-151-0/+1
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* * Add Salahzar Stenvaag to contributorsJustin Clarke Casey2008-10-151-0/+1
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* * Update CONTRIBUTORS with quite a few people from the last few monthsJustin Clarke Casey2008-10-091-0/+14
| | | | | | * If you want a slightly different entry in this file please feel free to bug us (or at least, bug me :)
* * Apply http://opensimulator.org/mantis/view.php?id=2204 (with a small tweak)Justin Clarke Casey2008-09-161-1/+1
| | | | | | | * Attached patch implements LSL llGetAgentSize() for DotNetEngine and XEngine. * Thanks Y. Nitta!
* * Add Y. Nitta to OpenSim contributorsJustin Clarke Casey2008-09-161-18/+18
| | | | | | * possibly annoy people by rearranging contributors alphabetically - it was really bothering me that they weren't in order...
* * minor: CONTRIBUTORS adjustmentsJustin Clarke Casey2008-09-121-3/+4
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* * Add SampleMoneyModule patch from mantis #2079Justin Clarke Casey2008-09-061-1/+2
| | | | | | * Thanks noralbion
* * Apply cmickeyb's patch from mantis 2068Justin Clarke Casey2008-08-301-1/+2
| | | | | | | * llParseString functions throw exception when passed a list of variables * Thanks!
* * Added Zha to Contributors for OGP patch.Teravus Ovares2008-08-251-0/+1
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* * This commit incorporates the heart of the OpenGridProtocol patch that is ↵Teravus Ovares2008-08-251-1/+1
| | | | | | | | currently on Forge in a nice, friendly modular format. * There are a lot of changes and this is quite experimental. It's off by default, but you can turn it on by examining the bottom of the opensim.ini.example for the proper OpenSim.ini settings. Remember, you still need an agent domain.. * Furthermore, it isn't quite right when it comes to teleporting to remote regions (place_avatar)
* * Homer's amazing terrain MapTileRenderer. Thanks Homer!Teravus Ovares2008-08-221-0/+1
| | | | | | | | | | | | | * By default, texture rendering is on. This may be affected by using secure assets since your region hasn't registered with the gridserver before it asks for texture assets. It might also be affected by a slow asset server, so consider this release experimental. * Defined interface IMapTileTerrainRenderer. * Extracted "old" shaded maptile terrain rendering into ShadedMapTileRenderer; streamlined it a bit and added "highlight" rendering to its "shadow" rendering. * Added "new" terrain-texture based maptile terrain rendering (TexturedMapTileRenderer); made TerrainUtil.InterpolatedNoise public * Adapted MapImageModule to allow switching between those two by configuration * Added configuration option to OpenSim.ini.example
* Clean up Meshmerizer.cs a bit to make it more readableDahlia Trimble2008-07-211-0/+1
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* Treat LSL_Types as special cases in llList2Integer and llList2Float. This ↵Mike Mazur2008-07-181-0/+1
| | | | could be implemented many other places, but let's do that on a case-by-case basis.
* Changed the kickuser command to use the new console RegisterCmd feature.Dahlia Trimble2008-06-221-1/+1
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* Mantis#1529. Thank you kindly, Grumly57 for a patch toCharles Krinke2008-06-101-0/+1
| | | | | | xengine to: Replaces "presence.Name" => "presence.ControllingClient.Name" to return avatar's name.
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-301-5/+5
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* * Applying Dahlia's Triangular hole in a cube peg patch. Fixes the hollow ↵Teravus Ovares2008-05-091-0/+1
| | | | | | | orientation in a cube in the meshmerizer. Thanks Dahlia! * See mantis 0001203 for more details!
* * A bit of spice from here, a pinch of salt from there, some brains that ↵Teravus Ovares2008-05-051-0/+1
| | | | | | | | | | | | | | | attracts zombies.. a recipe for llRezObject * Original patch by YZh Thanks YZH!!!! * object_rez event patch by Melanie, Thanks Melanie!!! * Some fixups, some missing things(velocity,rotation) * script delay * Recoil * Standard error messages * Standard silent failures * Easter egg management
* * Applying Xantor's patch 0001089 - Added llRot2Angle, ↵Teravus Ovares2008-04-291-0/+1
| | | | llRot2Axis,llAxisAngle2Rot. Re-implemented llRot2Euler, llEuler2Rot
* * Patch from XenReborn to make remove-region work properly without needing ↵Teravus Ovares2008-04-271-0/+1
| | | | | | | | to do a change-region first. Careful though. I still suggest you do a change-region first. * Patch from Melanie to implement touch_end. * Thanks XenReborn!. Thanks Melanie!
* * Patch from Melanie. Mantis 0001037: Add various internal plumbing to ↵Teravus Ovares2008-04-231-0/+1
| | | | | | | the example economy module, implements llSetPayPrice(), money() and llGiveMoney() in scripts. Thanks Melanie! * Moves module loading before the script engine so the script engine can pick up events from modules registering interfaces with scene.
* * Add NUnit to CONTRIBUTORS fileJustin Clarke Casey2008-04-231-0/+1
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* Patch by lulurun - 0000916: support secondlife client's "-url sim/x/y/z" option Teravus Ovares2008-04-101-0/+1
| | | | | Thanks lulurun!
* * Following A_Biondi's suggestion, going to try returning a version number ↵Justin Clarke Casey2008-04-081-0/+1
| | | | | | | | of 1 instead of 0 for the folder requested in a InventoryDescendentsPacket * Can't hurt - it doesn't appear to cause any problems in a quick test.
* * Documentation patch from krtaylor. Thanks!Justin Clarke Casey2008-03-191-0/+2
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* think I finally fixed this hg sync issueSean Dague2008-03-041-1/+0
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* one more test for good luckSean Dague2008-03-041-0/+1
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* simple test to attempt to fix hgsyncSean Dague2008-03-041-1/+0
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* update contributors listSean Dague2008-03-041-5/+6
| | | | | | use short form for IBM
* * Applied patch 708 from devalnor. Thanks devalnor!Teravus Ovares2008-03-031-0/+1
| | | | | | * ODE: Added support for larger box stacks. (they're slow, but they work) * ODEPlugin no longer tries to 'catch up' with the simulator frame rate if it gets behind. Catching up was causing a lot of problems with larger box stacks and other things that stall the simulator (like saving prim in the datastore)
* Initial patch for llSensor*Tedd Hansen2008-02-251-1/+2
| | | | | | llSensor, llSensorRepeat, llSensorRemove, llDetectedName, llDetectedKey, llDetectedOwner, llDetectedType, llDetectedPos, llDetectedVel, llDetectedRot Thank you very much kinoc! :)
* * Improve alignment of packet queue stats headignsJustin Clarke Casey2008-02-221-0/+1
| | | | | | | * Correct asset cache stats table heading * Correct spelling mistake in AssetCache (thanks ChrisD!)
* * Found the land bug, yayTeravus Ovares2008-02-201-0/+1
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* Update CONTRIBUTORSJustin Clarke Casey2008-02-181-0/+4
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* Add Dr Scofield's name to CONTRIBUTORSJustin Clarke Casey2008-02-151-0/+1
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* * Added openlifegrid.com to testers and patcherslbsa712008-02-131-1/+9
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* * Added note in CONTRIBUTORS.txt for _someone/mikkopa - RealXtendTeravus Ovares2008-02-041-0/+1
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