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| * | | | Add --force flag to "kick user" console command to allow bypassing of recent ...Justin Clark-Casey (justincc)2012-08-2014-22/+69
| * | | | Fix scripted detach of temp attachmentsMelanie2012-08-201-6/+2
| * | | | Fix llDialog responses so that they can be heard throughout the region. This ...Melanie2012-08-191-1/+1
| * | | | Add a reference to OpenMetaverseType.dll to compiled script assemblies.Melanie2012-08-181-0/+2
* | | | | Merge branch 'avination' into careminsterMelanie2012-08-236-3/+26
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| * | | | Make terrain save every 1000 frames instead of every 50. Database load is a s...Melanie2012-08-221-1/+1
| * | | | Fix group return stuffMelanie2012-08-211-1/+1
| * | | | Allow updates sent for right pec to go to the clientMelanie2012-08-211-1/+1
| * | | | Implement seeing busy status in LSLMelanie2012-08-211-0/+7
| * | | | Cause a persistence save if prim flags changeMelanie2012-08-211-0/+2
| * | | | Add Camera Offsets to serializationMelanie2012-08-211-0/+14
* | | | | Merge branch 'avination' into careminsterMelanie2012-08-201-6/+2
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| * | | | Fix scripted detach of temp attachmentsMelanie2012-08-201-6/+2
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* | | | Merge branch 'avination' into careminsterMelanie2012-08-203-1/+12
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| * | | Make the console output from the reigon console hookableMelanie2012-08-182-0/+11
| * | | Fix a typoMelanie2012-08-181-1/+1
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* | | Merge branch 'master' into careminsterMelanie2012-08-187-37/+47
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| * | integrating redundant code into operatorSignpostMarv2012-08-182-14/+7
| * | Rot2Quaternion is now redundantSignpostMarv2012-08-182-12/+11
| * | constructor means not having to manually refer to individual propertiesSignpostMarv2012-08-183-6/+6
| * | implicit operators mean one does not need to instantiate new objects manuallySignpostMarv2012-08-182-7/+5
| * | adding missing refactor for LSL_VectorSignpostMarv2012-08-181-1/+1
| * | Implementing operators & constructors for QuaternionSignpostMarv2012-08-181-0/+18
* | | Merge branch 'master' into careminsterMelanie2012-08-180-0/+0
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| * | Fix the whitespace formatting error introduced by the last patchMelanie2012-08-181-2/+2
* | | Merge branch 'master' into careminsterMelanie2012-08-189-124/+119
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| * | refactoring for Vector3 operator & constructor tweaksSignpostMarv2012-08-189-125/+119
* | | Merge branch 'master' into careminsterMelanie2012-08-1823-347/+469
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| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-08-1823-346/+469
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| | * When reporting a thread timeout, create a copy of the info rather than passin...Justin Clark-Casey (justincc)2012-08-181-1/+14
| | * adding null return to fix buildingSignpostMarv2012-08-171-1/+1
| | * fixing bug that get/set the wrong property for prim types other than sphere &...SignpostMarv2012-08-172-3/+6
| | * implementedSignpostMarv2012-08-173-0/+64
| | * attempt to handle InvalidCastException in a manner similar to Second LifeSignpostMarv2012-08-172-2/+17
| | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-08-172-17/+33
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| | | * BulletSim: Properly regenerate hulls when objects made physical.Robert Adams2012-08-172-17/+33
| | * | Add information to ThreadStackSize about possibly increasing if suffering Sta...Justin Clark-Casey (justincc)2012-08-171-1/+3
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| | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-08-177-278/+149
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| | | * BulletSim: restore most of the Detail logging statements. Will haveRobert Adams2012-08-174-40/+51
| | | * Modify order of code so SOP doesn't set the physics actor flyingRobert Adams2012-08-171-7/+12
| | | * BulletSim: add parameters and functionality to specify the meshRobert Adams2012-08-174-48/+37
| | | * BulletSim: comments and parameter changes in dynamics engine.Robert Adams2012-08-172-26/+30
| | | * BulletSim: in BSDynamics, merge 'flags' and 'hoverFlags' as they are defined ...Robert Adams2012-08-171-158/+20
| | * | minor: Make xengine debug message on script load a scripting loading message ...Justin Clark-Casey (justincc)2012-08-171-7/+9
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| | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-08-178-3/+28
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| | | * Correct an exception report in SceneObjectPart so it outputs the stack.Robert Adams2012-08-151-1/+1
| | | * BulletSim: make it so objects in a linkset do not generate collisions with ea...Robert Adams2012-08-153-2/+27
| | | * BulletSim: update DLLs and SOs to fix the problem with avatars jumping around...Robert Adams2012-08-154-0/+0
| | * | adding a clip method to handle Vector3 objects to enable a minor amount of re...SignpostMarv2012-08-172-6/+11
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| | * enables configurable minimum sizes for physical & non-physical primsSignpostMarv2012-08-157-42/+149