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| * | | Add an admin message to refesh a region's map tile. Will be used to periodicallyMelanie Thielker2014-08-233-2/+71
| | | | | | | | | | | | | | | | rebuild the world map to clean out unused tiles.
* | | | Merge branch 'avination-current'Melanie Thielker2014-08-231-0/+6
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| * | | Fix a null ref that will cause an exception if a grid region doesnt' specify ↵Melanie Thielker2014-08-231-0/+6
| | | | | | | | | | | | | | | | a URI.
| * | | If GridUserService is asked for a nonexistent user, bail gracefullyMelanie Thielker2014-08-231-0/+3
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| * | | Change the map tile system to be multi-grid hosting compatibleMelanie Thielker2014-08-237-27/+297
| | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Server/Handlers/Map/MapRemoveServerConnector.cs
* | | | If GridUserService is asked for a nonexistent user, bail gracefullyMelanie Thielker2014-08-231-0/+3
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* | | | Change the map tile system to be multi-grid hosting compatibleMelanie Thielker2014-08-237-28/+49
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* | | | Merge branch 'ubitworkmaster'Melanie Thielker2014-08-219-66/+140
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| * | | add a direct sendpartfullUpdate to send a full object update to a part,UbitUmarov2014-08-216-0/+43
| | | | | | | | | | | | | | | | optionally overriding its parentID. check what it does to attachments
| * | | revert droping udp packet resends after 6 retries, keep resending.UbitUmarov2014-08-211-10/+0
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| * | | reserve updates priority queue 2 for attachments, send them by it onUbitUmarov2014-08-202-5/+19
| | | | | | | | | | | | | | | | | | | | | | | | BestAvatarResp scheme. Attachments cannot be sent on imediate queues, since they will block everything. Changed distance to priority math, keeping identical result, shifted to start at queue 3.
| * | | remove from use the UpdatesResend on resending udp packets. Just resendUbitUmarov2014-08-202-36/+54
| | | | | | | | | | | | | | | | | | | | the UDP packet. Also just loose packets we tried to send 6 times already (ll says 3) A viewer may just beeing ignoring them, or then the link is just dead.
| * | | Reserve a extra localID for a presence ( it will be localID + 1 )UbitUmarov2014-08-202-1/+13
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| * | | sending attachment kills before putting them back doesnt cover all casesUbitUmarov2014-08-201-24/+21
| | | | | | | | | | | | | | | | and seems heavy for viewers
* | | | Merge branch 'ubitworkmaster'Melanie Thielker2014-08-2015-397/+748
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| * | also send attachment pre-kills on crossingsUbitUmarov2014-08-191-1/+14
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| * | test ....UbitUmarov2014-08-191-1/+1
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| * | testUbitUmarov2014-08-191-2/+148
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| * | send zero velocity again on avatar full update or its uglyUbitUmarov2014-08-191-1/+1
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| * | variationsss...UbitUmarov2014-08-191-4/+8
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| * | remove the silly sendTerseUpdates. I was fooled by wingridproxy notUbitUmarov2014-08-191-3/+0
| | | | | | | | | | | | decoding updates correctly
| * | fix the encoding of rotation in updates, not just using the next field toUbitUmarov2014-08-191-15/+12
| | | | | | | | | | | | override w bytes. ( specially having it commented )
| * | testUbitUmarov2014-08-191-13/+40
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| * | testUbitUmarov2014-08-191-7/+5
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| * | send the avatar data after sending attachments, by the same Entity updatesUbitUmarov2014-08-191-7/+41
| | | | | | | | | | | | path
| * | HACK force GetPriorityByBestAvatarResponsiveness ignoring configurationUbitUmarov2014-08-191-0/+5
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| * | minor changes to GetPriorityByBestAvatarResponsiveness codeUbitUmarov2014-08-191-15/+16
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| * | still another ...UbitUmarov2014-08-191-2/+1
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| * | fix a missed blocking of sending updates the the new attach points aboveUbitUmarov2014-08-191-2/+1
| | | | | | | | | | | | hud indexes
| * | *test* send attachments in sync, resend avatar at endUbitUmarov2014-08-191-1/+9
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| * | undo the hack.. its uselessUbitUmarov2014-08-182-11/+3
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| * | moved hacks to scene presence completemovement, possible only neededUbitUmarov2014-08-182-10/+10
| | | | | | | | | | | | there?
| * | missing file for previus commitUbitUmarov2014-08-181-0/+10
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| * | *DANGER* *HACKS* on reusing child presences: partA send kills toUbitUmarov2014-08-181-0/+1
| | | | | | | | | | | | viewers, partB keep using same localID (as before)
| * | reduce the kills sent, hide attachments kills on originUbitUmarov2014-08-182-75/+19
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| * | NOT GOOD. Changed hide code on crossing/tp. Send needed avatar and attachmentsUbitUmarov2014-08-182-40/+73
| | | | | | | | | | | | | | | kills, visible so we can see what is going on, to try to improve later (this are always needed, hidding just made issues more visible )
| * | put bake bakes, plus a missing change forcing animations to pass byUbitUmarov2014-08-172-2/+6
| | | | | | | | | | | | scenepresence
| * | TEST disable again baked textures on crossingUbitUmarov2014-08-171-0/+2
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| * | TEST DANGER InformClientOfNeighbourAsync do nothing unless a newagentUbitUmarov2014-08-171-0/+2
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| * | *DANGER* rearange EnableChildAgents() so that hopefully it does it jobUbitUmarov2014-08-171-104/+86
| | | | | | | | | | | | | | | better, like not telling clients to log on regions where they are already child
| * | bad testUbitUmarov2014-08-171-1/+2
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| * | make EnableChildAgent async from callerUbitUmarov2014-08-171-63/+54
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| * | remove hack to break sending of baked cache on agent cross updateUbitUmarov2014-08-171-2/+0
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| * | make webutilmore verbose on PUT for avatar updates. Reduce LargeTime debugUbitUmarov2014-08-171-2/+17
| | | | | | | | | | | | level to 500ms from 3000ms
| * | DEBUG intencional break of sending baked cacheUbitUmarov2014-08-161-0/+3
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| * | more detailed timing on completmovementUbitUmarov2014-08-161-0/+19
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| * | minor low resolution debug timmingUbitUmarov2014-08-162-3/+8
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| * | send avatar Height to children, use it in region tp height checkUbitUmarov2014-08-161-4/+12
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| * | change how avatar data, appearance and animations are sent, speciallyUbitUmarov2014-08-161-112/+98
| | | | | | | | | | | | the order
| * | NextAnimationSequenceNumber be a udpserver variable with random startUbitUmarov2014-08-162-2/+22
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