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My fork of OpenSim for IG and DG, called SledjChisl.
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...
*
a few small changes to AvatarCreationModule
MW
2009-05-30
1
-14
/
+17
*
Added a AvatarCreationModule to the user server. This handles the "cloning" o...
MW
2009-05-30
3
-0
/
+512
*
* Tweaks to /WHO listings.
Adam Frisby
2009-05-30
1
-9
/
+23
*
* You are likely to be eaten by a grue.
Adam Frisby
2009-05-30
2
-61
/
+162
*
* More Tweaks
Adam Frisby
2009-05-30
3
-9
/
+44
*
* More IRCClientView fiddling. Now implements IClientAPI & IClientCore.
Adam Frisby
2009-05-30
3
-182
/
+245
*
* May partially implement a C# IRCd & IRCClientStack.
Adam Frisby
2009-05-30
3
-0
/
+1487
*
* Adds World.Audio.* to MRM
Adam Frisby
2009-05-29
3
-1
/
+48
*
* Protip: When you click 'make public' in resharper, note to save before comm...
Adam Frisby
2009-05-29
1
-1
/
+1
*
* Implements Sound on Objects for IObject in MRM
Adam Frisby
2009-05-29
3
-1
/
+29
*
* Allows standalone region users to skip the "You must wait 5 minutes to log ...
Arthur Valadares
2009-05-29
4
-5
/
+32
*
* Bug fix: Fixes an exception when Scene.RemoveClient is called to remove on a
Arthur Valadares
2009-05-29
1
-117
/
+117
*
* refactor: little tweaks to trigger another build
Justin Clarke Casey
2009-05-29
1
-4
/
+15
*
* refactor: Remove redundent prim id attribute on Scene.AddSceneObject()
Justin Clarke Casey
2009-05-29
3
-11
/
+5
*
* Add save xml2 serialization test
Justin Clarke Casey
2009-05-29
3
-5
/
+73
*
* minor: move common serialization test code into fixture setup
Justin Clarke Casey
2009-05-29
1
-6
/
+17
*
* Add xml2 load test
Justin Clarke Casey
2009-05-29
4
-6
/
+150
*
some clean up of sculpt map caching code
Dahlia Trimble
2009-05-29
2
-6
/
+5
*
reinstate a hopefully more robust experimental decoded sculpt map caching scheme
Dahlia Trimble
2009-05-29
3
-12
/
+18
*
plumbing for future sculpt map caching
Dahlia Trimble
2009-05-29
2
-0
/
+13
*
disable sculpt map caching until a better method of avoiding asset requests c...
Dahlia Trimble
2009-05-29
3
-10
/
+15
*
null test for texture assets when using cached sculpt map
Dahlia Trimble
2009-05-29
1
-2
/
+3
*
Experimental decoded sculpt map caching
Dahlia Trimble
2009-05-29
3
-20
/
+55
*
Making the delegate handlers async in async Get, to make things consistent. T...
diva
2009-05-29
2
-3
/
+3
*
Instrumenting GlynnTuckerCache to find out the hit rate.
diva
2009-05-28
1
-0
/
+29
*
* Tweak to above
Adam Frisby
2009-05-28
1
-1
/
+1
*
* Makes grid announcements more prominent.
Adam Frisby
2009-05-28
1
-1
/
+4
*
* Oops. Forgot Initialise needs tweaking between IRegionModule and ISharedReg...
Adam Frisby
2009-05-28
1
-0
/
+2
*
* Converts recently added OGSRadmin to IRegionModule because I cant be arsed ...
Adam Frisby
2009-05-28
1
-1
/
+17
*
* Adds OGS RAdmin class. Adds primitive remote admin functions for gridserver...
Adam Frisby
2009-05-28
1
-0
/
+102
*
* May make the terrain flatten brush behave like Second Life(tm)'s client exp...
Adam Frisby
2009-05-28
1
-1
/
+5
*
This may bring the missing texture back.
diva
2009-05-28
1
-1
/
+5
*
* So, giving up on my efforts to de-duplicate the asset handlers. I'll just s...
lbsa71
2009-05-27
3
-6
/
+44
*
From: Chris Yeoh <cyeoh@au1.ibm.com>
Dr Scofield
2009-05-27
5
-6
/
+43
*
making TarArchiveReader more resilient when faced with OARs created by
Dr Scofield
2009-05-27
1
-2
/
+8
*
Adding the GlynnTucker cache module as the default choice in .ini's.
diva
2009-05-27
3
-5
/
+7
*
Update svn properties.
Jeff Ames
2009-05-27
4
-339
/
+339
*
Revert "* Added IntegrationTest Attribute and tagged the ODETestClass"
Sean Dague
2009-05-27
3
-20
/
+1
*
the new Tests were defined before the Tests.Common dll in prebuild,
Sean Dague
2009-05-27
1
-33
/
+35
*
* Added IntegrationTest Attribute and tagged the ODETestClass
lbsa71
2009-05-27
3
-1
/
+20
*
* Added OpenSim.Server.Handlers.Tests project
lbsa71
2009-05-27
3
-5
/
+144
*
Catching weirdnesses on resolving External EndPoint in agent transfers. Will ...
diva
2009-05-26
1
-5
/
+34
*
Forgot to include this on the last commit.
diva
2009-05-26
1
-1
/
+2
*
Experimental alternative cache module implementation, using GlynnTucker.Cache...
diva
2009-05-26
2
-0
/
+127
*
Changed the order of things in Scene creation. This piece of code is very jib...
diva
2009-05-26
1
-6
/
+7
*
* We have strand flavours.
lbsa71
2009-05-26
2
-8
/
+13
*
* Introduced GetVersionString so we can harness the whole thing.
lbsa71
2009-05-26
2
-3
/
+24
*
* slowly getting there...
lbsa71
2009-05-26
1
-12
/
+7
*
* Changed Version to property for great justice
lbsa71
2009-05-26
1
-1
/
+9
*
* Added test to make sure version info is 27 chars long (still don't know exa...
lbsa71
2009-05-26
2
-0
/
+18
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