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| * Removed redundant NotInTransit function from ScenePresence. ↵Dan Lake2011-10-191-5/+0
| | | | | | | | IsInTransit=false does the same thing and NotInTransit was not used anywhere.
* | Merge commit 'eac29396d98a4864923a69e0eb73cecdd8a225b3' into bigmergeMelanie2011-10-255-318/+318
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| * Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line ↵Dan Lake2011-10-195-318/+318
| | | | | | | | endings from previous commit.
* | Merge commit '8b20faf06c4850df800945c8135aa90c2eebe034' into bigmergeMelanie2011-10-250-0/+0
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| * Merge branch 'master' of git://opensimulator.org/git/opensimDan Lake2011-10-192-72/+100
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* | \ Merge commit 'da794f34a56f7c88904315ae538de8f3790e6891' into bigmergeMelanie2011-10-259-344/+319
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| * | Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ↵Dan Lake2011-10-199-344/+319
| | | | | | | | | | | | scene presence by client ID.
* | | Merge commit '601dabb1b73a894e4f2f61abe6e9053d380008cd' into bigmergeMelanie2011-10-252-41/+118
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| * | Extend scripts stop/start/suspend/resume console commands to allow action on ↵Justin Clark-Casey (justincc)2011-10-192-72/+100
| |/ | | | | | | | | | | a single script by giving the script item id (which can be found via scripts show). Not an ideal way to do this on a region with many scripts. Needs refinement later.
| * Add "scripts stop" and "scripts start" console commands.Justin Clark-Casey (justincc)2011-10-191-2/+48
| | | | | | | | | | These will stop all running scripts and start all stopped scripts respectively. A stopped script does not save any events for later processing.
| * minor: improve command help on scripts suspend/resumeJustin Clark-Casey (justincc)2011-10-191-2/+5
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* | Merge commit '5607fd3af828846291de3358067bb1214619489e' into bigmergeMelanie2011-10-252-22/+54
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * Fix resume scripts.Justin Clark-Casey (justincc)2011-10-192-9/+33
| | | | | | | | | | On resume, we need to place requeue the script for event processing if there are any events on the queue. Also need to do this under m_Script lock in order to avoid a race
* | Merge commit '3cf7fb4eca2ad57835311e8098868f2571709392' into bigmergeMelanie2011-10-252-4/+52
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * Add "scripts suspend" and "scripts resume" commands.Justin Clark-Casey (justincc)2011-10-192-3/+53
| | | | | | | | | | These aim currently to suspend and resume all scripts. However, resume isn't currently working due to what looks like a bug in resume functionality itself.
* | Merge commit 'b45219065c7a81b3ec488b3a6734773c34268618' into bigmergeMelanie2011-10-251-2/+2
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * on log and "show scripts" messages, show script item UUID rather than asset UUIDJustin Clark-Casey (justincc)2011-10-191-4/+4
| | | | | | | | The item ID is the one required for any script manipulation on the command line, so I think it's somewhat more useful to show this bearing in mind the limited space available
* | Merge commit '116fbe8258e336be3f6ac1e11119214629799faa' into bigmergeMelanie2011-10-253-7/+31
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
| * add current script status to "scripts show" command (running, suspended, etc.)Justin Clark-Casey (justincc)2011-10-193-7/+31
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* | Merge commit 'ecad9f9fd589f90d1c7a20faf14af0304804b616' into bigmergeMelanie2011-10-252-2/+28
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| * Add "show scripts" command to show all scripts currently known to the script ↵Justin Clark-Casey (justincc)2011-10-192-2/+28
| | | | | | | | | | | | engine in the current region. Also added synonym of "scripts show"
* | Merge commit 'd9184eceab5ff9087801b0f0d447dec2f5227a50' into bigmergeMelanie2011-10-254-27/+58
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| * Add option to allow remote http calls to setpassword in the ↵Justin Clark-Casey (justincc)2011-10-194-27/+58
| | | | | | | | | | | | | | AuthenticationService. This is switched on by setting AllowSetPassword = true in the [AuthenticationService] section of Robust.ini or Robust.HG.ini Default is false as before.
* | Merge commit 'fe484ab331871e1419ee78afefca7c8856e2dfb4' into bigmergeMelanie2011-10-251-1/+1
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| * Slightly change log message in LoadRegionsPluginJustin Clark-Casey (justincc)2011-10-191-1/+1
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* | Merge commit '178b8d0926a53d82f54d60c088f36c7bad13dc87' into bigmergeMelanie2011-10-251-1/+13
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| * Region-UUID - can not be zero-uuidPixel Tomsen2011-10-191-1/+13
| | | | | | | | http://opensimulator.org/mantis/view.php?id=3426
* | Merge commit '4cffdf15ba320b71650ade9edddec2286b1c5258' into bigmergeMelanie2011-10-251-11/+6
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| * Make ScopeID optional for http GetAccount and GetAccountsJustin Clark-Casey (justincc)2011-10-191-11/+6
| | | | | | | | If not specified then it assumes UUID.Zero. as occurs elsewhere in the codebase
* | Merge commit '9f171041c950d55d86481cdcee7a04c623bea8b2' into bigmergeMelanie2011-10-251-0/+6
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| * Make PrincipalID a synonym for UserID in GetUserAccountJustin Clark-Casey (justincc)2011-10-191-0/+6
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* | Merge commit '97c66f8eac648229b55ba5a000d57e4b9377c663' into bigmergeMelanie2011-10-251-3/+3
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| * Get new NewUser and SetUserAccount calls to accept PrincipalID instead of ↵Justin Clark-Casey (justincc)2011-10-191-3/+3
| | | | | | | | UserID for consistency with output
* | Merge commit '9d59b285bbc84aa620200e7da69be0f347dd69f4' into bigmergeMelanie2011-10-253-4/+67
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| * Allow an http call to set account details if AllowSetAccount = true in ↵Justin Clark-Casey (justincc)2011-10-193-4/+67
| | | | | | | | | | | | [UserAccountService]. As before, default is false to not allow these calls.
* | Merge commit 'c85a780583cb36bac95f69c5d704f60a758d56bb' into bigmergeMelanie2011-10-256-10/+84
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| * Provide an option to allow remote calls to the CreateUser method on the ↵Justin Clark-Casey (justincc)2011-10-186-10/+84
| | | | | | | | | | | | | | | | | | UserAccountService Default is false, as before. Enabling AllowCreateUser in [UserAccountService] for ROBUST allows avatars to be created via an http call, with viewer 2 appropriate bits and pieces. Only Ruths can be created at present. Please don't rely on the config since at some point CreateUser will be moved to a separate co-ordinating service.
* | Merge commit '581885da75c57250201b34e2d585d32c8f07089a' into bigmergeMelanie2011-10-251-0/+6
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| * Temporarily put in log lines to record time taken to set terrain in OdeScene.Justin Clark-Casey (justincc)2011-10-181-0/+6
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* | Merge commit '03202ada2918c0c0837e8de50e3a0436e4407c91' into bigmergeMelanie2011-10-252-2/+10
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| * Store scene identifier passed in to OdeScene for later debug messagesJustin Clark-Casey (justincc)2011-10-182-2/+10
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* | Merge commit '1d4cd76e8a8c64da71fc384ff9c654d7f4f849c1' into bigmergeMelanie2011-10-251-16/+13
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| * Don't bother taking OdeLock during OdeScene construction, since there can be ↵Justin Clark-Casey (justincc)2011-10-181-16/+13
| | | | | | | | no contention until the object is constructed.
* | Merge commit 'f10a824e47549806c1fa647c4e9fba4c8cf6ad13' into bigmergeMelanie2011-10-251-18/+13
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| * Remove unnecessary lock of OdeLock in OdePrim.changeadd()Justin Clark-Casey (justincc)2011-10-181-18/+13
| | | | | | | | This taint can only ever be processed from the OdeScene.Simulate() loop, which already locks OdeLock.
* | Merge commit '5515c45e3b42497f64f8e5846697471b1de952c5' into bigmergeMelanie2011-10-252-1/+3
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| * minor: method doc to explain a lock of OdeLockJustin Clark-Casey (justincc)2011-10-182-1/+3
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* | Merge commit '71d221cdc090cdedf371ead534421bb7074908cd' into bigmergeMelanie2011-10-254-97/+81
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| * Remove the unused CollisionLocker from ODEJustin Clark-Casey (justincc)2011-10-184-97/+81
| | | | | | | | Despite its name, this wasn't actually being used in any collision checking
* | Merge commit '352002fd0b74a87f62ea82c76969e4110ba2542f' into bigmergeMelanie2011-10-251-1/+1
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