| Commit message (Collapse) | Author | Age | Files | Lines |
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it was _way_ too low and is probably making writes abort in the middle.
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usual way
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usual way
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ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
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them if fail.
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attach) work well again.
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Addresses http://opensimulator.org/mantis/view.php?id=5444
Fix is to stop the asset transaction calling UpdateInventoryItem() since the caller is doing it anyway, which is more correct.
This did not effect scripts.
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the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service.
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quite some time.
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speed with 0.7.x.
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do not receive this velocity.
This is a minimal fix for the 0.7.1 release, pending a non copy/paste solution.
This hopefully addresses http://opensimulator.org/mantis/view.php?id=5457
The bug was introduced in commit 3ba5eeb
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using git or untarring releases under cygwin on windows
Mono doesn't care if the
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allowed at login and HG-login times. NOTE: additional (optional) configuration variables in [LoginService] and [GatekeeperService]. See .examples.
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below 2.4.3 due to unimplemented ServicePointManager.get_ServerCertificateValidationCallback()
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This is to facilitate running Freeswitch in a separate ROBUST shell, as on grid setups there can be quite a lot of traffic flowing between FreeSWITCH and ROBUST. However, running in a spearate shell is not mandatory.
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used in OpenSim.ini.example
Adjusting to 8003 seems sensible since this service doesn't need to be exposed to viewers.
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when velocity is unchanged
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BestAvatarResponsiveness prioritizer.
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entity updates in LLClientView.cs
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ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor
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agents. Child throttles are based on the number of child agents
known to the root and at least 1/4 of the throttle given to
the root.
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limits because the only ones used now are the defaults (which are overwritten
by the client throttles anyway). Updated the default rates to correspond to
about 350kbps.
Also added a configuration to disable adaptive throttle. The default
is the previous behavior (no adaptation).
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of not all prims being sent without reprioritization.
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and currently used for all of an avatars attachments by the other
policies. Also changed the way items are pulled from the update queues
to bias close objects even more.
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or about 15 packets per second.
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command to look at the entity update priority queue. Added a "name" parameter
to show queues, show pqueues and show throttles to look at data for a specific
user.
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queuetest
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and Removes in that order.
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hiearchy. A few other cosmetic changes.
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