aboutsummaryrefslogtreecommitdiffstatshomepage
Commit message (Collapse)AuthorAgeFilesLines
...
* remove creative hack and try to fixUbitUmarov2014-08-131-100/+92
|
* Merge branch 'master' into ubitworkmasterUbitUmarov2014-08-133-20/+31
|\
| * Merge branch 'ubitworkmaster'Melanie Thielker2014-08-132-63/+68
| |\
| * | Revert "make HandlerRegionHandshakeReply processing async and delay it a ↵Melanie Thielker2014-08-131-6/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | bit. This" This reverts commit 30f00bfb14cce582382bd37b1e22062af664ec64. Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
| * | Merge branch 'ubitworkmaster'Melanie Thielker2014-08-123-56/+86
| |\ \
| * \ \ Merge branch 'ubitworkmaster'Melanie Thielker2014-08-117-96/+114
| |\ \ \
| * \ \ \ Merge branch 'avination-current'Melanie Thielker2014-08-110-0/+0
| |\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/AvatarAppearance.cs
| | * | | | Fix a condition checkMelanie Thielker2014-08-111-1/+1
| | | | | |
| | * | | | Make texture anims work right on singuMelanie Thielker2014-08-111-12/+19
| | | | | |
| | * | | | LSL llListFindList fix: check types as well as content. Items must be same typeMelanie Thielker2014-08-101-2/+10
| | | | | | | | | | | | | | | | | | | | | | | | to be found.
| | * | | | add wearables array size checks on unpackUbitUmarov2014-08-082-3/+18
| | | | | |
| | * | | | Fix coalesced objects not showing up as "piles" of prims (AVN only bug)Melanie Thielker2014-07-201-4/+4
| | | | | |
| * | | | | Fix a condition checkMelanie Thielker2014-08-111-1/+1
| | | | | |
| * | | | | Make texture anims work right on singuMelanie Thielker2014-08-111-12/+19
| | | | | |
| * | | | | LSL llListFindList fix: check types as well as content. Items must be same typeMelanie Thielker2014-08-101-2/+10
| | | | | | | | | | | | | | | | | | | | | | | | to be found.
* | | | | | remove the region where we are root from the list of Neighbours andUbitUmarov2014-08-131-0/+12
| | | | | | | | | | | | | | | | | | | | | | | | childSeeds
* | | | | | reverted last change since it did nothing usefullUbitUmarov2014-08-131-3/+0
| | | | | |
* | | | | | TEST do a Animator.UpdateMovementAnimations() when making root ( inUbitUmarov2014-08-131-1/+5
| |_|_|_|/ |/| | | | | | | | | | | | | | validate appearence just before sending animation
* | | | | remove HandleCompleteMovementIntoRegion delay hack from llUDPserver. If weUbitUmarov2014-08-132-11/+17
| | | | | | | | | | | | | | | | | | | | | | | | | need a delay, we need to do it at end of HandleUseCircuitCode before feeding pending packets (including that one) into processing queue.
* | | | | process AgentUpdates in order with rest of packets. Only give higher ↵UbitUmarov2014-08-131-2/+4
| | | | | | | | | | | | | | | | | | | | priority to chat
* | | | | take agentUpdate checks out of llUDPserver (disabling useless debug) andUbitUmarov2014-08-122-43/+35
| | | | | | | | | | | | | | | | | | | | do it only where its supposed to be done..
* | | | | do the significance test invalidation at MoveAgentToRegionUbitUmarov2014-08-121-4/+3
| | | | |
* | | | | no need to go from cos into squared sin when just abs of cos is as goodUbitUmarov2014-08-121-5/+7
| | | | |
* | | | | force AgentUpdate after CompleteAgentMovement to pass by significance testUbitUmarov2014-08-121-5/+9
| |_|_|/ |/| | |
* | | | fix the damm thingUbitUmarov2014-08-121-6/+13
| | | |
* | | | use Vector3.normalize in place of util.GetNormalizeUbitUmarov2014-08-121-6/+3
| | | |
* | | | try no send current LookAt, remove redundant incomplete position heightUbitUmarov2014-08-121-9/+13
| | | | | | | | | | | | | | | | check
* | | | fix VS creative indentationUbitUmarov2014-08-121-136/+136
| | | |
* | | | change XMLIrpgGroups attach to events, using the more correctUbitUmarov2014-08-122-158/+180
| |_|/ |/| | | | | | | | \addons\Groups\... model
* | | remove a land.SendLandUpdateToClient() since its now done for all cases inUbitUmarov2014-08-111-2/+2
| | | | | | | | | | | | completmovement and not only that specific one
* | | dont do ParcelCrossCheck() on child avatarsUbitUmarov2014-08-111-0/+3
| | |
* | | remove confusing defonly controlUbitUmarov2014-08-111-14/+4
| | |
* | | ... one day..UbitUmarov2014-08-111-1/+2
| | |
* | | will get there..UbitUmarov2014-08-111-4/+3
| | |
* | | validatebaked still not okUbitUmarov2014-08-111-5/+4
| | |
* | | make sensors detect sitting avatars also by the distance to the root primUbitUmarov2014-08-101-1/+10
| | | | | | | | | | | | of the object as sl does (as sl avatar needs to be in the arc)
* | | TEST move parcelRegionCross to EntityTransferModule cross so it works onUbitUmarov2014-08-102-8/+14
| | | | | | | | | | | | | | | | | | sitting avatars. (may be bad) comented out sending root avatars information to the child that was just a root it should have it all already. Dont turn a sitting avatar physical, that needs to be a stand at SOG
* | | actually let delay match throttles as original designUbitUmarov2014-08-101-11/+9
| | |
* | | OutgoingPacketHandler can not be paced by hits on SendPacket()UbitUmarov2014-08-101-4/+8
| | |
* | | Merge branch 'master' into ubitworkmasterUbitUmarov2014-08-101-0/+1
|\ \ \ | |/ /
| * | Give extra info on the call stack when SQL errors happenMelanie Thielker2014-08-091-0/+1
| | |
* | | also on other caseUbitUmarov2014-08-091-0/+11
| | |
* | | return even zero costs ( prims on other regions )UbitUmarov2014-08-091-1/+1
| | |
* | | move from RegisterInventoryServiceHandlers toUbitUmarov2014-08-091-9/+14
| | | | | | | | | | | | RegisterRegionServiceHandlers what belongs there ( readabilitly only )
* | | dont do for children what is for growups ( root agents) ( needs check)UbitUmarov2014-08-091-47/+39
| | |
* | | explicitly force a reset to the event on creationUbitUmarov2014-08-091-1/+2
|/ / | | | | | | #Please enter the commit message for your changes. Lines starting
* | Comment out stupid XEngine-bound message about script vs non-script startup, ↵Melanie Thielker2014-08-091-6/+6
| | | | | | | | it's annoyed me for a long time. Comment out periodic stats as well, they've never been useful to us and just cause console spew.
* | of course.. bug..UbitUmarov2014-08-081-1/+2
| |
* | lock set appearence during ValidateBakedTextureCache there seems to be aUbitUmarov2014-08-081-93/+97
| | | | | | | | overlap in same cases
* | DANGER back to right current max number of wearables ( TP out of regionsUbitUmarov2014-08-081-3/+3
| | | | | | | | with this may kill old regions)