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* | Bump oar version to 1.0 from 0.5Justin Clark-Casey (justincc)2010-11-202-85/+121
|/ | | | | | | | If oar contents are being changed such that older versions of opensim can't load them, then the major version must be increased This also locks version parameters to either 1.0 or 0.4, so that arbitrary 'versions' cannot be saved Also closes save stream properly in the event of an error Version 1.0 OARs are currently incompatible with OpenSim 0.7.0.2 and earlier. However, you can still save compatible version 0.4 OARs by specifing --version=0 on the save oar command line e.g. save oar --version=0 oars/test.oar
* small refactor: reuse existing commandLine string rather than calling ↵Justin Clark-Casey (justincc)2010-11-171-1/+1
| | | | cmdline.ToString() again
* save all lines to history, not just those which turn out to be valid ↵Justin Clark-Casey (justincc)2010-11-171-2/+7
| | | | | | | comands. does not store passwords also, blank lines are not stored to history this makes it easier to go back and correct a command which was simply mistyped rather than having to type it out again
* Make "show queues [full]" behave like "show users [full]"Justin Clark-Casey (justincc)2010-11-171-11/+22
| | | | Now, "show queues" only shows root agents. "show queues full" will show child agents as well
* add "Unacked bytes" column to "show queues"Justin Clark-Casey (justincc)2010-11-172-8/+13
| | | | This should show the number of bytes sent to the client that it has not yet acknowledged.
* Fix "show queues" console commandJustin Clark-Casey (justincc)2010-11-172-35/+88
| | | | | For each agent, this command shows how many packets have been sent/received and how many bytes remain in each of the send queues (resend, land, texture, etc.) Sometimes useful for diagnostics
* minor: add some method commentsJustin Clark-Casey (justincc)2010-11-172-2/+15
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* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-11-175-12/+61
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| * Add osUnixTimeToTimestamp()Justin Clark-Casey (justincc)2010-11-173-2/+30
| | | | | | | | | | This allows an input unix time to be converted to an llGetTimeStamp() format. Thanks Thomax.
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-11-1712-61/+112
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| * \ Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-11-165-10/+71
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| * | | Do not include hyperlinks in a random region search during a login.Marck2010-11-132-10/+31
| | | | | | | | | | | | | | | | Before a random region is chosen, available fallback regions are used for the login.
* | | | Fix gesture and viewer preview sounds not playingMelanie2010-11-172-9/+16
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* | | Prevent leftover attachments from clogging up the pipesMelanie2010-11-161-1/+4
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* | | Change the way attachments are persisted. Editing a worn attachment will nowMelanie2010-11-1612-61/+109
| |/ |/| | | | | | | | | | | save properly, as will the results of a resizer script working. Attachment positions are no longer saved on each move, but instead are saved once on logout. Attachment script states are saved as part of the attachment now when detaching.
* | Fix osTeleportAgent for hypergrid destinations.Marck2010-11-161-1/+5
| | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
* | Add osTeleportOwner.Marck2010-11-163-2/+48
| | | | | | | | | | | | | | This provides the same functionality as osTeleportAgent but without the griefing potential. Region owners need not be concerned about the use of this function because it only allows to do what is already possible with the world map. The intended use is with HUDs. For example, a list of (hypergrid) destinations could be made available for quick access. Signed-off-by: Melanie <melanie@t-data.com>
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-11-163-2/+9
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| * Fix: Write asset data into Asset.db when using SQLiteMarck2010-11-132-0/+6
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| * provide avatar name in log if an exception ends up at the top of an async ↵Justin Clark-Casey (justincc)2010-11-121-2/+3
| | | | | | | | packet processing stack
* | Can't detach an object from within the script thread because it will throw. ↵Melanie2010-11-161-6/+14
| | | | | | | | Use FireAndForget for that.
* | Diva needs a spanking! Serializing OldItemID breaks script state persistence ↵Melanie2010-11-161-1/+4
|/ | | | in agent inventory.
* Fix prebubild.exe for Nant add missing "/" fixes Nant buildsBlueWall2010-11-121-1/+1
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* Prebuild fixBlueWall2010-11-121-2/+2
| | | | | Make prebuild fix for monodevelop. Needed path to reference legacy Mono.Data.SQLite in ./bin/Mono.Data.SQLite.dll.
* Add PARCEL_DETAILS_ID to LSLBlueWall2010-11-122-0/+4
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* Prevent teleporting to a region when the egent is banned in all parcelsMelanie2010-11-101-0/+7
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* Remove a debug spamMelanie2010-11-101-1/+0
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* Although the Allow Voice setting is per estate rather than per region,Melanie2010-11-091-1/+3
| | | | | apparently it is required in the region handshake to let the client enable parcel voice controls. So, send it.
* Fix parcel bans to work only on the avatars they're supposed to work on ↵Melanie2010-11-092-15/+15
| | | | instead of pushing all avatars, even the ones that are allowed.
* Formatting cleanup.Jeff Ames2010-11-0810-88/+86
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* Reinstate a lost fixMelanie2010-11-081-2/+1
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* Fix merge artefactsMelanie2010-11-081-14/+19
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* Prevent plants from being treated like dropped attachments and removedMelanie2010-11-081-2/+1
| | | | from the sim.
* Call the cleanup after saving attachment states, so that the attachmentsMelanie2010-11-081-1/+3
| | | | don't get killed before they can be saved
* Call the Cleanup when an agent logs out, when an agent leaves and justMelanie2010-11-081-0/+3
| | | | | before an agent logs in directly. Intentionally not calling this from MakeRoot as that would mess up attachment transfer in teleport
* Call attachment cleanup when an agent crosses outMelanie Thielker2010-11-081-0/+2
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* Add a method to delete left over / dropped attachmentsMelanie Thielker2010-11-081-0/+32
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* Detach attachments displaced by other attachmentsMelanie2010-11-081-4/+8
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* Fix playing sound from HUDsMelanie2010-11-052-2/+17
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* Fix attached sounds from HUDs erroneously being delivered to other avatarsMelanie2010-11-051-0/+19
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* Delete existing presences for a user ID when they log in again.Melanie2010-11-052-0/+16
| | | | | | | WARNING!!! This changes a default. The old default is to allow multiple presences, the new default disables this. As the feature currently has no users, this should not present any difficulty and will alleviate the presence issues somewhat.
* Add lsClearWindlightScene() to the lightshare module to remove WL settingsMelanie2010-11-0312-1/+64
| | | | from a region and allow normal day cycles to be reestablished
* When LightShare is enabled, the standard day cycle is bypassed and replaced byMelanie2010-11-034-1/+5
| | | | | | midday defaults when no specific LightShare profile is set. This prevents LightShare info being send out when the region has no LightShare profile, allowing normal day/night cycles to happen.
* Change the default of the new bind_ip_address RemoteAdmin option to 0.0.0.0Melanie2010-11-031-1/+1
| | | | | | so it reflects the prior default. We are not in the habot of changing default behavior without good reason and making localhost the default would break most current use cases.
* Fix config items. Less used / expert items go in OpenSimDefaults.iniMelanie2010-11-032-3/+3
| | | | The default shown is always the hardcoded default
* Admin Server can now bind to a private ip addressmores2010-11-033-1/+15
| | | | Signed-off-by: Melanie <melanie@t-data.com>
* Actually calculate the height before setting it, this isn't done automaticallyMelanie2010-11-031-1/+7
| | | | on incoming transfers in all cases.
* Trying to prevent a wrong physical actor sizeMelanie2010-11-031-0/+3
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* Fix avatar height managementMelanie2010-11-021-24/+11
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* Fix default club feetMelanie2010-11-021-1/+1
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