Commit message (Collapse) | Author | Age | Files | Lines | ||
---|---|---|---|---|---|---|
... | ||||||
| * | | | | Correct spelling mistake in new RayFilterFlags, LSLPhanton -> LSLPhantom | Justin Clark-Casey (justincc) | 2013-02-02 | 2 | -3/+3 | |
| | | | | | ||||||
| * | | | | Stop exceptions being thrown if GenerateMapTiles = false but no static map ↵ | Justin Clark-Casey (justincc) | 2013-02-02 | 4 | -10/+36 | |
| |/ / / | | | | | | | | | | | | | tile has been set. Do more informative warn instead. | |||||
| * | | | Sit and Spin reduction. If sitting, slam avatar angular velocity to zero. | teravus | 2013-02-01 | 1 | -2/+3 | |
| | | | | ||||||
| * | | | BulletSim: fix problem where editting a physical linkset caused the | Robert Adams | 2013-02-01 | 2 | -19/+33 | |
| |/ / | | | | | | | | | | | | | child prim physical positions to get out of sync with the view. More reliably compute the offset of children in a physical linkset. | |||||
| * | | BulletSim: fix crash caused when linksets were rebuilt. A problem added | Robert Adams | 2013-01-31 | 5 | -80/+106 | |
| | | | | | | | | | | | | | | | when individual child pos/rot changes were implementated a week or so ago. Remove some passing of inTaintTime flag when it was never false. | |||||
| * | | BulletSim: make sure vehicle physical properties are set when going | Robert Adams | 2013-01-31 | 5 | -46/+35 | |
| | | | | | | | | | | | | | | | | | | physical by delaying setting until pre-step time. Change vehicle.Refresh() to schedule the pre-step setting. Comments and updating of TODO list. | |||||
| * | | BulletSim: clean up TargetVelocity implementation by using the default defn ↵ | Robert Adams | 2013-01-31 | 2 | -14/+2 | |
| | | | | | | | | | | | | in the PhysicsActor base class. | |||||
| * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Mic Bowman | 2013-01-31 | 2 | -1/+5 | |
| |\ \ | ||||||
| * | | | Move the JsonStore regular expressions to static variables to avoid | Mic Bowman | 2013-01-31 | 2 | -87/+190 | |
| | | | | | | | | | | | | | | | | | | | | recompiling on every operation. Added JsonList2Path script function to simplify array iteration. | |||||
* | | | | Merge branch 'master' into careminster | Melanie | 2013-01-31 | 1 | -1/+1 | |
|\ \ \ \ | | |/ / | |/| | | ||||||
| * | | | Whitespace fix and removing unneccessary parentheses | Melanie | 2013-01-31 | 1 | -1/+1 | |
| | | | | ||||||
* | | | | Merge branch 'avination' into careminster | Melanie | 2013-01-31 | 0 | -0/+0 | |
|\ \ \ \ | ||||||
| * | | | | * This adds a bit more to the previous flying roll effect by adding ↵ | teravus | 2013-01-31 | 1 | -10/+50 | |
| | | | | | | | | | | | | | | | | | | | | additional roll when pressing page down, and reducing your roll when pressing page up to make it feel more responsive and give the user more visual feedback. | |||||
| * | | | | * Adds a satisfying angular roll when an avatar is flying and turning. ↵ | Melanie | 2013-01-31 | 2 | -2/+84 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (General, not physics). Makes flying not feel as stiff. Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||||
* | | | | | Merge branch 'avination' into careminster | Melanie | 2013-01-31 | 2 | -239/+239 | |
|\ \ \ \ \ | |/ / / / | ||||||
| * | | | | Change keyframe motion to use a single timer for all objects. This is required | Melanie | 2013-01-30 | 1 | -236/+229 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | to prevent slippage between objects that are meant to move synchronously or keep their relative positions/rotations. | |||||
| * | | | | Change default avatar replacements to be ruth rather than urban male | Melanie | 2013-01-28 | 1 | -13/+10 | |
| | | | | | ||||||
| * | | | | Send moving_end event to scripts when keyframed motion ends. | Melanie | 2013-01-27 | 1 | -0/+10 | |
| | | | | | ||||||
* | | | | | Merge branch 'master' into careminster | Melanie | 2013-01-31 | 5 | -127/+200 | |
|\ \ \ \ \ | | |/ / / | |/| | | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs | |||||
| * | | | | Merge branch 'master' of git://opensimulator.org/git/opensim | Dan Lake | 2013-01-31 | 4 | -20/+96 | |
| |\ \ \ \ | | | |/ / | | |/| | | ||||||
| | * | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | BlueWall | 2013-01-30 | 3 | -0/+25 | |
| | |\ \ \ | ||||||
| | * | | | | Add config option to Regions.ini for new maptile feature | BlueWall | 2013-01-30 | 1 | -0/+1 | |
| | | | | | | ||||||
| | * | | | | Allow use of MaptileStaticUUID in Regions.ini to override the global setting ↵ | Jak Daniels | 2013-01-30 | 3 | -20/+95 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | in OpenSim.ini for each region. Signed-off-by: BlueWall <jamesh@bluewallgroup.com> | |||||
| * | | | | | Added option for UUID as command parameters. This lets the command handle ↵ | Dan Lake | 2013-01-31 | 1 | -0/+4 | |
| | |/ / / | |/| | | | | | | | | | | | | | the UUID parsing and type checking before the command is executed. | |||||
* | | | | | Merge branch 'master' into careminster | Melanie | 2013-01-31 | 28 | -166/+1008 | |
|\ \ \ \ \ | |/ / / / | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||||
| * | | | | Add JsonTestStore to determine if a JsonStore is associated with | Mic Bowman | 2013-01-30 | 3 | -0/+25 | |
| |/ / / | | | | | | | | | | | | | a particular UUID. | |||||
| * | | | * This adds a bit more to the previous flying roll effect by adding ↵ | teravus | 2013-01-30 | 1 | -10/+50 | |
| | | | | | | | | | | | | | | | | additional roll when pressing page down, and reducing your roll when pressing page up to make it feel more responsive and give the user more visual feedback. | |||||
| * | | | * Adds a satisfying angular roll when an avatar is flying and turning. ↵ | teravus | 2013-01-30 | 2 | -1/+82 | |
| | | | | | | | | | | | | | | | | (General, not physics). Makes flying not feel as stiff. | |||||
| * | | | Add JsonDestroyStore() basic regression test | Justin Clark-Casey (justincc) | 2013-01-30 | 1 | -0/+15 | |
| | | | | ||||||
| * | | | refactor: Make invocations of json store functions from the regression test ↵ | Justin Clark-Casey (justincc) | 2013-01-30 | 1 | -42/+17 | |
| | | | | | | | | | | | | | | | | simpler | |||||
| * | | | Add regression test for script func JsonRemoveValue() | Justin Clark-Casey (justincc) | 2013-01-30 | 1 | -0/+52 | |
| | | | | ||||||
| * | | | Fix issue where lsl -> c# generation in co-operative termination mode did ↵ | Justin Clark-Casey (justincc) | 2013-01-30 | 2 | -22/+171 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | not correctly handle single statement versions of for, while and do-while loops. Add regression tests to validate the fix. This problem will not affect the default abort termination mode. | |||||
| * | | | BulletSim: fix physics repositioning when under ground to only happen | Robert Adams | 2013-01-29 | 3 | -15/+50 | |
| | | | | | | | | | | | | | | | | for physical objects. Non-physical objects can go anywhere they want. | |||||
| * | | | minor: change name of json script tests to JsonStoreScriptModuleTests ↵ | Justin Clark-Casey (justincc) | 2013-01-29 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | instead of copy/pasted LSL_ApiInventoryTests | |||||
| * | | | minor: remove EnableLogging() left over in CoopTerminationTests | Justin Clark-Casey (justincc) | 2013-01-29 | 1 | -1/+1 | |
| | | | | ||||||
| * | | | Try ignoring json tests if they can't be run due to being on <=.net 3.5 | Justin Clark-Casey (justincc) | 2013-01-29 | 1 | -6/+17 | |
| | | | | ||||||
| * | | | minor: Tidy up disabled logging on AssetTransactionModule for future use. ↵ | Justin Clark-Casey (justincc) | 2013-01-29 | 1 | -8/+10 | |
| | | | | | | | | | | | | | | | | Make it clear that transaction parameter to HandleUDPUploadRequest is an ID. | |||||
| * | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2013-01-29 | 20 | -103/+563 | |
| |\ \ \ | ||||||
| | * | | | BulletSim: enable angular vertical attraction. | Robert Adams | 2013-01-28 | 2 | -3/+3 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | Increase terrain collision margin to help vehicles from tunneling into same. | |||||
| | * | | | BulletSim: first unit test: vehicle angular attraction | Robert Adams | 2013-01-28 | 6 | -79/+152 | |
| | | | | | ||||||
| | * | | | BulletSim: do not zero an avatar's standing velocity if it is standing | Robert Adams | 2013-01-28 | 7 | -96/+118 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | on a moving object. Rearrange pre/post action subscription code to put more in locks. Add meshmerizer params to BulletSimTestUtil scene creation (and fix line endings). Rebuilt version of DLLs and SOs with cleaned up code and no profiling for sure. | |||||
| | * | | | BulletSim: rename 'uint' to 'UInt32' to make clear the type that is passed ↵ | Robert Adams | 2013-01-28 | 1 | -14/+14 | |
| | | | | | | | | | | | | | | | | | | | | to unmanaged code. | |||||
| | * | | | BulletSim: fix the trimming of colliders so only the top 25 are returned. | Robert Adams | 2013-01-28 | 2 | -4/+4 | |
| | | | | | ||||||
| | * | | | BulletSim: update Bullet with profiling disabled. This seems to fix the ↵ | Robert Adams | 2013-01-28 | 4 | -0/+0 | |
| | | | | | | | | | | | | | | | | | | | | memory leak problem. | |||||
| | * | | | BulletSim: reorder dependencies for tests and specify path for meshing dll ↵ | Robert Adams | 2013-01-27 | 1 | -3/+4 | |
| | | | | | | | | | | | | | | | | | | | | since it is placed in the Physics directory | |||||
| | * | | | BulletSim: fix reference path for BulletSim tests in prebuild.xml | Robert Adams | 2013-01-27 | 1 | -1/+1 | |
| | | | | | ||||||
| | * | | | BulletSim: simplify the initialization of some of the parameters. | Robert Adams | 2013-01-27 | 2 | -32/+23 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Disable vertical attraction for vehicles by default (for the moment). Fix bug where vehicle would go crazy when velocity got above a certain speed. | |||||
| | * | | | BulletSim: reinstate the supression of rotational velocity for vehicles | Robert Adams | 2013-01-27 | 1 | -1/+1 | |
| | | | | | ||||||
| | * | | | BulletSim: add framework for BulletSim unit tests. No tests yet. | Robert Adams | 2013-01-27 | 4 | -0/+224 | |
| | | | | | ||||||
| | * | | | BulletSim: disable center-of-mass computation because it does not work yet | Robert Adams | 2013-01-27 | 1 | -1/+1 | |
| | | | | |