Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Sims can now load their datastore (their localworld class - ↵ | Adam Frisby | 2007-05-04 | 2 | -21/+29 |
| | | | | prims/terrain/etc) from a file indicated by the grid server. This allows you to have a floating pool of regions tasked to whichever region they need to be at any time. | ||||
* | Part 1/2 - loading sim datafiles from remote servers. (Floating grid, here ↵ | Adam Frisby | 2007-05-04 | 1 | -0/+3 |
| | | | | we come!) | ||||
* | * Added support for user/asset server keys per-region (warning: changes ↵ | Adam Frisby | 2007-05-04 | 3 | -0/+57 |
| | | | | table layout in SQL storages) | ||||
* | * Deleted old sim profiles | Adam Frisby | 2007-05-04 | 2 | -328/+286 |
| | | | | | | * Added new grid manager replacement | ||||
* | Grid server V2.0! Now with extra crunchy SQL support. | Adam Frisby | 2007-05-04 | 5 | -9/+38 |
| | | | | | | | | Status: * Prebuild will be broken, someone needs to update prebuild.xml with the new dependencies. * The sim status check function does not yet function. * Sims must be manually added to the database - automatic insertion isnt supported yet. | ||||
* | Added Close() function to sanely terminate the grid data interfaces. ↵ | Adam Frisby | 2007-05-04 | 2 | -2/+34 |
| | | | | Declaring this complete (other than bugfixes), going to work on integrating into GridServer. | ||||
* | I dub thee working. Maybe. | Adam Frisby | 2007-05-04 | 2 | -6/+8 |
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* | Dunno, I must have changed something. | Adam Frisby | 2007-05-04 | 1 | -3/+3 |
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* | MySQL could now work in theory. Any testers? | Adam Frisby | 2007-05-04 | 1 | -2/+26 |
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* | Semi-functional (in theory!) | Adam Frisby | 2007-05-04 | 3 | -4/+33 |
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* | Committing OpenGrid.Framework.Data and MySql Adaptor - not in functional ↵ | Adam Frisby | 2007-05-04 | 11 | -1/+432 |
| | | | | state yet, posted for reference and future use. | ||||
* | fix array size | morphw | 2007-05-04 | 1 | -1/+1 |
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* | Saving project / small changes. Will do more tomorrow. | Adam Frisby | 2007-05-03 | 2 | -0/+5 |
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* | * Added NOOP, POP, POPV, POPQ, DUP, DUPV, DUPQ instructions. | Adam Frisby | 2007-05-03 | 1 | -0/+90 |
| | | | | | * Placeholders for POPS, POPL, POPIP, POPBP, POPSP, POPSLR, DUPS, DUPL | ||||
* | Shellin' out a framework | Adam Frisby | 2007-05-03 | 2 | -4/+43 |
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* | ASDASDASDASDASDS. | Adam Frisby | 2007-05-03 | 2 | -0/+330 |
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* | * Added /libraries directory to trunk (for related-but-independent libraries ↵ | Adam Frisby | 2007-05-03 | 3 | -0/+92 |
| | | | | | | | such as libTerrain) * Added /libraries/libLSL shell for future LSL Object Interpreter | ||||
* | fixed the VS 2005 solution/ project files. | MW | 2007-04-30 | 10 | -71/+252 |
| | | | | | and a couple of other small changes | ||||
* | And it's fixed | gareth | 2007-04-30 | 2 | -134/+138 |
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* | Fixing stuff | gareth | 2007-04-30 | 1 | -0/+23 |
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* | let's hope this fixes build issues | gareth | 2007-04-30 | 1 | -0/+49 |
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* | It kinda works... | gareth | 2007-04-30 | 2 | -3/+31 |
| | | | | | | Loads assets across the network, body shape still broken and not displaying properly in grid mode | ||||
* | W00t! It loads a DB! | gareth | 2007-04-30 | 1 | -10/+132 |
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* | Oops! I done an AdamZaius (forgot to test build before submit | gareth | 2007-04-30 | 1 | -1/+7 |
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* | Done some more conversion work on the asset server | gareth | 2007-04-30 | 8 | -427/+64 |
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* | Copied gridserver ready to convert to asset server | gareth | 2007-04-29 | 30 | -1368/+2118 |
| | | | | | | I'M THAT NUTS!!!!!!!! | ||||
* | Bugfixes | Adam Frisby | 2007-04-28 | 2 | -1/+5 |
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* | Dumb mistake #2 | Adam Frisby | 2007-04-27 | 1 | -0/+1 |
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* | Dumb mistake - forgot to assign the datastore variable | Adam Frisby | 2007-04-27 | 3 | -1/+4 |
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* | Major ass commit | Adam Frisby | 2007-04-27 | 6 | -11/+46 |
| | | | | | Added new "Datastore" parameter to simconfig.xml which is passed to storage engines via a new Initialise() function. | ||||
* | * Added new commandline option -config <configfile.xml> | Adam Frisby | 2007-04-27 | 2 | -3/+17 |
| | | | | | Note: This is untested but is a very simple change and should 'just work'. If someone can test, appreciated. | ||||
* | Clearing up comment to reflect true strength of GenerateChallenge() | Adam Frisby | 2007-04-27 | 1 | -1/+1 |
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* | Added challenge generation function to generate cryptographic strength ↵ | Adam Frisby | 2007-04-27 | 1 | -0/+19 |
| | | | | challenges. | ||||
* | Cryptographic framework for authenticating and verifying remoting messages. ↵ | Adam Frisby | 2007-04-27 | 1 | -0/+90 |
| | | | | Must be implemented as per the suggested implementation in the comments. Buyer beware - this code has not been peer reviewed by an expert cryptologist and needs to be done so before this security is relied upon for important transactions. | ||||
* | added just what opensim needs...yet another command line option: -noverbose ↵ | MW | 2007-04-26 | 5 | -10/+22 |
| | | | | . cut down on the system console output (should really be stopping it all but not all output is going through OpenSim.Framework.Console) | ||||
* | At last: avatar-template.dat is no more | MW | 2007-04-26 | 3 | -5/+13 |
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* | Mostly working again. | MW | 2007-04-26 | 7 | -169/+153 |
| | | | | | | Updated to lastest libsl and handled the changes to the message templates (some byte fields are now ushort fields ). Still seems to be a problem when logging on, in that I get the downloading clothing message at the end of the precaching (which I didn't before) | ||||
* | attempted bug fix | MW | 2007-04-25 | 1 | -1/+1 |
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* | updated to use lastest version of libsl but is currently broke when using SL ↵ | MW | 2007-04-25 | 48 | -135/+2539 |
| | | | | viewer 1.15.02, due to big changes in the message templates. | ||||
* | Can now use the xml config file for setting up things like sandbox mode, ↵ | MW | 2007-04-25 | 2 | -3/+97 |
| | | | | | | | | login server, physics engine etc. To use this mode add just -configfile to the startup line (instead of the -sandbox etc) A example of what to add to the xml is: SandBox="true" LoginServer="true" UserAccounts="false" LocalAssets="false" PhysicsEngine="basicphysics" (add those to config node in simconfig.xml). The current options for PhysicsEngine are : basicphysics, RealPhysX, OpenDynamicsEngine. | ||||
* | Small clean up of files and directories | MW | 2007-04-25 | 56 | -580/+501 |
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* | * Added try{}catch{} to RunTerrainCmd | Adam Frisby | 2007-04-24 | 1 | -70/+99 |
| | | | | | | * Exposed Thermal Erosion functions to RunTerrainCmd * Exposed Aerobic Erosion functions to RunTerrainCmd | ||||
* | Moved console input-handling function "RunTerrainCmd" into BasicTerrain ↵ | Adam Frisby | 2007-04-24 | 2 | -80/+85 |
| | | | | itself, this allows independent versions of BasicTerrain to have different functionality exposed directly. | ||||
* | Added mutex instead of lock for update | Adam Frisby | 2007-04-22 | 1 | -37/+37 |
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* | Needs testing. | Adam Frisby | 2007-04-22 | 3 | -3/+11 |
| | | | | | | 1. Fixed Update Lock (should now compile) 2. Added support for rescaling a primitive without it jerking to the side. | ||||
* | Added lock around World.Update to prevent multiple updates occuring ↵ | Adam Frisby | 2007-04-22 | 1 | -32/+37 |
| | | | | simultaneously (it happened!) | ||||
* | SimClient: Added Try/Catch over block of code which is triggering an ↵ | Adam Frisby | 2007-04-22 | 2 | -1/+17 |
| | | | | | | | exception that should not be triggerable. (Duplicate key after dictionary is locked, checked for key, then added) [!?!?] AvatarUpdate: Added check for if the physics actor is null before attempting to access it. | ||||
* | === Dedicated to Jesse. === | lbsa71 | 2007-04-22 | 25 | -1306/+1309 |
| | | | | | | * Deleted empty directory | ||||
* | Now starts up a laggy (to be fixed) TCP server in grid mode and sends a banner | gareth | 2007-04-22 | 2 | -3/+18 |
| | | | | | | NEED THREAD POOLS!!! DO NOT LET ME GET AWAY WITH BEING LAZY PEOPLE! | ||||
* | Added some more good stuff to the new TCP skeleton | gareth | 2007-04-22 | 1 | -7/+17 |
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