Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | fix configuration loader test | UbitUmarov | 2019-07-31 | 1 | -0/+1 |
| | |||||
* | now i can login on win .net4.8, but just a little drop on a large (broken) ↵ | UbitUmarov | 2019-07-30 | 9 | -308/+364 |
| | | | | OSD ocean. some of this changes are actually good even on good JIT. Failure seems to be on same code pattern, but same points seem to vary with each JIT compilation, sometimes work, others don't, others always fail, etc | ||||
* | cosmetics | UbitUmarov | 2019-07-30 | 1 | -2/+2 |
| | |||||
* | Merge branch 'master' of opensimulator.org:/var/git/opensim | UbitUmarov | 2019-07-30 | 1 | -39/+0 |
|\ | |||||
| * | Restore the OpenSimDefaults I had to move out of the way to test this | Melanie | 2019-07-30 | 1 | -0/+2248 |
| | | |||||
| * | Remove the outdated and no longer useful hardcoded config defaults | Melanie | 2019-07-30 | 2 | -2287/+0 |
| | | |||||
* | | cosmetics | UbitUmarov | 2019-07-30 | 3 | -4/+5 |
|/ | |||||
* | Don't try to print XML if a corrupted asset is actually binary data | Melanie | 2019-07-30 | 1 | -0/+9 |
| | |||||
* | Put back the code to create the ready marker file. | Melanie | 2019-07-29 | 1 | -0/+23 |
| | |||||
* | Fix godnames module to not add the empty string if only one option is used | Melanie | 2019-07-27 | 1 | -8/+14 |
| | |||||
* | Merge branch 'master' of brain.opensimulator.org:/var/git/opensim | Melanie | 2019-07-27 | 83 | -2597/+4716 |
|\ | |||||
| * | mantis 8563: do not modify collection inside a loop on it a foreach on it | UbitUmarov | 2019-07-15 | 1 | -8/+10 |
| | | |||||
| * | When using FSAssets, the HGAssetService would still use AssetService. | Melanie | 2019-07-13 | 1 | -13/+70 |
| | | | | | | | | | | | | This introduces a new HGAssetService config option named BackingService, which defaults to the old behaviour, loading AssetService. It can, however, be used to load FSAssets for HG assets, which eliminates numerous problems. | ||||
| * | mantis 8558: send sane values for Agents and objects capability (max hard limit) | UbitUmarov | 2019-07-06 | 3 | -28/+15 |
| | | |||||
| * | reduce httptimout on first try to save a asset to grid | UbitUmarov | 2019-06-14 | 1 | -1/+1 |
| | | |||||
| * | make materials save to grid less async on manual backup or shutdown | UbitUmarov | 2019-06-14 | 1 | -4/+17 |
| | | |||||
| * | handle confirmXfer sync | UbitUmarov | 2019-06-13 | 1 | -3/+3 |
| | | |||||
| * | delay timeout a bit | UbitUmarov | 2019-06-13 | 1 | -2/+2 |
| | | |||||
| * | minor cleanup | UbitUmarov | 2019-06-13 | 1 | -45/+39 |
| | | |||||
| * | test... | UbitUmarov | 2019-06-12 | 1 | -4/+2 |
| | | |||||
| * | add a lock | UbitUmarov | 2019-06-12 | 1 | -16/+15 |
| | | |||||
| * | still a few more changes to lludp Xfer download for lost udp case | UbitUmarov | 2019-06-12 | 1 | -9/+10 |
| | | |||||
| * | a few more changes to lludp Xfer download | UbitUmarov | 2019-06-11 | 1 | -15/+22 |
| | | |||||
| * | a few more changes to lludp Xfer download | UbitUmarov | 2019-06-10 | 2 | -16/+28 |
| | | |||||
| * | test... | UbitUmarov | 2019-06-09 | 1 | -5/+4 |
| | | |||||
| * | reduce some useless array copies | UbitUmarov | 2019-06-09 | 6 | -27/+31 |
| | | |||||
| * | mantis 8460: reduce odds of watchdog timeout warning | UbitUmarov | 2019-06-04 | 1 | -9/+4 |
| | | |||||
| * | add sim feature AvatarHoverHeightEnabled; mantis 8535: make option ↵ | UbitUmarov | 2019-05-28 | 2 | -6/+12 |
| | | | | | | | | MeshModelAllowTextureToInventory visible | ||||
| * | missing old flag VEHICLE_FLAG_NO_FLY_UP | UbitUmarov | 2019-05-22 | 1 | -0/+1 |
| | | |||||
| * | change yengine comments on ini file | UbitUmarov | 2019-05-19 | 1 | -6/+2 |
| | | |||||
| * | mantis 8527 and 8517: let llSetLinkPrimitiveParam*() PRIM_TEXTURE ignore ↵ | UbitUmarov | 2019-05-14 | 1 | -1/+1 |
| | | | | | | | | texture id/name if invalid, processing the other parameters, for compatibily with old scripts. | ||||
| * | osLocalTeleportAgent: if lookat or fly options, just move the avatar, not ↵ | UbitUmarov | 2019-05-03 | 1 | -28/+33 |
| | | | | | | | | telling viewer about any teleport | ||||
| * | soem cleanup | UbitUmarov | 2019-05-02 | 4 | -44/+90 |
| | | |||||
| * | osLocalTeleportAgent: no region crossings :( ; check avatar access to target ↵ | UbitUmarov | 2019-05-01 | 2 | -9/+69 |
| | | | | | | | | position; flag 8 == force fly; 16 force nofly (both == fly) | ||||
| * | add osLocalTeleportAgent(key agent, vector position, vector velocity, vector ↵ | UbitUmarov | 2019-05-01 | 6 | -28/+62 |
| | | | | | | | | lookat, LSL_Integer flags). Velocity only works with ubOde but still not good. flags = bit field: 1 use velocity, 2 use lookat, 4 rotate avatar look in current velocity direction (ignored if 2 ie flag = 7 is same as 3). This bypasses most the unnecessary logic of osTeleportAgent, having usage same permissions. It may do region crossings(?). Experimental stage, feedbakc expected ;) | ||||
| * | missing files... | UbitUmarov | 2019-04-30 | 1 | -1/+1 |
| | | |||||
| * | missing files... | UbitUmarov | 2019-04-30 | 5 | -7/+7 |
| | | |||||
| * | sop: rename a few fields | UbitUmarov | 2019-04-30 | 2 | -32/+32 |
| | | |||||
| * | primbasicshape: convert eventual MeshEP to SculpEP | UbitUmarov | 2019-04-30 | 1 | -1/+9 |
| | | |||||
| * | old typo | UbitUmarov | 2019-04-23 | 3 | -14/+25 |
| | | |||||
| * | change osSetProjectionParams a bit and add a variant that atkes a linknumber ↵ | UbitUmarov | 2019-04-18 | 3 | -7/+43 |
| | | | | | | | | argument. For now can only change one prim per call | ||||
| * | mantis 8517: actually let NULL_KEY do the same as on PRIM_TEXTURE | UbitUmarov | 2019-04-18 | 1 | -1/+1 |
| | | |||||
| * | mantis 8517: let texture argument of PRIM_TEXTURE only change the other ↵ | UbitUmarov | 2019-04-18 | 1 | -53/+72 |
| | | | | | | | | parameters. On PRIM_NORMAL and PRIM_SPECULAR will be as NULL_KEY removing the material. This may be changed for coerence in future | ||||
| * | lludp: change burst, make it per category (overall reduction) | UbitUmarov | 2019-04-16 | 2 | -22/+47 |
| | | |||||
| * | Yengine: rename a field, do some updates using interlocked | UbitUmarov | 2019-04-16 | 1 | -18/+18 |
| | | |||||
| * | typo on a debug message format | UbitUmarov | 2019-04-16 | 1 | -1/+1 |
| | | |||||
| * | Yengine: change binary code version, so scripts are automaticly recompiled ↵ | UbitUmarov | 2019-04-16 | 1 | -1/+1 |
| | | | | | | | | with new changes | ||||
| * | Ynegine: add some missing memory usage on script reset | UbitUmarov | 2019-04-16 | 1 | -3/+13 |
| | | |||||
| * | mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count ↵ | UbitUmarov | 2019-04-15 | 9 | -80/+178 |
| | | | | | | | | released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles | ||||
| * | update warp3d.dll | UbitUmarov | 2019-04-12 | 1 | -0/+0 |
| | |