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* Deleted OpenSim.Config/SimConfigDb4o, as it hasn't been used for a while now.MW2007-04-0413-604/+237
| | | | | Split World class into two partial classes
* Split Avatar class into three partial classes (hopefully will make it easier ↵MW2007-04-049-404/+471
| | | | to work on)
* * Added Primitive2 to vs2005 solution (again)lbsa712007-04-042-0/+4
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* Seems that I didn't actually include the Primitive2.cs file in the earlier ↵MW2007-04-041-0/+254
| | | | commit.
* * Added Primitive2 to vs2005 solutionlbsa712007-04-0423-1245/+1272
| | | | | * Apparently, Prebuild thinks DEBUG should be in there.
* Started to clean up/ rewrite Primitive class , currently the new version is ↵MW2007-04-046-181/+160
| | | | called Primitive2 and not used, but once it is complete then it will replace the old version.
* Finished initial sim<>Grid login (kinda)gareth2007-04-0328-1145/+1165
| | | | | | | Can login but no config data sent/updated yet
* * lovely. svn doesn't delete the files from disk on svn delete, so they show ↵lbsa712007-04-034-85/+117
| | | | up in prebuilt projs and build files.
* * Fixad namespace clashlbsa712007-04-035-181/+149
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* * The world can not contain ScriptFactories that creates unique instances of ↵lbsa712007-04-036-60/+74
| | | | | | | | scripts for entities. * Created Scripts folder to house trusted Scripts * The test script now lives in Scripts/FollowRandomAvatar.cs
* * Extended Script API with GetRandomAvatarlbsa712007-04-0312-155/+276
| | | | | | | * The script will now get a IScriptEntity to it's host object with get/sets * The script gets a IScriptReadnlyEntity interface to entities other than the host object. * the test script now follows a random avatar.
* Another temporary bug fix attempt, this time for the packet overflow ↵MW2007-04-031-7/+11
| | | | problem, changed it so for now, packets are ACKed straight away in one PacketAck Packet for each ACK.
* attempt at a temporary fix to the shirt creation bug. (Its only temporary as ↵MW2007-04-031-1/+1
| | | | I think the real problem is a deeper one)
* Added easier way to add "scripts" to prims: to add Libsa71's test script, ↵MW2007-04-032-1/+88
| | | | create a new note and delete the contents of the created note and then add "<Script>Test</Script>" (without the quotes) , then save that and then drag it from your inventory to the prim you want to add the script to.
* * added script prototype intructionslbsa712007-04-031-0/+12
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* * Script prototypelbsa712007-04-0312-47/+219
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* Limited (hacked) object linking. Note: once you have linked a set of prims ↵MW2007-04-032-3/+33
| | | | together (in one go), then don't try to link anymore prims to those objects.
* Temporary fix for the object taking bugMW2007-04-038-69/+33
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* OpenSim no longer uses OpenSim.Config.SimConfigDb4o, it now uses ↵MW2007-04-0211-207/+472
| | | | OpenSim.GenericConfig.Xml (or a class implementing IGenericConfig).
* Added OpenSim.GenericConfig.Xml project, so we can swap to a more generic ↵MW2007-04-0230-1083/+1391
| | | | configuration method, so that it is easier to load configuration data from a ogs server
* minor buggareth2007-04-021-1/+1
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* Added /simstatus REST handlergareth2007-04-021-0/+5
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* Added help linegareth2007-04-021-6/+7
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* Added DB backing for user profilesgareth2007-04-022-4/+46
| | | | | | Added "create profile command"
* Finished adding Db4o support to user profile managergareth2007-04-027-27/+16
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* Moved database storage of the world map to the Db4LocalStorage so its in the ↵MW2007-04-0228-2394/+2405
| | | | same database as in world prims are stored.
* Finished putting user server config into Db4ogareth2007-04-021-42/+41
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* Added OpenUser.Config projectgareth2007-04-0226-2226/+2495
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* More renaminggareth2007-04-024-159/+2
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* Renamed GridConfigDb4ogareth2007-04-024-0/+0
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* Copied OpenGrid.Config to OpenUser.Config ready for the user server stuffgareth2007-04-024-0/+300
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* (no commit message)MW2007-04-021-1/+3
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* (no commit message)MW2007-04-022-106/+84
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* Fixed VS2005 solution/project filesMW2007-04-0220-2220/+2220
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* Brought back in older version of libsecondlife.dll for now.MW2007-04-021-0/+0
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* Brought in latest libslgareth2007-04-021-0/+0
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* Fixed loading problemgareth2007-04-021-1/+1
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* Moved grid configuration to Db4o databasegareth2007-04-0211-122/+282
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* dittogareth2007-04-021-0/+0
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* Renamed to GridConfiggareth2007-04-026-226/+2
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* Copied OpenSim.Config ready to port for grid servergareth2007-04-027-0/+495
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* Added sim check timergareth2007-04-022-2/+39
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* Added new REST protocol (partially complete)gareth2007-04-0240-3106/+3192
| | | | | | | | Made sim profiles load from DB Updated build files for grid server Added sim login
* More refactoringMW2007-04-016-69/+130
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* More cleaning up of SimClient and packet handlingMW2007-04-014-60/+58
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* Moved more packet types to handlersMW2007-04-013-130/+147
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* More work on adding Packets handlers and tested the first handler. MW2007-04-013-78/+115
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* Added Packet handlers to SimClient MW2007-03-312-353/+402
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* Can now Rez and DeRez objects (take to and from inventory).MW2007-03-318-36/+419
| | | | | Very much a work in progress and likely to be a number of bugs.
* * fixed some Framework refslbsa712007-03-313-10/+14
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