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| | * | | | BulletSim: complete code for managed code shape and body tracking. Not debugged.Robert Adams2012-09-275-130/+675
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Eliminate some null exceptions created adding the above code. Add and remove some detailed logging statements.
| | * | | | BulletSim: add class and infrastructure for shape and objectRobert Adams2012-09-275-39/+192
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | tracking in the C# code. Needed for the changing body type (to and from GhostObjects) for volumeDetect.
| | * | | | BulletSim: Convert BSCharacter to use common BSPhysObject code and variables.Robert Adams2012-09-275-117/+113
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix avatar height calculation to properly account for the capsule ends. Rearrange some locking in TerrainManager to eliminate possible race conditions. Move DetailLog() definition into common BSPhysObject class. Some variable renaming to make usage clearer (refactor.rename makes this so easy).
| | * | | | BulletSim: move a bunch of common logic out of BSPrim and BSCharacterRobert Adams2012-09-277-416/+361
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | and into the parent class BSPhysObject. Rework collision logic to enable extra collision after done colliding. Rename 'Scene' to 'PhysicsScene' to differentiate it from the simulator 'Scene'.
| * | | | | Extend attachment regression test to check for appropriate attach event firing.Justin Clark-Casey (justincc)2012-09-291-25/+49
| |/ / / / | | | | | | | | | | | | | | | | | | | | This reveals that the event is not being fired when an object is attached from ground, which is incorrect. This check is temporairly disabled.
| * | | | Comment out unused RestPlugins text in OpenSimDefaults.iniJustin Clark-Casey (justincc)2012-09-281-24/+25
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| * | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-09-286-47/+1
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| | * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-09-279-118/+314
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| | | * | | another osgitbot test from github.. mistakes were made!nebadon2012-09-271-1/+1
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| | | * | | another test to see if gitbot is alive yetnebadon2012-09-271-1/+1
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| | * | | | Removed the bits about the TOSModule. That module doesn't go into core. ↵Diva Canto2012-09-275-47/+0
| | | | | | | | | | | | | | | | | | | | | | | | WARNING: migration on GridUser withdrawn too, but left the migration number there.
| * | | | | Lock GDI+ portion og VectorRenderModule.GetDrawStringSize() to prevent ↵Justin Clark-Casey (justincc)2012-09-281-6/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | concurrent thread use provoking mono crashes. Same rationale as commit 13690582.
* | | | | | Merge branch 'avination' into careminsterMelanie2012-09-2736-475/+1637
|\ \ \ \ \ \ | | |_|_|_|/ | |/| | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * | | | | Merge branch 'ubitwork' into avinationMelanie2012-09-261-5/+1
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| | * | | | create a new PollServiceHttpRequest req per loop since they can be sent toUbitUmarov2012-09-271-5/+1
| | | | | | | | | | | | | | | | | | | | | | | | another working thread
| * | | | | Streamline and improve llGetMassMelanie2012-09-261-23/+17
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| * | | | don't send a partial contents report if we are sending all dataUbitUmarov2012-09-261-10/+15
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| * | | | add assettype mesh to list of binary assetsUbitUmarov2012-09-261-1/+2
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| * | | | fix GetTextureHandler rangeUbitUmarov2012-09-261-1/+5
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| * | | | missing fileUbitUmarov2012-09-261-1/+1
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| * | | | just remove the damm thingUbitUmarov2012-09-267-29/+7
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| * | | | Seems nothing actually need the request body for getevents. so changeUbitUmarov2012-09-265-15/+12
| | | | | | | | | | | | | | | | | | | | control flag to false
| * | | | UriModule GetEvents also doesn't need a request bodyUbitUmarov2012-09-261-0/+1
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| * | | | keep watchdog happy using it to kill his threadsUbitUmarov2012-09-261-9/+1
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| * | | | more changes to PollServiceUbitUmarov2012-09-264-25/+25
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| * | | | fix priorityQueue to correctly use the fairness counts starting at 8 forUbitUmarov2012-09-261-10/+10
| | | | | | | | | | | | | | | | | | | | | | | | | nonimediate queues. Imediate queues where not taken into account so it was unused.
| * | | | missed changeUbitUmarov2012-09-251-1/+2
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| * | | | do the same to webFecthInvDescModuleUbitUmarov2012-09-251-33/+25
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| * | | | change GetTextureModule processingUbitUmarov2012-09-251-29/+31
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| * | | | Text changes for upload messagesMelanie2012-09-241-4/+4
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| * | | | more upload changes (plus untouch prebuild.xml)UbitUmarov2012-09-243-69/+128
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| * | | | touch prebuild.xmlUbitUmarov2012-09-241-0/+1
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| * | | | add missing transactionID in SendInventoryItemCreateUpdate. and make useUbitUmarov2012-09-247-7/+38
| | | | | | | | | | | | | | | | | | | | | | | | | of it on inventoryAccessModule, etc. Most likelly it's needs where there is a transactionID not zero
| * | | | Merge branch 'ubitwork' into avinationMelanie2012-09-244-37/+38
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| | * | | | If an asset upload transaction doesn't exist for a CreateInventory request,Melanie2012-09-244-37/+38
| | | | | | | | | | | | | | | | | | | | | | | | simply process it as if UUID.Zero had been given.
| * | | | | Protect the responses map with a lock. Also remove ugly "this." type ofMelanie2012-09-232-18/+24
| | | | | | | | | | | | | | | | | | | | | | | | member notation.
| * | | | | Merge branch 'ubitwork' into avinationMelanie2012-09-232-7/+39
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| | * | | | Change the poll service to use a thread pool for replies to make sure theMelanie2012-09-232-7/+39
| | | | | | | | | | | | | | | | | | | | | | | | event queues aren't blocked by other traffic.
| * | | | | Comment out asset error for sculpts/meshes. If an asset is missing it's missing.Melanie2012-09-231-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | We can't put it back so we don't need to know.
| * | | | | Merge branch 'ubitwork' into avinationMelanie2012-09-236-203/+390
| |\ \ \ \ \ | | |/ / / / | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs
| | * | | | try to allow free uploads for testing, if users prefix names with "TEST-". LetUbitUmarov2012-09-233-41/+211
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | textures get into inventory again. Both features under config control. Have direct warnings to client, including a final one on upload complete since i see nothing. problems: textures don't showup in inventory til relog, also issues with permitions. A few more changes
| | * | | | report asset upload errors the right awayUbitUmarov2012-09-224-29/+87
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| | * | | | removed AssetUploaderWithCost, fixing AssetUploader. add parsing of someUbitUmarov2012-09-222-42/+28
| | | | | | | | | | | | | | | | | | | | | | | | more needed fields in request
| | * | | | removed unused data in MeshUploadFlag responseUbitUmarov2012-09-221-8/+8
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| | * | | | read model upload cost parameters from config [Economy] sectionUbitUmarov2012-09-212-4/+23
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| | * | | | Fix model upload rotations and offsets ( i hope )UbitUmarov2012-09-201-103/+56
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| * | | | | refix prior commitMelanie2012-09-201-1/+1
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| * | | | | Make uploads free for now - we will have to announce thisMelanie2012-09-201-3/+6
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| * | | | | Change texture price back to 10 C$Melanie2012-09-191-3/+2
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| * | | | be more tolerant to small prims, skipping them, only failing if they areUbitUmarov2012-09-192-16/+82
| | | | | | | | | | | | | | | | | | | | | | | | | more than half of total. Add a state control to NewFileAgentInventory to avoid more than one at a time per client. ( Incomplete and possible not that good)