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My fork of OpenSim for IG and DG, called SledjChisl.
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-08-24
3
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-08-24
3
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Fix bad child prim permissions that can make objects change perms after rezzing
Melanie
2012-08-24
3
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Revert "implementing function to allow scripts to self-replicate as if the ow...
Justin Clark-Casey (justincc)
2012-08-24
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implementing function to allow scripts to self-replicate as if the owner dupl...
SignpostMarv
2012-08-24
3
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Removed land checking as suggested by SignpostMarv.
TBG Renfold
2012-08-24
1
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Adds osGetHealth.
TBG Renfold
2012-08-24
3
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+28
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Merge branch 'avination' into careminster
Melanie
2012-08-24
3
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+39
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Fix bad child prim permissions that can make objects change perms after rezzing
Melanie
2012-08-23
3
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Merge branch 'master' into careminster
Melanie
2012-08-24
2
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+35
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If a script state save fails for some reason on shutdown/region removal, get ...
Justin Clark-Casey (justincc)
2012-08-23
1
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Add an [HGAssetService] section to SQLiteStandalone.ini with the same connect...
Justin Clark-Casey (justincc)
2012-08-23
1
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Merge branch 'master' into careminster
Melanie
2012-08-23
26
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+270
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this should be an if-else block in case the non-phys min/max are smaller than...
SignpostMarv
2012-08-22
1
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Lock disposal of separate gdi+ objects under different threads since this pre...
Justin Clark-Casey (justincc)
2012-08-22
1
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BulletSim: update DLLs and SOs to eliminate terrain update crash which manife...
Robert Adams
2012-08-21
4
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-08-21
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testing github bot take 2
nebadon
2012-08-20
1
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testing github commit bot
nebadon
2012-08-20
1
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Fix bug in SoundModule.PlayAttachedSound() where every sound update to an ava...
Justin Clark-Casey (justincc)
2012-08-21
1
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refactoring out SetFaceColor
SignpostMarv
2012-08-20
2
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making use of implicit operators and Util.Clip handling of Vector3
SignpostMarv
2012-08-20
2
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single operation for PRIM_COLOR
SignpostMarv
2012-08-20
2
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fix typo
SignpostMarv
2012-08-20
1
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no-op change for cia.vc test
Justin Clark-Casey (justincc)
2012-08-20
1
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When loading an OAR, validate any group UUIDs and properly reconstruct parcel...
Justin Clark-Casey (justincc)
2012-08-20
1
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Tighten up OpenSim.Framework.Cache locking to avoid race conditions.
Justin Clark-Casey (justincc)
2012-08-20
1
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Add --force flag to "kick user" console command to allow bypassing of recent ...
Justin Clark-Casey (justincc)
2012-08-20
14
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Fix scripted detach of temp attachments
Melanie
2012-08-20
1
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Fix llDialog responses so that they can be heard throughout the region. This ...
Melanie
2012-08-19
1
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Add a reference to OpenMetaverseType.dll to compiled script assemblies.
Melanie
2012-08-18
1
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Merge branch 'avination' into careminster
Melanie
2012-08-23
6
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+26
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Make terrain save every 1000 frames instead of every 50. Database load is a s...
Melanie
2012-08-22
1
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Fix group return stuff
Melanie
2012-08-21
1
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Allow updates sent for right pec to go to the client
Melanie
2012-08-21
1
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Implement seeing busy status in LSL
Melanie
2012-08-21
1
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+7
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Cause a persistence save if prim flags change
Melanie
2012-08-21
1
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Add Camera Offsets to serialization
Melanie
2012-08-21
1
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Merge branch 'avination' into careminster
Melanie
2012-08-20
1
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Fix scripted detach of temp attachments
Melanie
2012-08-20
1
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Merge branch 'avination' into careminster
Melanie
2012-08-20
3
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+12
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Make the console output from the reigon console hookable
Melanie
2012-08-18
2
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+11
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Fix a typo
Melanie
2012-08-18
1
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Merge branch 'master' into careminster
Melanie
2012-08-18
7
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+47
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integrating redundant code into operator
SignpostMarv
2012-08-18
2
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+7
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Rot2Quaternion is now redundant
SignpostMarv
2012-08-18
2
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+11
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constructor means not having to manually refer to individual properties
SignpostMarv
2012-08-18
3
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+6
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implicit operators mean one does not need to instantiate new objects manually
SignpostMarv
2012-08-18
2
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+5
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adding missing refactor for LSL_Vector
SignpostMarv
2012-08-18
1
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+1
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Implementing operators & constructors for Quaternion
SignpostMarv
2012-08-18
1
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+18
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