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| | | * | | | | | | | | | | | | | | | | | | Stop logging spurious asset data for {0} is zero length error for sculpts/meshJustin Clark-Casey (justincc)2012-11-282-1/+9
| | | * | | | | | | | | | | | | | | | | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-11-284-205/+296
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| | | * | | | | | | | | | | | | | | | | | | | Show many more primitive properties on console command "show part name/id/pos"Justin Clark-Casey (justincc)2012-11-281-3/+57
| | * | | | | | | | | | | | | | | | | | | | | Bug fix in Offline IM for inventory transfers. The items were being placed tw...Diva Canto2012-11-271-11/+15
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| | * | | | | | | | | | | | | | | | | | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-11-27129-2768/+3848
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| | | * | | | | | | | | | | | | | | | | | | | BulletSim: reorganize linear movement routine into separate subroutines enabl...Robert Adams2012-11-271-58/+79
| | | * | | | | | | | | | | | | | | | | | | | BulletSim: fix terrain mesh generation for problem with regions that have une...Robert Adams2012-11-271-6/+16
| | | * | | | | | | | | | | | | | | | | | | | BulletSim: reorganize angular movement routine into separate subroutines enab...Robert Adams2012-11-271-95/+114
| | | * | | | | | | | | | | | | | | | | | | | BulletSim: implementation of vertical attraction motor.Robert Adams2012-11-271-41/+62
| | | * | | | | | | | | | | | | | | | | | | | BulletSim: add 'infinite' timescale that does not reduce motor target or fric...Robert Adams2012-11-271-10/+27
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| | | * | | | | | | | | | | | | | | | | | | Fix database service unit test failures by temporarily reverting BasicDataSer...Justin Clark-Casey (justincc)2012-11-261-1/+7
| | | * | | | | | | | | | | | | | | | | | | BulletSim: increase vehicle stability by suppressing Bullet's update to angul...Robert Adams2012-11-264-59/+26
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| | | * | | | | | | | | | | | | | | | | | BulletSim: use m_angularMotor to do the basic movement. Add the setting of sa...Robert Adams2012-11-251-60/+64
| | | * | | | | | | | | | | | | | | | | | BulletSim: up the vehicle angular damping to 0.95. Still trying to overcome t...Robert Adams2012-11-251-2/+2
| | | * | | | | | | | | | | | | | | | | | BulletSim: organize MoveLinear code for understandability. Make LIMIT_MOTOR_U...Robert Adams2012-11-251-89/+40
| | | * | | | | | | | | | | | | | | | | | BulletSim: add ToString override to BSVMotor.Robert Adams2012-11-251-1/+6
| | | * | | | | | | | | | | | | | | | | | BulletSim: add BSVMotor as BSDynamics linear motor.Robert Adams2012-11-252-27/+74
| | | * | | | | | | | | | | | | | | | | | BulletSim: update DLLs and SOs with new collision margin setting function.Robert Adams2012-11-254-0/+0
| | | * | | | | | | | | | | | | | | | | | BulletSim: update OpenSimDefaults.ini with current default values for frictio...Robert Adams2012-11-251-21/+12
| | | * | | | | | | | | | | | | | | | | | BulletSim: clean up TODO list. It is kept somewhere wlse that should be more ...Robert Adams2012-11-252-18/+17
| | | * | | | | | | | | | | | | | | | | | BulletSim: small change to add position correction force with AddForce rather...Robert Adams2012-11-252-16/+22
| | | * | | | | | | | | | | | | | | | | | BulletSim: complete vector motor. Correct line endings.Robert Adams2012-11-251-104/+129
| | | * | | | | | | | | | | | | | | | | | BulletSim: add terrain collision margin and vehicle angular dampingRobert Adams2012-11-251-0/+7
| | | * | | | | | | | | | | | | | | | | | BulletSim: add parameter for terrain collision margin.Robert Adams2012-11-253-54/+45
| | | * | | | | | | | | | | | | | | | | | BulletSim: Add tables and initialization for different attributes for differe...Robert Adams2012-11-252-0/+198
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| | * | | | | | | | | | | | | | | | | | Prevent the core Groups module from being enabled when its name doesn't match...Diva Canto2012-11-271-0/+3
| * | | | | | | | | | | | | | | | | | | Merge branch 'avination' into careminsterMelanie2012-11-252-2/+5
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| * \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-11-2589-644/+974
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| | * | | | | | | | | | | | | | | | | | | Combine TestDeleteSceneObjectAsync() with TestDeRezSceneObject() as they are ...Justin Clark-Casey (justincc)2012-11-243-106/+83
| | * | | | | | | | | | | | | | | | | | | Fix regression TestDeleteSceneObjectAsyncToUserInventory by adding a BasicInv...Justin Clark-Casey (justincc)2012-11-241-7/+12
| | * | | | | | | | | | | | | | | | | | | Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...Justin Clark-Casey (justincc)2012-11-2466-68/+83
| | * | | | | | | | | | | | | | | | | | | In ArchiverTests, use the local instantiated SceneManager rather than potenti...Justin Clark-Casey (justincc)2012-11-241-20/+7
| | * | | | | | | | | | | | | | | | | | | Fix bug where loading an OAR with a deeded parcel would always set the parcel...Justin Clark-Casey (justincc)2012-11-2414-240/+613
| | * | | | | | | | | | | | | | | | | | | minor: Add some currently commented out debug log lines for investigating iss...Justin Clark-Casey (justincc)2012-11-231-0/+5
| | * | | | | | | | | | | | | | | | | | | Make "show threads" and "thread abort" console commands available on all serversJustin Clark-Casey (justincc)2012-11-233-108/+103
| | * | | | | | | | | | | | | | | | | | | Make "force gc" console command available across all serversJustin Clark-Casey (justincc)2012-11-232-11/+12
| | * | | | | | | | | | | | | | | | | | | Make "show version" console command available across all serversJustin Clark-Casey (justincc)2012-11-232-8/+7
| | * | | | | | | | | | | | | | | | | | | Delete unused BaseHttpServer.HandleAgentRequest()Justin Clark-Casey (justincc)2012-11-231-53/+0
| | * | | | | | | | | | | | | | | | | | | Enable further client stack packet pooling by default by setting RecycleBaseU...Justin Clark-Casey (justincc)2012-11-231-2/+1
| | * | | | | | | | | | | | | | | | | | | minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2012-11-232-3/+3
| | * | | | | | | | | | | | | | | | | | | minor: Make note in log if scene was restarted due to an unrecoverable physic...Justin Clark-Casey (justincc)2012-11-231-1/+6
| | * | | | | | | | | | | | | | | | | | | Add AllowRegionRestartFromClient setting to [EstateManagement] section of Ope...Justin Clark-Casey (justincc)2012-11-232-40/+69
* | | | | | | | | | | | | | | | | | | | | Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkubit2013-01-261-36/+40
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| * | | | | | | | | | | | | | | | | | | | bug fix: crash when too many collisions on a ode stepUbitUmarov2013-01-261-36/+40
* | | | | | | | | | | | | | | | | | | | | Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitworkubit2013-01-2620-397/+413
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| * | | | | | | | | | | | | | | | | | | | Merge branch 'avination' into ubitworkUbitUmarov2013-01-2620-397/+413
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| | * | | | | | | | | | | | | | | | | | | Make llGiveMoney async again. The return value is now the constant 1 to makeMelanie2013-01-241-8/+10
| | * | | | | | | | | | | | | | | | | | | Reintroduce the return value of llGiveMoney. The grid will crash and burn wit...Melanie2013-01-243-12/+12
| | * | | | | | | | | | | | | | | | | | | Null check the response body to make sure we're not crashing the script engineMelanie2013-01-241-0/+6
| | * | | | | | | | | | | | | | | | | | | Implement get version RemoteAdmin callMelanie2013-01-232-2/+18