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| | * | In Watchdog, add ability to specific timeout for a thread. | Justin Clark-Casey (justincc) | 2011-10-25 | 1 | -16/+56 | |
| | | | | | | | | | | | | This also changes the point of registration to the StartThread() call rather than the first Update() | |||||
| | * | Add m_threads dictionary locking to Watchdog.GetThreads() | Justin Clark-Casey (justincc) | 2011-10-25 | 1 | -1/+2 | |
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| | * | Clear OdeCharacter CollisionEventUpdate when we subscribe or unsubscribe ↵ | Justin Clark-Casey (justincc) | 2011-10-25 | 1 | -0/+2 | |
| | | | | | | | | | | | | from collision events | |||||
| | * | Remove unused fields from CollisionEventUpdate | Justin Clark-Casey (justincc) | 2011-10-25 | 5 | -28/+10 | |
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| | * | Get rid of the pointless null checks on collision listeners. Add warning ↵ | Justin Clark-Casey (justincc) | 2011-10-25 | 3 | -7/+6 | |
| | | | | | | | | | | | | about synchronicity for PhysicsActor.OnCollisionUpdate event doc | |||||
| | * | When sending object collision updates, don't null out and recreate the ↵ | Justin Clark-Casey (justincc) | 2011-10-25 | 2 | -13/+8 | |
| | | | | | | | | | | | | CollisionEventUpdate() if the number of collisions falls to zero. Reuse the existing one instead. | |||||
| | * | For ScenePresence collision events, instead of creating a new ↵ | Justin Clark-Casey (justincc) | 2011-10-25 | 3 | -9/+17 | |
| | | | | | | | | | | | | | | | | | | CollisionEventsThisFrame every time we need to send some new ones, reuse the existing one instead. This assumes that the listener is using the data synchronously, which is currently the case. | |||||
| | * | Fix bug where collision event listeners were not removed once the listener ↵ | Justin Clark-Casey (justincc) | 2011-10-25 | 1 | -4/+5 | |
| | | | | | | | | | | | | | | | | | | | | | had gone away. This was causing continuous use of temporary memory even when all avatars had left the scene. Memory does leak but it does cause more calls to the garbage collector, which would pause the scene thread for a very short while during collection. | |||||
| | * | minor: rename a parameter in OdeScene.Simulate() from actor -> prim since ↵ | Justin Clark-Casey (justincc) | 2011-10-25 | 1 | -4/+4 | |
| | | | | | | | | | | | | it's an OdePrim | |||||
| | * | Add new LindenCaps test dll to panda run as well as "nant test" | Justin Clark-Casey (justincc) | 2011-10-25 | 1 | -0/+5 | |
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| | * | minor: add "threads show" as synonym for "show threads" for consistency | Justin Clark-Casey (justincc) | 2011-10-25 | 1 | -0/+5 | |
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| | * | Add "threads abort <thread-id>" simulator console command that allows us to ↵ | Justin Clark-Casey (justincc) | 2011-10-25 | 2 | -2/+48 | |
| | | | | | | | | | | | | | | | | | | abort a watchdog managed thread. This is for diagnostic purposes. | |||||
| | * | Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead ↵ | Justin Clark-Casey (justincc) | 2011-10-25 | 44 | -130/+308 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | of the other way around. This is necessary so that code in HttpServer can use framework facilities such as the thread watchdog for monitoring purposes. Doing this shuffle meant that MainServer was moved into OpenSim/Framework/Servers Also had to make OpenSim.Framework.Console rely on OpenSim.Framework rather than the other way around since it in turn relies on HttpServer MainConsole and some new interfaces had to be moved into OpenSim/Framework to allow this. This can be reverted if parts of OpenSim.Framework stop relying on console presence (cheifly RegionInfo) | |||||
* | | | Fix a missing locking call | Melanie | 2011-10-25 | 1 | -0/+1 | |
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* | | Merge commit 'e14cb45b9bc4c78300cb804833cb66c1c2e62187' into bigmerge | Melanie | 2011-10-25 | 1 | -12/+2 | |
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| * | Drop some unnecessary ContainsKey() checking before Remove() in BaseHttpServer() | Justin Clark-Casey (justincc) | 2011-10-24 | 1 | -12/+2 | |
| | | | | | | | | Remove() presumably does this check anyway since it just returns false if the key is not in the collection. | |||||
* | | Merge commit '9ec672c70b28b8c1d6d81bab7744fcf7bf9b83c7' into bigmerge | Melanie | 2011-10-25 | 4 | -9/+31 | |
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| * | Fix bugs in EventQueueGetModule.ClientClosed() and ↵ | Justin Clark-Casey (justincc) | 2011-10-24 | 4 | -9/+31 | |
| | | | | | | | | | | | | BaseHttpServer.RemovePollServerHTTPHandler() that stopped existing code in ClientClosed() from actually tearing down the poll handler Actually doing the tear down appear to have no ill effects with region crossing and teleport. | |||||
* | | Merge commit '79d5bc9beb445ca07cff9ecbd91d89b2a57e14da' into bigmerge | Melanie | 2011-10-25 | 1 | -8/+14 | |
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| * | separate out future common setup code from EventQueueTests.AddForClient() | Justin Clark-Casey (justincc) | 2011-10-24 | 1 | -8/+14 | |
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* | | Merge commit '48295793b0d07579d9e31744ae6969df647f663c' into bigmerge | Melanie | 2011-10-25 | 1 | -2/+0 | |
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| * | re-enable running linden udp tests in local.include, though no tests are ↵ | Justin Clark-Casey (justincc) | 2011-10-24 | 1 | -2/+0 | |
| | | | | | | | | currently active there | |||||
* | | Merge commit 'e28e2d24c714c3fba1cba60097986a1c1c28c6c0' into bigmerge | Melanie | 2011-10-25 | 6 | -2/+149 | |
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| * | Add new EventQueueTests with basic test to check that adding a client ↵ | Justin Clark-Casey (justincc) | 2011-10-24 | 6 | -2/+149 | |
| | | | | | | | | registers an http poll | |||||
* | | Merge commit '4c9400e6460a73baa2d687afe73a62c6efca9f37' into bigmerge | Melanie | 2011-10-25 | 9 | -5/+192 | |
|\ \ | |/ | | | | | | | Conflicts: OpenSim/Services/AuthenticationService/AuthenticationServiceBase.cs | |||||
| * | Add optional getauthinfo and setauthinfo authentication service calls. | Justin Clark-Casey (justincc) | 2011-10-24 | 9 | -5/+193 | |
| | | | | | | | | | | These are disabled by default, as before. Please only turn these on in secure grids, since they allow the same facilities as the existing SetPassword call (also disabled by default) These facilities can be helpful when integrating external systems, in addition to the existing option of adapting an IAuthenticationService or using WebLoginKey | |||||
* | | Merge commit 'b868328d519cfb3db597f684fd1f947912fc2222' into bigmerge | Melanie | 2011-10-25 | 1 | -4/+4 | |
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| * | Comment out the uuid gatherer lines that I accidentally left in. | Justin Clark-Casey (justincc) | 2011-10-23 | 1 | -4/+4 | |
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* | | Merge commit 'c2272a755fc6d3b07bc9b87bd9b83f4ae063ce9f' into bigmerge | Melanie | 2011-10-25 | 1 | -0/+1 | |
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| * | Fix missing Busy-Mode Response | Pixel Tomsen | 2011-10-22 | 1 | -0/+1 | |
| | | | | | | | | http://opensimulator.org/mantis/view.php?id=5748 | |||||
* | | Merge commit '3fc47275cff5f74e370a24f63f42a6bee023ee17' into bigmerge | Melanie | 2011-10-25 | 1 | -0/+3 | |
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| * | Add case to Lightshare/Windlight | BlueWall | 2011-10-22 | 1 | -0/+3 | |
| | | | | | | | | Thanks thomax for a patch to add handling for Sun/Moon pos. | |||||
* | | Merge commit '655aee44c4236d7023b9274645bf033b87b17131' into bigmerge | Melanie | 2011-10-25 | 1 | -23/+21 | |
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| * | Rename some of the example commented out server names to mygridserver.com ↵ | Justin Clark-Casey (justincc) | 2011-10-22 | 1 | -23/+21 | |
| | | | | | | | | | | | | | | like all the others. This is to make it easier to change all these names at once, where all grids services are running from the same location. Also rearranges some lines in [Modules] so that StandaloneCommon.ini.example and GridCommon.ini.exmaple are consistent. | |||||
* | | Merge commit '229ca09b7956f51fc2618dc35dff87cf04bf0fc9' into bigmerge | Melanie | 2011-10-25 | 2 | -17/+19 | |
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| * | Make config comments about choosing assetcache modules clearer. | Justin Clark-Casey (justincc) | 2011-10-22 | 2 | -17/+19 | |
| | | | | | | | | | | OpenSim needs an asset cache. Running without one will cause problems. Thanks to Ai Austin for the suggestions in http://opensimulator.org/mantis/view.php?id=4850 | |||||
* | | Merge commit 'ffdf59a57c936189e3b161b79b4a76a3a9b260bb' into bigmerge | Melanie | 2011-10-25 | 5 | -24/+68 | |
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| * | Get UUIDGatherer to scan notecards in the graph for asset uuids. | Justin Clark-Casey (justincc) | 2011-10-22 | 5 | -24/+68 | |
| | | | | | | | | | | This is to support npc baked texture saving in oars and iars. May address http://opensimulator.org/mantis/view.php?id=5743 | |||||
* | | Merge commit '30320505fa54640baf4ecaff8bb743f62ef01f86' into bigmerge | Melanie | 2011-10-25 | 2 | -12/+19 | |
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| * | redirect UserInventoryHelpers to use a different CreateNotecardAsset() so we ↵ | Justin Clark-Casey (justincc) | 2011-10-22 | 2 | -12/+19 | |
| | | | | | | | | can comment out some inconsistency | |||||
* | | Merge commit 'bc2da4eaadb0dbf8502d95fc2e40b1fdcc86e218' into bigmerge | Melanie | 2011-10-25 | 1 | -1/+1 | |
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| * | correct misleading method doc on CreateNotecardAsset() | Justin Clark-Casey (justincc) | 2011-10-22 | 1 | -1/+1 | |
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* | | Merge commit 'c4f8da735914f9a9b1fb99f05313ba0537b528b9' into bigmerge | Melanie | 2011-10-25 | 1 | -2/+2 | |
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| * | in AssetHelpers, store the actual text passed in to the method, not the ↵ | Justin Clark-Casey (justincc) | 2011-10-22 | 1 | -2/+2 | |
| | | | | | | | | string "data" | |||||
* | | Merge commit '5d7eaedbebd408d948321dc474927fc72d3d98c5' into bigmerge | Melanie | 2011-10-25 | 1 | -1/+6 | |
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| * | encode notecard assets in proper format for tests, rather than just using ↵ | Justin Clark-Casey (justincc) | 2011-10-22 | 1 | -1/+6 | |
| | | | | | | | | whatever string is given | |||||
* | | Merge commit '9b3bbedeea5c6ea2421b36e5f0e23ab798870ba0' into bigmerge | Melanie | 2011-10-25 | 4 | -10/+10 | |
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| * | refactor: rename some AssetHelpers.CreateAsset() methods to ↵ | Justin Clark-Casey (justincc) | 2011-10-22 | 4 | -10/+10 | |
| | | | | | | | | CreateNotecardAsset() | |||||
* | | Merge commit 'a1f05a289dd845edb7e3d163b84ceecc85374427' into bigmerge | Melanie | 2011-10-25 | 1 | -21/+41 | |
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| * | RemoteAdmin - Added optional terrain loading on region create using ↵ | Michelle Argus | 2011-10-21 | 1 | -21/+41 | |
| | | | | | | | | parameter heightmap_file to specify the terrain file to be loaded |