aboutsummaryrefslogtreecommitdiffstatshomepage
Commit message (Expand)AuthorAgeFilesLines
...
* | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix impersonation, it got broken in a mergeMelanie2012-06-011-7/+10
* | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Remove the kill record. Core has removed it long ago and it really does more ...Melanie2012-06-011-19/+19
| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | |
* | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ubitode prim: if makebody() is called already having a body, do a full destru...UbitUmarov2012-05-301-3/+4
* | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Guard setting the building flagMelanie2012-05-301-0/+4
* | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Whitespace fixMelanie2012-05-301-1/+1
* | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Prevent multiple requests to go physical from reaching the physics pluginMelanie2012-05-301-0/+4
* | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix the log standing attach-from-world bug.Melanie2012-05-302-42/+59
| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | |
* | | | | | | | | | | | | | | | | | | | | | | | | | | | | fix physics not reporting collisions only with terrainUbitUmarov2012-05-291-0/+1
* | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add advanced collision processing into ScenePresenceMelanie2012-05-291-162/+162
* | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix collision filteringMelanie2012-05-291-10/+10
| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | |
* | | | | | | | | | | | | | | | | | | | | | | | | | | | fix avatars collisions on sim crossings and other few cases where freemove()...UbitUmarov2012-05-281-2/+1
* | | | | | | | | | | | | | | | | | | | | | | | | | | | a bit cleaner code (?) on sculpts/meshs meshing checkingUbitUmarov2012-05-281-7/+6
* | | | | | | | | | | | | | | | | | | | | | | | | | | | let meshs work indenpendently of mesh_sculpted_prim config optionUbitUmarov2012-05-281-29/+25
| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | | |
* | | | | | | | | | | | | | | | | | | | | | | | | | | Merge branch 'avination' into ubitworkUbitUmarov2012-05-282-180/+103
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| * | | | | | | | | | | | | | | | | | | | | | | | | | | Place the return back into collision sounds.Melanie2012-05-281-0/+4
| * | | | | | | | | | | | | | | | | | | | | | | | | | | If a region is not found on a simulator, make the health query returnMelanie2012-05-281-4/+13
| * | | | | | | | | | | | | | | | | | | | | | | | | | | Merge branch 'ubitwork' into avinationMelanie2012-05-284-38/+110
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| * | | | | | | | | | | | | | | | | | | | | | | | | | | | Modify SceneManeger to use a DoubleDictionary and work without locks.Melanie2012-05-281-176/+90
* | | | | | | | | | | | | | | | | | | | | | | | | | | | | disable collision sounds for nowUbitUmarov2012-05-281-2/+8
* | | | | | | | | | | | | | | | | | | | | | | | | | | | | revert making sculpts phanton if sculpt meshing option is offUbitUmarov2012-05-281-2/+0
| |/ / / / / / / / / / / / / / / / / / / / / / / / / / / |/| | | | | | | | | | | | | | | | | | | | | | | | | | |
* | | | | | | | | | | | | | | | | | | | | | | | | | | | Let OOB information usable outside ubitodeUbitUmarov2012-05-273-29/+33
* | | | | | | | | | | | | | | | | | | | | | | | | | | | also don't collide sculps or meshs if meshing is OFFUbitUmarov2012-05-211-0/+2
* | | | | | | | | | | | | | | | | | | | | | | | | | | | Merge branch 'avination' into ubitworkUbitUmarov2012-05-212-2/+2
|\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ | |/ / / / / / / / / / / / / / / / / / / / / / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | / | |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | | |
| * | | | | | | | | | | | | | | | | | | | | | | | | | Merge branch 'ubitwork' into avinationMelanie2012-05-217-328/+562
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| * | | | | | | | | | | | | | | | | | | | | | | | | | | Fix setting positions of attachments. The recent security fix regardingMelanie2012-05-191-1/+1
| * | | | | | | | | | | | | | | | | | | | | | | | | | | Merge branch 'ubitwork' into avinationMelanie2012-05-171-28/+9
| |\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \
| * | | | | | | | | | | | | | | | | | | | | | | | | | | | Temprorarily disable collision sounds until we have some sound bitesMelanie2012-05-171-1/+5
| | |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|/ / / / / / / / | |/| | | | | | | | | | | | | | | | | | | | | | | | | |
* | | | | | | | | | | | | | | | | | | | | | | | | | | | try to let avas climb higher steps. Will only work in some cases, may have b...UbitUmarov2012-05-212-9/+75
| |_|/ / / / / / / / / / / / / / / / / / / / / / / / / |/| | | | | | | | | | | | | | | | | | | | | | | | | |
* | | | | | | | | | | | | | | | | | | | | | | | | | | missing update script events callUbitUmarov2012-05-201-1/+12
* | | | | | | | | | | | | | | | | | | | | | | | | | | minor changesUbitUmarov2012-05-203-32/+24
| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | |
* | | | | | | | | | | | | | | | | | | | | | | | | | fix m_sitAvatarHeight to be half size.z, reduced default to a more resonable...UbitUmarov2012-05-191-1/+1
| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|/ |/| | | | | | | | | | | | | | | | | | | | | | | |
* | | | | | | | | | | | | | | | | | | | | | | | | reduce useless waste of cpu. Make character collision events be done similia...UbitUmarov2012-05-194-126/+148
| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|/ |/| | | | | | | | | | | | | | | | | | | | | | |
* | | | | | | | | | | | | | | | | | | | | | | | a bit faster collision sound type verification plus a few fixes/changesUbitUmarov2012-05-192-53/+100
| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|/ |/| | | | | | | | | | | | | | | | | | | | | |
* | | | | | | | | | | | | | | | | | | | | | | temp work: sounds simetric acording to materials, still 'window close' test ...UbitUmarov2012-05-191-30/+98
| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|/ |/| | | | | | | | | | | | | | | | | | | | |
* | | | | | | | | | | | | | | | | | | | | | modulate collision sound intensity with collision relative velocity for parts...UbitUmarov2012-05-192-46/+89
| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|/ |/| | | | | | | | | | | | | | | | | | | |
* | | | | | | | | | | | | | | | | | | | | modulate collision sounds intensity with relative collision speedUbitUmarov2012-05-192-81/+120
* | | | | | | | | | | | | | | | | | | | | fix character IsPhysicalUbitUmarov2012-05-191-1/+1
| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|/ |/| | | | | | | | | | | | | | | | | | |
* | | | | | | | | | | | | | | | | | | | add colliders relative velocity projected in collision direction to collision...UbitUmarov2012-05-193-1/+13
| |/ / / / / / / / / / / / / / / / / / |/| | | | | | | | | | | | | | | | | |
* | | | | | | | | | | | | | | | | | | removed redundant colision sounds. Temporary muted sounds ( returns at top o...UbitUmarov2012-05-171-28/+13
|/ / / / / / / / / / / / / / / / / /
* | | | | | | | | | | | | | | | | | udp transfer: make number packets estimation coerent with number actually sen...UbitUmarov2012-05-171-2/+8
| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|/ |/| | | | | | | | | | | | | | | |
* | | | | | | | | | | | | | | | | trigger collision sounds on active agent position for better spatial effect ...UbitUmarov2012-05-172-23/+22
| |_|_|_|_|_|_|_|_|_|_|_|_|_|_|/ |/| | | | | | | | | | | | | | |
* | | | | | | | | | | | | | | | increase avatars collisions report to 10 per sec, Stopped sound on avatar to ...UbitUmarov2012-05-172-2/+2
| |_|_|_|_|_|_|_|_|_|_|_|_|_|/ |/| | | | | | | | | | | | | |
* | | | | | | | | | | | | | | add avatar colision sounds. Changed test sound UUIDUbitUmarov2012-05-172-62/+120
| |_|_|_|_|_|_|_|_|_|_|_|_|/ |/| | | | | | | | | | | | |
* | | | | | | | | | | | | | default colisionVolume is 0, use it only for user specified soundUbitUmarov2012-05-171-3/+6
| |_|_|_|_|_|_|_|_|_|_|_|/ |/| | | | | | | | | | | |
* | | | | | | | | | | | | default collision sounds. Incomplete, untested, needs revisionUbitUmarov2012-05-172-1/+205
* | | | | | | | | | | | | collision sounds: simplify send code a bit and limit sending rate to 5 per s...UbitUmarov2012-05-161-1/+36
* | | | | | | | | | | | | Added a invalidCollisionSoundUUID so that scripts can stop all collision sou...UbitUmarov2012-05-163-6/+23
| |_|_|_|_|_|_|_|_|_|_|/ |/| | | | | | | | | | |
* | | | | | | | | | | | use part VolumeDetectActive and not rootPart.VolumeDetectActive to be coeren...UbitUmarov2012-05-151-2/+5
* | | | | | | | | | | | sop colisions don't play sounds on volume detectorsUbitUmarov2012-05-151-1/+1
| |_|_|_|_|_|_|_|_|_|/ |/| | | | | | | | | |
* | | | | | | | | | | sop: - added UpdatePhysicsSubscribedEvents() to update physics ator collision...UbitUmarov2012-05-151-48/+118