Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | add some missing GC.RemoveMemoryPressure() | UbitUmarov | 2015-12-09 | 1 | -0/+2 | |
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* | send a full update on GroupResize, not a terse | UbitUmarov | 2015-12-05 | 1 | -1/+1 | |
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* | add pants and shirt to opensim library and fix some bodyparts uuids | UbitUmarov | 2015-12-04 | 2 | -18/+4 | |
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* | add opensim BodyParts library | UbitUmarov | 2015-12-04 | 1 | -16/+14 | |
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* | add default eyes to default wearables, and revert previus bad commit | UbitUmarov | 2015-12-04 | 2 | -2/+7 | |
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* | add other Eyes asset id to xferupload defaults | UbitUmarov | 2015-12-04 | 1 | -2/+4 | |
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* | change handling of optional skirt baked texture | UbitUmarov | 2015-12-03 | 1 | -12/+40 | |
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* | fix a 1m diference in regions view range estimations | UbitUmarov | 2015-12-03 | 1 | -1/+1 | |
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* | remove failed CreateAgent from agent child regions list | UbitUmarov | 2015-12-02 | 1 | -6/+8 | |
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* | fix typo | UbitUmarov | 2015-12-02 | 1 | -1/+1 | |
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* | createAgent needs to be sync | UbitUmarov | 2015-12-02 | 1 | -1/+4 | |
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* | minor: fix a log timing information | UbitUmarov | 2015-12-02 | 1 | -3/+0 | |
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* | fix protocol version to max wearables mapping | UbitUmarov | 2015-12-01 | 1 | -1/+3 | |
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* | Fix protocol versions to wearables count mapping | Melanie Thielker | 2015-12-01 | 1 | -1/+3 | |
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* | Change protocol version max to 0.6 | Melanie Thielker | 2015-12-01 | 1 | -2/+2 | |
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* | more changes on lookAt and RotLookAt; do something in attachments | UbitUmarov | 2015-12-01 | 3 | -35/+92 | |
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* | some changes due to lookAt and RotLookAt | UbitUmarov | 2015-12-01 | 2 | -63/+46 | |
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* | Merge branch 'master' of opensimulator.org:/var/git/opensim | UbitUmarov | 2015-12-01 | 9 | -20/+27 | |
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| * | BulletSim: fix collision sound calculation. Modify some routines to make | Robert Adams | 2015-11-30 | 4 | -20/+27 | |
| | | | | | | | | | | | | collider and collidee clearer. Also fix (when did it break?) avatars not moving if standing on a moving object. Now friction will move avatars if standing on a disc or the top of a train. | |||||
| * | Replaced ICSharpCode.SharpZipLib.dll for the same reason | Diva Canto | 2015-11-30 | 1 | -0/+0 | |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2015-11-30 | 2 | -7/+16 | |
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| * | | Replaced the mono addins dlls with freshly compiled ones, because the ↵ | Diva Canto | 2015-11-30 | 4 | -0/+0 | |
| | | | | | | | | | | | | existing ones may somehow been mutually inconsistent. | |||||
* | | | fix a more few typos | UbitUmarov | 2015-12-01 | 1 | -2/+2 | |
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* | | fix a few typos | UbitUmarov | 2015-11-30 | 1 | -3/+2 | |
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* | | add a few more known texture IDs | UbitUmarov | 2015-11-30 | 1 | -5/+15 | |
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* | | Merge branch 'master' of opensimulator.org:/var/git/opensim | UbitUmarov | 2015-11-29 | 1 | -0/+2 | |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2015-11-29 | 8 | -30/+63 | |
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| * | | Trying to make http requests less slow, according to ↵ | Diva Canto | 2015-11-29 | 1 | -0/+2 | |
| | | | | | | | | | | | | http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow | |||||
* | | | fix llLookAt in non-physical case | UbitUmarov | 2015-11-29 | 1 | -2/+2 | |
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* | | change llLookAt math to master cleaner solution, assuming lAxis2rot does work | UbitUmarov | 2015-11-29 | 1 | -13/+18 | |
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* | | fix the default shape type on upload, it is always convex | UbitUmarov | 2015-11-29 | 1 | -3/+1 | |
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* | | let Bullet do collision sounds (RAdams plz fix the relative speed) | UbitUmarov | 2015-11-29 | 1 | -1/+8 | |
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* | | let old ODE trigger collision sounds like ubOde | UbitUmarov | 2015-11-28 | 2 | -2/+21 | |
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* | | remove terrain height clamping left over the ushort format testing | UbitUmarov | 2015-11-27 | 1 | -5/+1 | |
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* | | add a nasty global lock, ode.dll requires on multi regions per instance ( ↵ | UbitUmarov | 2015-11-27 | 1 | -5/+8 | |
| | | | | | | | | also make sure ninjaJoints are disabled | |||||
* | | add missing Xengine MinTimerInterval to opensim.ini.example | UbitUmarov | 2015-11-27 | 1 | -0/+3 | |
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* | | coment out warnings that do a messed around number of threadpool workitens ↵ | UbitUmarov | 2015-11-27 | 1 | -1/+3 | |
|/ | | | | and number of active threads ( at least when a pool is in use) | |||||
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2015-11-27 | 18 | -262/+289 | |
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| * | add a delay to consume other change messages on move and cross | UbitUmarov | 2015-11-27 | 1 | -0/+1 | |
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| * | stop some requests processing when module as no scenes (there must be a ↵ | UbitUmarov | 2015-11-27 | 1 | -0/+17 | |
| | | | | | | | | better way to fix this) | |||||
| * | DeregisterRegion from grid earlier on close | UbitUmarov | 2015-11-27 | 1 | -4/+4 | |
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| * | change Backup on scene close to Forced, and not dependent on last change time. | UbitUmarov | 2015-11-27 | 1 | -1/+1 | |
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| * | remove thread Heartbeat from watchdog | UbitUmarov | 2015-11-27 | 1 | -5/+7 | |
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| * | revert last change to watchdog timeouts, that should not be needed | UbitUmarov | 2015-11-27 | 1 | -26/+22 | |
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| * | change JobEngine stop code and add a extra check for thread removed on ↵ | UbitUmarov | 2015-11-27 | 2 | -83/+73 | |
| | | | | | | | | watchdog timeout checks | |||||
| * | change threading on GetTexture and getMesh and WebFetch Modules. | UbitUmarov | 2015-11-27 | 3 | -62/+69 | |
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| * | change threading on GetTexture and GetMesh NonSharable region modules | UbitUmarov | 2015-11-27 | 2 | -44/+44 | |
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| * | Fix Region Max height in boundingSize parameters checking in ↵ | Jak Daniels | 2015-11-27 | 1 | -2/+2 | |
| | | | | | | | | | | | | ArchiverModule.cs to float.MaxValue .. as was changed in ArchiveReadRequest.cs in commit 71f5c2b856aeab2b535094804f15317d5dc544e1 A comparison of consistent 'default' values determines whether boundingBox check is true. Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> | |||||
| * | Mantis #7765: Add new ClampNegativeZ option. Defaults to false to restore ↵ | Melanie Thielker | 2015-11-26 | 3 | -2/+16 | |
| | | | | | | | | | | | | prior functionality. Avination code wasn't designed for deep building. | |||||
| * | suspend the use of DisableSimulator, that is causing teleport and crossing ↵ | UbitUmarov | 2015-11-25 | 3 | -16/+15 | |
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