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* store all terrain in Variable2DGzip formatUbitUmarov2016-09-171-1/+3
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* add rest of wiring for terrain bake persistent store (mantis 8024 but notUbitUmarov2016-09-173-16/+64
| | | | using its code). Only did minor testing in MySQL
* add load baked terrain methods. missing fileUbitUmarov2016-09-171-0/+1
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* add load baked terrain methodsUbitUmarov2016-09-177-1/+125
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* add to databases a table to store baked terrain.UbitUmarov2016-09-1711-13/+208
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* stop using legacy storeterrain in scene.csUbitUmarov2016-09-171-3/+3
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* change spinobject math, and a few minor thingsUbitUmarov2016-09-163-37/+14
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* move SpinObject funtions from Scenegraph to PacketHandlers, close to grab ↵UbitUmarov2016-09-163-44/+64
| | | | handles, since they are related operations (possible should be moving to graph, not clear this files roles)
* pass touch_end as other touchs, make blockgrab work on nonphysical alsoUbitUmarov2016-09-163-63/+54
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* Minor. Remove unused integer arrays from TerrainModuleAliciaRaven2016-09-151-2/+0
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* Minor. Make email module log message format consistent with other modulesAliciaRaven2016-09-151-6/+6
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* Minor, remove unused OSDMap declaration in MySQL profilesAliciaRaven2016-09-151-4/+1
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* make login to default regions be flaged also as login via RegionID, so ↵UbitUmarov2016-09-151-0/+8
| | | | landpoints can work on those default regions
* add skeleton on handle revoke permissions packet ( non funtional still ) ( ↵UbitUmarov2016-09-121-1/+20
| | | | do it not using a multidelegate event )
* avoid siting a avatar at 0,0,0UbitUmarov2016-09-121-7/+33
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* put a lock back in ubOde character :(UbitUmarov2016-09-121-29/+22
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* move region comands out of LocalGridServiceConnector where they do not belongUbitUmarov2016-09-102-74/+66
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* mantis 8021: fix show regionsinview help textUbitUmarov2016-09-071-1/+1
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* ubMeshmerizer: add a few more try{} guards in file operations, etcUbitUmarov2016-09-052-46/+50
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* in show regionsinview display the name of the config option ↵UbitUmarov2016-09-051-1/+1
| | | | (MaxRegionViewDistance) that controls the regions View range
* add console comand show regionsinview lists the regions that can be seen ↵UbitUmarov2016-09-051-1/+46
| | | | from a region so may also get child agents from it
* fix console comand Show Neighbours and enable itUbitUmarov2016-09-051-19/+28
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* suspend httpdos on mapimge, fix image not been updated after first Get till ↵UbitUmarov2016-09-052-12/+24
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* Fix some wrong handling of booleans for SeeAVs, AnyAVSounds and ↵tglion2016-09-052-3/+12
| | | | | | GroupAVSounds fields in sqlite3-database Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
* try to reduce the amount of assets created editing materialsUbitUmarov2016-09-041-23/+167
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* make sure materials are cached. Split POST and PUT handlers for better ↵UbitUmarov2016-09-041-125/+156
| | | | readability
* tests making sure evering thing is coerently wrong..UbitUmarov2016-09-031-1/+1
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* <0,0,0,0> is not a rotationUbitUmarov2016-09-032-4/+4
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* ConvexDecomposition remove a copy of vertices not needed for ubOdeUbitUmarov2016-09-022-6/+92
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* ConvexDecomposition fix some incorrect convexhull mesh generation for ubOdeUbitUmarov2016-09-021-13/+27
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* Xengine only do GC.Collect if logins disabledUbitUmarov2016-09-011-1/+3
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* remove some MegaRegions code from ubOdeUbitUmarov2016-09-011-124/+66
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* remove some MegaRegions code from physicsUbitUmarov2016-09-014-78/+0
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* change asset upload retry timer AutoReset back to trueUbitUmarov2016-09-011-5/+14
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* change MAXSENDRETRIESLEN from test value to normalUbitUmarov2016-09-011-2/+2
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* asset tests that still need UploadAttemptsUbitUmarov2016-09-011-0/+18
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* assets uploads to grid. Change the retry code. Stop using ↵UbitUmarov2016-09-012-96/+128
| | | | asset.UploadAttempts field that should be removed
* Xengine: and fix line count againUbitUmarov2016-08-312-9/+5
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* Xengine: put back a newline on scripts preamble, and the ugly filename ↵UbitUmarov2016-08-311-3/+3
| | | | prefix, for now
* Xengine: if option AppDomainLoading = true, create script domains for each ↵UbitUmarov2016-08-311-3/+4
| | | | SOG (like already done for attachments) and not per script. This should reduce number of domains without excessive problem of deleted scripts still loaded.
* Xengine: coment out tests too dependent on precise characters and lines ↵UbitUmarov2016-08-311-2/+5
| | | | generated on code convertion, viewer error position is what matters
* Xengine: also missed a few newlines accountUbitUmarov2016-08-312-3/+7
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* Xengine: forgot to do the indent on map tooUbitUmarov2016-08-311-0/+3
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* Xengine: fix intermediate csharpe source identation. Not sure why i care, ↵UbitUmarov2016-08-311-1/+2
| | | | compiler sure doesn't and only we bother to create this files on code gen debug
* Xengine: try to reduce memory pressure of scripts compile. Still ugly code, ↵UbitUmarov2016-08-315-356/+337
| | | | possible mistakes, but i need to share it before i loose it :) )
* Xengine: remove a no thread safe locking, don't allocate a few objects only ↵UbitUmarov2016-08-301-21/+16
| | | | needed if creating a new domain
* mantis 8013: change attachment group to active group on attach from inventoryUbitUmarov2016-08-291-3/+5
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* ubOde add a missing decimal dot :)UbitUmarov2016-08-291-2/+2
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* ubOde mouse look steer with some MOUSELOOK_BANK actionUbitUmarov2016-08-291-18/+51
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* change my previus fix, change xengine to expect SOG and not attachments ↵UbitUmarov2016-08-292-14/+11
| | | | module, this way not breaking other script engines or modules out there for no valid reason