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* | | Merge commit '601dabb1b73a894e4f2f61abe6e9053d380008cd' into bigmergeMelanie2011-10-252-41/+118
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| * | Extend scripts stop/start/suspend/resume console commands to allow action on ↵Justin Clark-Casey (justincc)2011-10-192-72/+100
| |/ | | | | | | | | | | a single script by giving the script item id (which can be found via scripts show). Not an ideal way to do this on a region with many scripts. Needs refinement later.
| * Add "scripts stop" and "scripts start" console commands.Justin Clark-Casey (justincc)2011-10-191-2/+48
| | | | | | | | | | These will stop all running scripts and start all stopped scripts respectively. A stopped script does not save any events for later processing.
| * minor: improve command help on scripts suspend/resumeJustin Clark-Casey (justincc)2011-10-191-2/+5
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* | Merge commit '5607fd3af828846291de3358067bb1214619489e' into bigmergeMelanie2011-10-252-22/+54
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * Fix resume scripts.Justin Clark-Casey (justincc)2011-10-192-9/+33
| | | | | | | | | | On resume, we need to place requeue the script for event processing if there are any events on the queue. Also need to do this under m_Script lock in order to avoid a race
* | Merge commit '3cf7fb4eca2ad57835311e8098868f2571709392' into bigmergeMelanie2011-10-252-4/+52
|\ \ | |/ | | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * Add "scripts suspend" and "scripts resume" commands.Justin Clark-Casey (justincc)2011-10-192-3/+53
| | | | | | | | | | These aim currently to suspend and resume all scripts. However, resume isn't currently working due to what looks like a bug in resume functionality itself.
* | Merge commit 'b45219065c7a81b3ec488b3a6734773c34268618' into bigmergeMelanie2011-10-251-2/+2
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * on log and "show scripts" messages, show script item UUID rather than asset UUIDJustin Clark-Casey (justincc)2011-10-191-4/+4
| | | | | | | | The item ID is the one required for any script manipulation on the command line, so I think it's somewhat more useful to show this bearing in mind the limited space available
* | Merge commit '116fbe8258e336be3f6ac1e11119214629799faa' into bigmergeMelanie2011-10-253-7/+31
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
| * add current script status to "scripts show" command (running, suspended, etc.)Justin Clark-Casey (justincc)2011-10-193-7/+31
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* | Merge commit 'ecad9f9fd589f90d1c7a20faf14af0304804b616' into bigmergeMelanie2011-10-252-2/+28
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| * Add "show scripts" command to show all scripts currently known to the script ↵Justin Clark-Casey (justincc)2011-10-192-2/+28
| | | | | | | | | | | | engine in the current region. Also added synonym of "scripts show"
* | Merge commit 'd9184eceab5ff9087801b0f0d447dec2f5227a50' into bigmergeMelanie2011-10-254-27/+58
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| * Add option to allow remote http calls to setpassword in the ↵Justin Clark-Casey (justincc)2011-10-194-27/+58
| | | | | | | | | | | | | | AuthenticationService. This is switched on by setting AllowSetPassword = true in the [AuthenticationService] section of Robust.ini or Robust.HG.ini Default is false as before.
* | Merge commit 'fe484ab331871e1419ee78afefca7c8856e2dfb4' into bigmergeMelanie2011-10-251-1/+1
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| * Slightly change log message in LoadRegionsPluginJustin Clark-Casey (justincc)2011-10-191-1/+1
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* | Merge commit '178b8d0926a53d82f54d60c088f36c7bad13dc87' into bigmergeMelanie2011-10-251-1/+13
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| * Region-UUID - can not be zero-uuidPixel Tomsen2011-10-191-1/+13
| | | | | | | | http://opensimulator.org/mantis/view.php?id=3426
* | Merge commit '4cffdf15ba320b71650ade9edddec2286b1c5258' into bigmergeMelanie2011-10-251-11/+6
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| * Make ScopeID optional for http GetAccount and GetAccountsJustin Clark-Casey (justincc)2011-10-191-11/+6
| | | | | | | | If not specified then it assumes UUID.Zero. as occurs elsewhere in the codebase
* | Merge commit '9f171041c950d55d86481cdcee7a04c623bea8b2' into bigmergeMelanie2011-10-251-0/+6
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| * Make PrincipalID a synonym for UserID in GetUserAccountJustin Clark-Casey (justincc)2011-10-191-0/+6
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* | Merge commit '97c66f8eac648229b55ba5a000d57e4b9377c663' into bigmergeMelanie2011-10-251-3/+3
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| * Get new NewUser and SetUserAccount calls to accept PrincipalID instead of ↵Justin Clark-Casey (justincc)2011-10-191-3/+3
| | | | | | | | UserID for consistency with output
* | Merge commit '9d59b285bbc84aa620200e7da69be0f347dd69f4' into bigmergeMelanie2011-10-253-4/+67
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| * Allow an http call to set account details if AllowSetAccount = true in ↵Justin Clark-Casey (justincc)2011-10-193-4/+67
| | | | | | | | | | | | [UserAccountService]. As before, default is false to not allow these calls.
* | Merge commit 'c85a780583cb36bac95f69c5d704f60a758d56bb' into bigmergeMelanie2011-10-256-10/+84
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| * Provide an option to allow remote calls to the CreateUser method on the ↵Justin Clark-Casey (justincc)2011-10-186-10/+84
| | | | | | | | | | | | | | | | | | UserAccountService Default is false, as before. Enabling AllowCreateUser in [UserAccountService] for ROBUST allows avatars to be created via an http call, with viewer 2 appropriate bits and pieces. Only Ruths can be created at present. Please don't rely on the config since at some point CreateUser will be moved to a separate co-ordinating service.
* | Merge commit '581885da75c57250201b34e2d585d32c8f07089a' into bigmergeMelanie2011-10-251-0/+6
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| * Temporarily put in log lines to record time taken to set terrain in OdeScene.Justin Clark-Casey (justincc)2011-10-181-0/+6
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* | Merge commit '03202ada2918c0c0837e8de50e3a0436e4407c91' into bigmergeMelanie2011-10-252-2/+10
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| * Store scene identifier passed in to OdeScene for later debug messagesJustin Clark-Casey (justincc)2011-10-182-2/+10
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* | Merge commit '1d4cd76e8a8c64da71fc384ff9c654d7f4f849c1' into bigmergeMelanie2011-10-251-16/+13
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| * Don't bother taking OdeLock during OdeScene construction, since there can be ↵Justin Clark-Casey (justincc)2011-10-181-16/+13
| | | | | | | | no contention until the object is constructed.
* | Merge commit 'f10a824e47549806c1fa647c4e9fba4c8cf6ad13' into bigmergeMelanie2011-10-251-18/+13
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| * Remove unnecessary lock of OdeLock in OdePrim.changeadd()Justin Clark-Casey (justincc)2011-10-181-18/+13
| | | | | | | | This taint can only ever be processed from the OdeScene.Simulate() loop, which already locks OdeLock.
* | Merge commit '5515c45e3b42497f64f8e5846697471b1de952c5' into bigmergeMelanie2011-10-252-1/+3
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| * minor: method doc to explain a lock of OdeLockJustin Clark-Casey (justincc)2011-10-182-1/+3
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* | Merge commit '71d221cdc090cdedf371ead534421bb7074908cd' into bigmergeMelanie2011-10-254-97/+81
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| * Remove the unused CollisionLocker from ODEJustin Clark-Casey (justincc)2011-10-184-97/+81
| | | | | | | | Despite its name, this wasn't actually being used in any collision checking
* | Merge commit '352002fd0b74a87f62ea82c76969e4110ba2542f' into bigmergeMelanie2011-10-251-1/+1
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| * Set enable_adaptive_throttles = true in OpenSimDefaults.iniJustin Clark-Casey (justincc)2011-10-171-1/+1
| | | | | | | | | | | | As discussed in http://lists.berlios.de/pipermail/opensim-dev/2011-October/010599.html and the preceeding thread mails, the aim of this setting is to avoid overloading the viewer UDP connection where the client is failing to ack packets. Please mantis any anomalous viewer connection behaviour which wasn't there before.
* | Merge commit 'aeb4ff02744573cb91e8991bf9df81412b80e156' into bigmergeMelanie2011-10-252-6/+11
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| * Allow an avatar to be explicitly named to the "debug packet" commandJustin Clark-Casey (justincc)2011-10-172-6/+11
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* | Merge commit '120114e96becc6fee1311300359dcefaf4013c0e' into bigmergeMelanie2011-10-256-28/+16
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| * refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter ↵Justin Clark-Casey (justincc)2011-10-176-28/+16
| | | | | | | | without a getter
* | Merge commit '96ff2c63ed47e29a92cc79b6e8753d21e54da061' into bigmergeMelanie2011-10-251-3/+17
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
| * Add avatar names to debug packet outputJustin Clark-Casey (justincc)2011-10-171-2/+2
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